Player Matchup

Thoth
Thoth
TheOn3Myth
Thoth
Level 88
God Stats
3W - 1L
1,450 SR
Queue Stats
25W - 35L
1,404 Elo+
Party 1
Bellona
Bellona
lil_sht323
Bellona
Level 32
God Stats
40W - 40L
1,397 SR
Queue Stats
280W - 315L
1,323 Elo+
Solo
Hachiman
Hachiman
redlashingINDY
Hachiman
Level 120
God Stats
1W - 2L
1,522 SR
Queue Stats
144W - 124L
1,439 Elo+
Party 1
Team Averages
Level 80
1,456 SR
1,389 Elo+

VS

Team Averages
Level 118
1,431 SR
1,459 Elo+
Thoth
Thoth
AquaCrib
Thoth
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,456 Elo+
Solo
Atlas
Atlas
OGmadgod490
Atlas
Level 145
God Stats
31W - 34L
1,292 SR
Queue Stats
526W - 601L
1,392 Elo+
Solo
Danzaburou
Danzaburou
dunk7861
Danzaburou
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 99L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
4 / 1 / 7
8,017
802
5,112
5,636
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
lil_sht323
Bellona
12
5 / 3 / 5
7,655
766
7,536
9,079
5,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
12
5 / 2 / 7
7,537
754
7,182
5,278
1,660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AquaCrib
Thoth
11
4 / 5 / 2
7,434
743
6,161
6,443
1,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 7 / 4
6,196
620
7,140
10,340
6,627
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
dunk7861
Danzaburou
11
2 / 2 / 2
6,881
688
3,895
7,448
2,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
14
Kills
6
6
Deaths
14
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thoth
AquaCrib
Thoth
4
5
2
1
L
0
7
4
0.29
W
Thoth
4
1
7
7.5
L
Danzaburou
dunk7861
Danzaburou
2
2
2
1.5
W
Bellona
lil_sht323
Bellona
5
3
5
2.5
W
Hachiman
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,830
Damage
17,196
19,993
Taken
24,231
8,763
Mitigated
11,045
4,879
Healing
2,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
AquaCrib
Thoth
6,161
44
0
0
6,443
1,906
195
1,446
4,805
16,232
0
L
7,140
2,383
0
606
10,340
6,627
0
1,060
9,014
19,525
0
W
Thoth
5,112
254
392
1,646
5,636
1,841
864
4,234
1,402
26,488
0
L
Danzaburou
dunk7861
Danzaburou
3,895
728
0
1,800
7,448
2,512
0
2,311
4,871
0
21,157
W
Bellona
lil_sht323
Bellona
7,536
2,329
0
2,341
9,079
5,262
0
5,028
4,051
0
19,449
W
Hachiman
7,182
2,549
0
500
5,278
1,660
0
4,415
863
0
16,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,209
Gold Earned
20,511
112
Minions Killed
92
4
Camps Cleared
4
505,533
Distance Traveled
496,133
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,434
743
22
2
0
174,740
3
L
Atlas
6,196
620
27
3
0
154,515
1
W
Thoth
8,017
802
64
6
1
155,702
0
L
Danzaburou
6,881
688
43
4
4
166,878
1
W
Bellona
7,655
766
25
3
2
199,778
4
W
Hachiman
7,537
754
23
2
1
150,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role