Player Matchup

Eset
Eset
Armageddon300h
Eset
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 154L
1,362 Elo+
Solo
Horus
Horus
Brucecb3
Horus
Level 152
God Stats
5W - 6L
1,413 SR
Queue Stats
98W - 128L
1,635 Elo+
Party 2
Thanatos
Thanatos
XxCrazyAlucardxX
Thanatos
Level 128
God Stats
3W - 9L
1,500 SR
Queue Stats
270W - 278L
1,682 Elo+
Solo
Bacchus
Bacchus
verygangg
Bacchus
Level 45
God Stats
8W - 11L
1,639 SR
Queue Stats
8W - 11L
1,622 Elo+
Party 2
Skadi
Skadi
xFreexRespawnsx
Skadi
Level 124
God Stats
12W - 9L
1,579 SR
Queue Stats
64W - 89L
1,561 Elo+
Party 2
Team Averages
Level 114
1,526 SR
1,572 Elo+

VS

Team Averages
Level 77
1,550 SR
1,410 Elo+
Eset
Eset
RAWR_LENIN_UwU
Eset
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 93L
1,408 Elo+
Party 1
Mulan
Mulan
RAWR_NERO_FTB
Mulan
Level 37
God Stats
6W - 5L
1,500 SR
Queue Stats
22W - 30L
1,372 Elo+
Party 1
Hachiman
Hachiman
RAWR_STALIN_UwU
Hachiman
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 29L
1,705 Elo+
Party 1
Bellona
Bellona
SquinTree34
Bellona
Level 45
God Stats
4W - 0L
1,749 SR
Queue Stats
34W - 35L
1,338 Elo+
Party 1
Cerberus
Cerberus
super Sh4d0w
Cerberus
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
140W - 163L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,598
560
672
3,991
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Brucecb3
Horus
11
2 / 2 / 1
6,363
636
4,609
6,642
3,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
3 / 6 / 0
5,622
562
2,262
7,930
2,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
verygangg
Bacchus
9
0 / 1 / 0
5,152
515
915
5,410
3,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 1
4,933
493
2,626
5,219
1,175
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
7,089
709
3,794
3,406
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 3
6,013
601
3,930
7,578
5,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
11
3 / 0 / 1
6,511
651
4,079
2,946
718
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
SquinTree34
Bellona
11
8 / 1 / 3
7,315
732
5,920
5,027
3,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
super Sh4d0w
Cerberus
9
0 / 1 / 5
5,754
575
1,763
9,896
4,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
7
Kills
15
15
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Horus
Brucecb3
Horus
2
2
1
1.25
W
3
2
3
2.25
W
1
3
3
0.83
W
Hachiman
3
0
1
3.5
W
Bellona
SquinTree34
Bellona
8
1
3
9.5
L
3
6
0
0.5
W
Cerberus
super Sh4d0w
Cerberus
0
1
5
2.5
L
Bacchus
verygangg
Bacchus
0
1
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,084
Damage
19,486
29,192
Taken
28,853
11,635
Mitigated
15,297
8,162
Healing
11,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
672
88
0
702
3,991
923
0
1,875
1,976
15,212
0
L
Horus
Brucecb3
Horus
4,609
1,870
106
2,424
6,642
3,590
0
853
5,308
0
33,953
W
3,794
550
276
416
3,406
950
60
325
3,033
41,890
0
W
3,930
487
148
3,137
7,578
5,884
0
0
7,068
0
24,103
W
Hachiman
4,079
1,508
0
836
2,946
718
792
473
2,473
0
31,653
W
Bellona
SquinTree34
Bellona
5,920
2,064
0
1,742
5,027
3,516
0
249
4,694
0
41,330
L
2,262
342
0
2,767
7,930
2,296
0
991
6,770
0
23,335
W
Cerberus
super Sh4d0w
Cerberus
1,763
167
190
4,721
9,896
4,229
0
442
9,417
16,260
2,191
L
Bacchus
verygangg
Bacchus
915
75
0
1,698
5,410
3,651
0
1,165
4,187
5,078
0
L
2,626
833
0
465
5,219
1,175
0
321
4,898
0
31,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,668
Gold Earned
32,682
218
Minions Killed
323
0
Camps Cleared
0
970,343
Distance Traveled
1,059,275
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,598
560
40
4
0
172,194
1
L
Horus
6,363
636
63
6
0
188,765
2
W
Eset
7,089
709
86
9
0
213,638
4
W
Mulan
6,013
601
48
5
0
196,681
1
W
Hachiman
6,511
651
61
6
0
194,031
2
W
Bellona
7,315
732
80
8
0
255,389
1
L
Thanatos
5,622
562
42
4
0
194,270
2
W
Cerberus
5,754
575
48
5
0
199,536
3
L
Bacchus
5,152
515
14
1
0
211,507
1
L
Skadi
4,933
493
59
6
0
203,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role