Player Matchup

Cabrakan
Cabrakan
GrimJefe
Cabrakan
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 26L
1,576 Elo+
Party 3
Sylvanus
Sylvanus
STISHAFLYZ
Sylvanus
Level 105
God Stats
0W - 2L
1,304 SR
Queue Stats
22W - 14L
1,674 Elo+
Party 1
Ares
Ares
Ticherich
Ares
Level 120
God Stats
0W - 1L
1,775 SR
Queue Stats
31W - 16L
1,715 Elo+
Party 1
Fafnir
Fafnir
YoungPanda209
Fafnir
Level 122
God Stats
0W - 2L
1,286 SR
Queue Stats
19W - 19L
1,481 Elo+
Party 3
Artio
Artio
brewkat
Artio
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,699 Elo+
Party 1
Team Averages
Level 119
1,473 SR
1,629 Elo+

VS

Team Averages
Level 116
1,623 SR
1,563 Elo+
Ravana
Ravana
 
Ravana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DriIIshafter
Gilgamesh
Level 146
God Stats
9W - 7L
1,537 SR
Queue Stats
142W - 159L
1,443 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Legendary4Life
Ah Muzen Cab
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 27L
1,674 Elo+
Solo
Eset
Eset
S IK 1I T Z O
Eset
Level 154
God Stats
10W - 6L
1,717 SR
Queue Stats
168W - 176L
1,525 Elo+
Party 2
Freya
Freya
TimeKnight23
Freya
Level 89
God Stats
4W - 1L
1,862 SR
Queue Stats
11W - 6L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GrimJefe
Cabrakan
19
6 / 5 / 8
11,838
740
13,736
20,759
17,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
STISHAFLYZ
Sylvanus
19
10 / 6 / 11
12,014
751
17,864
24,108
17,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
16
1 / 6 / 13
10,219
639
8,166
22,273
14,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 5 / 14
11,398
712
9,173
23,214
28,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
brewkat
Artio
18
4 / 3 / 16
11,596
725
16,570
28,010
46,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
1 / 5 / 13
11,024
689
9,888
13,034
10,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
DriIIshafter
Gilgamesh
18
3 / 5 / 14
11,645
728
19,167
18,193
26,148
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Legendary4Life
Ah Muzen Cab
20
5 / 7 / 13
12,894
806
19,971
18,313
8,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 4 / 16
13,688
856
19,633
17,168
26,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 3 / 5
13,158
822
22,335
14,415
6,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
86
24
Kills
25
25
Deaths
24
62
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
5
13
1.5
W
Gilgamesh
DriIIshafter
Gilgamesh
3
5
14
2
L
Cabrakan
GrimJefe
Cabrakan
6
5
8
2
W
Ah Muzen Cab
Legendary4Life
Ah Muzen Cab
5
7
13
1.64
W
7
4
16
3.75
L
Sylvanus
STISHAFLYZ
Sylvanus
10
6
11
2.58
L
Ares
1
6
13
1.25
W
9
3
5
3.83
L
3
5
14
2
L
Artio
brewkat
Artio
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,509
Damage
90,994
118,364
Taken
81,123
123,708
Mitigated
78,004
45,666
Healing
27,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,888
2,673
0
1,090
13,034
10,768
1,832
11,629
1,069
0
26,734
W
Gilgamesh
DriIIshafter
Gilgamesh
19,167
6,188
1,464
2,432
18,193
26,148
1,028
12,544
4,896
0
37,497
L
Cabrakan
GrimJefe
Cabrakan
13,736
1,632
0
3,174
20,759
17,568
717
8,061
12,698
41,349
0
W
Ah Muzen Cab
Legendary4Life
Ah Muzen Cab
19,971
8,962
0
6,504
18,313
8,179
2,764
13,262
4,659
0
69,381
W
19,633
2,656
3,275
6,330
17,168
26,779
1,360
14,366
2,300
35,736
0
L
Sylvanus
STISHAFLYZ
Sylvanus
17,864
4,845
10,806
8,313
24,108
17,097
1,108
8,776
15,332
48,799
0
L
Ares
8,166
559
1,120
3,889
22,273
14,546
398
7,325
14,948
30,461
0
W
22,335
9,852
0
5,942
14,415
6,130
1,940
11,282
2,690
57,192
0
L
9,173
1,298
1,191
3,592
23,214
28,320
103
7,191
16,023
23,034
0
L
Artio
brewkat
Artio
16,570
2,060
5,099
8,482
28,010
46,177
702
10,615
17,395
39,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,065
Gold Earned
62,409
242
Minions Killed
271
0
Camps Cleared
0
1,361,076
Distance Traveled
1,528,005
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,024
689
33
2
0
320,917
1
W
Gilgamesh
11,645
728
38
2
0
300,941
0
L
Cabrakan
11,838
740
55
3
0
275,652
0
W
Ah Muzen Cab
12,894
806
94
6
0
314,811
2
W
Eset
13,688
856
40
3
0
272,648
1
L
Sylvanus
12,014
751
61
4
0
224,985
0
L
Ares
10,219
639
41
3
0
263,223
1
W
Freya
13,158
822
66
4
0
318,688
1
L
Fafnir
11,398
712
31
2
0
271,077
0
L
Artio
11,596
725
54
3
0
326,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role