Player Matchup

Medusa
Medusa
 
Medusa
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
StrawberryJake
Baron Samedi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 115L
1,882 Elo+
Party 1
Bastet
Bastet
Strugglenet
Bastet
Level 156
God Stats
42W - 24L
1,728 SR
Queue Stats
539W - 318L
1,573 Elo+
Party 1
Erlang Shen
Erlang Shen
oHondo
Erlang Shen
Level 44
God Stats
26W - 4L
1,863 SR
Queue Stats
289W - 108L
1,942 Elo+
Party 1
Chronos
Chronos
チートは初心者が大好き
Chronos
Level 66
God Stats
16W - 7L
1,864 SR
Queue Stats
152W - 113L
1,657 Elo+
Party 1
Team Averages
Level 67
1,691 SR
1,711 Elo+

VS

Team Averages
Level 57
1,472 SR
1,463 Elo+
Arachne
Arachne
Ashishii
Arachne
Level 94
God Stats
36W - 23L
1,505 SR
Queue Stats
609W - 569L
1,466 Elo+
Party 3
Gilgamesh
Gilgamesh
PimpMasterKanye
Gilgamesh
Level 58
God Stats
0W - 2L
1,600 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Salato
Kuzenbo
Level 86
God Stats
15W - 17L
1,500 SR
Queue Stats
440W - 408L
1,426 Elo+
Party 3
Cthulhu
Cthulhu
YogaYoda
Cthulhu
Level 27
God Stats
0W - 1L
1,255 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Apollo
Apollo
mariojnp17
Apollo
Level 22
God Stats
55W - 53L
1,500 SR
Queue Stats
406W - 368L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 3 / 2
6,912
576
4,200
7,224
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
StrawberryJake
Baron Samedi
11
2 / 2 / 3
6,644
554
4,167
7,580
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
12
3 / 2 / 0
6,782
565
5,355
7,525
2,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
oHondo
Erlang Shen
13
2 / 0 / 2
7,469
622
5,713
5,844
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 0 / 1
6,906
576
2,519
5,004
1,486
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ashishii
Arachne
12
3 / 0 / 1
6,688
557
3,755
6,685
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
PimpMasterKanye
Gilgamesh
9
0 / 3 / 0
5,005
417
1,751
7,059
2,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
Salato
Kuzenbo
9
2 / 1 / 3
6,188
516
3,029
5,426
3,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
YogaYoda
Cthulhu
9
0 / 4 / 1
5,380
448
3,214
6,876
6,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
mariojnp17
Apollo
12
2 / 3 / 3
6,819
568
5,094
7,246
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
11
Kills
7
7
Deaths
11
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
3
2
1
L
Arachne
Ashishii
Arachne
3
0
1
3.5
L
Gilgamesh
PimpMasterKanye
Gilgamesh
0
3
0
0
L
Kuzenbo
Salato
Kuzenbo
2
1
3
3.5
W
Baron Samedi
StrawberryJake
Baron Samedi
2
2
3
1.75
W
Bastet
3
2
0
1.5
L
Cthulhu
YogaYoda
Cthulhu
0
4
1
0.13
L
Apollo
mariojnp17
Apollo
2
3
3
1.17
W
Erlang Shen
oHondo
Erlang Shen
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,954
Damage
16,843
33,177
Taken
33,292
13,356
Mitigated
17,853
16,032
Healing
10,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,200
1,683
18
2,310
7,224
1,631
130
979
6,245
0
42,640
L
Arachne
Ashishii
Arachne
3,755
2,661
0
3,930
6,685
2,454
0
766
5,919
0
41,950
L
Gilgamesh
PimpMasterKanye
Gilgamesh
1,751
385
0
1,128
7,059
2,721
0
896
6,163
0
18,336
L
Kuzenbo
Salato
Kuzenbo
3,029
1,655
481
1,801
5,426
3,797
28
1,287
4,139
18,646
0
W
Baron Samedi
StrawberryJake
Baron Samedi
4,167
188
949
3,150
7,580
4,497
0
2,048
5,496
18,820
0
W
Bastet
5,355
1,505
0
2,561
7,525
2,220
0
1,889
5,362
0
43,899
L
Cthulhu
YogaYoda
Cthulhu
3,214
365
0
865
6,876
6,788
112
960
5,916
21,851
0
L
Apollo
mariojnp17
Apollo
5,094
2,773
0
2,523
7,246
2,093
0
2,661
4,585
0
42,763
W
Erlang Shen
oHondo
Erlang Shen
5,713
2,601
0
4,019
5,844
3,522
0
590
4,900
0
43,628
W
2,519
379
0
3,025
5,004
1,486
224
295
4,647
43,139
3,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,713
Gold Earned
30,080
402
Minions Killed
285
0
Camps Cleared
0
1,209,750
Distance Traveled
1,244,000
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,912
576
91
8
0
221,359
2
L
Arachne
6,688
557
85
7
0
298,104
5
L
Gilgamesh
5,005
417
43
4
0
243,353
0
L
Kuzenbo
6,188
516
23
2
0
237,037
6
W
Baron Samedi
6,644
554
23
2
0
227,420
3
W
Bastet
6,782
565
87
7
0
246,869
5
L
Cthulhu
5,380
448
38
3
0
248,997
2
L
Apollo
6,819
568
96
8
0
216,509
3
W
Erlang Shen
7,469
622
102
9
0
240,843
4
W
Chronos
6,906
576
99
8
0
273,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role