Player Matchup

Hercules
Hercules
 
Hercules
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Flipmeg
Skadi
Level 109
God Stats
4W - 2L
1,495 SR
Queue Stats
37W - 41L
1,227 Elo+
Solo
Tsukuyomi
Tsukuyomi
GhosttxDragon
Tsukuyomi
Level 64
God Stats
4W - 10L
1,500 SR
Queue Stats
320W - 308L
1,430 Elo+
Solo
Cthulhu
Cthulhu
Helghast56
Cthulhu
Level 75
God Stats
6W - 0L
1,834 SR
Queue Stats
27W - 31L
1,537 Elo+
Party 1
Hera
Hera
zanemystic
Hera
Level 149
God Stats
7W - 13L
1,321 SR
Queue Stats
144W - 150L
1,524 Elo+
Party 1
Team Averages
Level 89
1,530 SR
1,443 Elo+

VS

Team Averages
Level 58
1,408 SR
1,318 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Scattertzc
Izanami
Level 82
God Stats
46W - 33L
1,362 SR
Queue Stats
413W - 416L
1,289 Elo+
Party 2
Ravana
Ravana
SticksTx
Ravana
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 155L
1,431 Elo+
Party 2
Kukulkan
Kukulkan
Teewily
Kukulkan
Level 23
God Stats
4W - 4L
1,179 SR
Queue Stats
12W - 13L
1,186 Elo+
Party 2
Geb
Geb
kookSGS
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 1 / 0
6,689
557
3,863
8,390
5,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Flipmeg
Skadi
12
2 / 4 / 3
6,796
566
5,329
8,677
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
GhosttxDragon
Tsukuyomi
12
4 / 2 / 3
7,252
604
4,595
9,187
2,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Helghast56
Cthulhu
11
1 / 0 / 4
6,847
571
1,937
6,696
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 1 / 2
7,100
592
5,028
5,344
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 3 / 0
6,216
518
4,239
7,393
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Scattertzc
Izanami
12
1 / 3 / 1
6,662
555
3,869
7,388
2,199
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
SticksTx
Ravana
12
4 / 3 / 1
6,824
569
4,964
6,774
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Teewily
Kukulkan
11
1 / 4 / 1
6,197
516
2,703
6,898
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
3
0 / 0 / 0
4,213
351
151
530
160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
13
Kills
7
8
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
0
3
L
Sylvanus
 
Sylvanus
1
3
0
0.33
W
Skadi
Flipmeg
Skadi
2
4
3
0.88
W
Tsukuyomi
GhosttxDragon
Tsukuyomi
4
2
3
2.75
W
Cthulhu
Helghast56
Cthulhu
1
0
4
3
L
Izanami
Scattertzc
Izanami
1
3
1
0.5
L
Ravana
SticksTx
Ravana
4
3
1
1.5
L
Kukulkan
Teewily
Kukulkan
1
4
1
0.38
L
Geb
0
0
0
0
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,752
Damage
15,926
38,294
Taken
28,983
16,892
Mitigated
10,388
9,724
Healing
6,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,863
1,779
0
2,804
8,390
5,754
0
2,817
5,573
0
26,485
L
Sylvanus
 
Sylvanus
4,239
1,309
0
2,848
7,393
3,720
746
106
6,996
19,957
4,868
W
Skadi
Flipmeg
Skadi
5,329
2,982
0
1,425
8,677
2,032
1,101
2,082
6,595
0
39,659
W
Tsukuyomi
GhosttxDragon
Tsukuyomi
4,595
1,308
0
1,623
9,187
2,916
442
582
8,605
0
33,889
W
Cthulhu
Helghast56
Cthulhu
1,937
120
372
1,631
6,696
4,679
863
635
6,061
18,613
0
L
Izanami
Scattertzc
Izanami
3,869
2,440
0
1,397
7,388
2,199
978
2,996
4,392
0
45,084
L
Ravana
SticksTx
Ravana
4,964
1,122
0
1,838
6,774
2,238
0
2,393
4,342
0
35,386
L
Kukulkan
Teewily
Kukulkan
2,703
223
0
690
6,898
2,071
63
1,397
5,501
27,861
0
L
Geb
151
0
0
177
530
160
0
73
457
941
0
W
5,028
880
0
1,869
5,344
1,511
1,536
492
4,852
37,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,684
Gold Earned
30,112
315
Minions Killed
265
0
Camps Cleared
0
1,186,453
Distance Traveled
876,892
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,689
557
63
5
0
240,934
0
L
Sylvanus
6,216
518
49
4
0
148,577
0
W
Skadi
6,796
566
70
6
0
215,200
4
W
Tsukuyomi
7,252
604
62
5
0
253,419
2
W
Cthulhu
6,847
571
43
4
0
249,142
3
L
Izanami
6,662
555
93
8
0
204,265
3
L
Ravana
6,824
569
73
6
0
261,996
5
L
Kukulkan
6,197
516
47
4
0
213,869
0
L
Geb
4,213
351
3
0
0
48,185
0
W
Hera
7,100
592
77
6
0
227,758
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role