Player Matchup

Skadi
Skadi
 
Skadi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DevilSquid
Chang'e
Level 152
God Stats
7W - 5L
1,378 SR
Queue Stats
94W - 84L
1,441 Elo+
Solo
Atlas
Atlas
Samiche007
Atlas
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,500 Elo+
Solo
Horus
Horus
crelin21
Horus
Level 127
God Stats
1W - 1L
1,179 SR
Queue Stats
50W - 22L
1,501 Elo+
Solo
Neith
Neith
lukio77
Neith
Level 29
God Stats
31W - 39L
1,442 SR
Queue Stats
31W - 43L
1,332 Elo+
Solo
Team Averages
Level 103
1,400 SR
1,455 Elo+

VS

Team Averages
Level 74
1,466 SR
1,288 Elo+
Anubis
Anubis
BCG l BNK3R
Anubis
Level 66
God Stats
30W - 27L
1,532 SR
Queue Stats
58W - 76L
1,405 Elo+
Party 1
Jing Wei
Jing Wei
Dirk Strongwood
Jing Wei
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 82L
1,381 Elo+
Party 1
Hun Batz
Hun Batz
Lord_Kroak_Daddy
Hun Batz
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
944 Elo+
Solo
Atlas
Atlas
jared33403
Atlas
Level 83
God Stats
1W - 3L
1,297 SR
Queue Stats
88W - 106L
1,354 Elo+
Party 1
Nu Wa
Nu Wa
milinkishow
Nu Wa
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
63W - 66L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
6 / 1 / 6
9,779
815
9,281
10,044
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
DevilSquid
Chang'e
17
10 / 5 / 10
9,722
810
13,946
14,838
5,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
14
2 / 2 / 11
8,688
724
9,853
15,669
13,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
crelin21
Horus
16
6 / 0 / 15
9,351
779
9,729
13,732
11,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
lukio77
Neith
14
2 / 1 / 6
8,103
675
6,918
7,192
2,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
0 / 7 / 7
7,671
639
8,670
11,188
5,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
15
3 / 1 / 4
8,598
717
9,651
9,092
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 7 / 4
8,201
683
8,223
11,050
3,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
15
4 / 4 / 4
9,593
799
8,024
12,501
11,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 7 / 7
8,267
689
14,242
13,032
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
26
Kills
9
9
Deaths
26
48
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
1
6
9
L
Anubis
0
7
7
0.5
W
Chang'e
DevilSquid
Chang'e
10
5
10
3
L
Jing Wei
3
1
4
5
L
1
7
4
0.43
W
Atlas
2
2
11
3.75
W
Horus
crelin21
Horus
6
0
15
13.5
L
Atlas
4
4
4
1.5
W
Neith
lukio77
Neith
2
1
6
5
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,727
Damage
48,810
61,475
Taken
56,863
37,457
Mitigated
28,821
25,166
Healing
8,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,281
4,900
0
2,437
10,044
4,007
2,027
3,907
6,137
0
44,241
L
Anubis
8,670
364
580
2,423
11,188
5,130
99
5,596
5,477
17,675
0
W
Chang'e
DevilSquid
Chang'e
13,946
2,224
3,878
4,850
14,838
5,669
614
8,429
6,409
42,815
0
L
Jing Wei
9,651
4,984
0
705
9,092
3,825
96
4,323
4,572
0
25,391
L
8,223
775
0
0
11,050
3,716
0
3,125
7,616
0
22,622
W
Atlas
9,853
4,261
0
4,208
15,669
13,836
174
8,717
6,952
27,256
0
W
Horus
crelin21
Horus
9,729
3,444
2,589
4,978
13,732
11,413
113
5,974
7,758
0
19,793
L
Atlas
8,024
2,230
906
1,667
12,501
11,765
0
6,171
6,134
17,054
0
W
Neith
lukio77
Neith
6,918
828
182
2,044
7,192
2,532
0
3,909
3,283
0
27,423
L
14,242
5,846
725
1,871
13,032
4,385
1,055
4,584
8,405
36,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,643
Gold Earned
42,330
234
Minions Killed
155
0
Camps Cleared
0
1,152,300
Distance Traveled
1,061,773
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,779
815
80
7
0
228,411
2
L
Anubis
7,671
639
19
2
0
198,815
0
W
Chang'e
9,722
810
63
5
0
212,988
4
L
Jing Wei
8,598
717
37
3
0
222,915
0
L
Hun Batz
8,201
683
40
3
0
234,073
0
W
Atlas
8,688
724
28
2
0
238,919
2
W
Horus
9,351
779
15
1
0
249,882
2
L
Atlas
9,593
799
19
2
0
208,835
0
W
Neith
8,103
675
48
4
0
222,100
1
L
Nu Wa
8,267
689
40
3
0
197,135
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role