Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Daneel0
Hades
Level 148
God Stats
232W - 199L
1,257 SR
Queue Stats
352W - 374L
1,081 Elo+
Solo
Jormungandr
Jormungandr
MonkeyDJedi
Jormungandr
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 35L
1,228 Elo+
Party 1
Nu Wa
Nu Wa
StonedWarriors9
Nu Wa
Level 76
God Stats
10W - 8L
1,493 SR
Queue Stats
223W - 200L
1,646 Elo+
Solo
Chiron
Chiron
marinersfan016
Chiron
Level 129
God Stats
21W - 12L
1,500 SR
Queue Stats
327W - 324L
1,647 Elo+
Solo
Team Averages
Level 107
1,450 SR
1,420 Elo+

VS

Team Averages
Level 90
1,520 SR
1,525 Elo+
Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ImSoBasura
Cu Chulainn
Level 94
God Stats
0W - 1L
1,285 SR
Queue Stats
559W - 557L
1,399 Elo+
Solo
Olorun
Olorun
J-Zilla101
Olorun
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 237L
1,448 Elo+
Solo
Ravana
Ravana
Korouni
Ravana
Level 69
God Stats
2W - 1L
1,813 SR
Queue Stats
2W - 1L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
13 / 2 / 2
10,738
632
12,800
11,832
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Daneel0
Hades
14
3 / 6 / 6
9,141
538
7,821
13,734
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
MonkeyDJedi
Jormungandr
13
5 / 4 / 9
9,005
530
14,962
13,056
14,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 3 / 8
9,718
572
16,182
7,130
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
11 / 3 / 7
10,093
594
13,506
12,919
4,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 2 / 0
9,427
555
9,251
20,288
14,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
 
Discordia
12
3 / 12 / 3
8,767
516
6,782
13,176
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
ImSoBasura
Cu Chulainn
13
1 / 6 / 5
7,980
469
7,417
18,440
13,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
J-Zilla101
Olorun
12
2 / 9 / 3
8,007
471
4,646
16,316
4,299
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Korouni
Ravana
16
8 / 5 / 4
10,160
598
10,652
12,309
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
34
Kills
18
18
Deaths
34
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
13
2
2
7
L
Chaac
 
Chaac
4
2
0
2
L
Discordia
 
Discordia
3
12
3
0.38
W
Hades
Daneel0
Hades
3
6
6
1
L
Cu Chulainn
ImSoBasura
Cu Chulainn
1
6
5
0.58
L
Olorun
J-Zilla101
Olorun
2
9
3
0.39
L
Ravana
Korouni
Ravana
8
5
4
2
W
Jormungandr
MonkeyDJedi
Jormungandr
5
4
9
2.38
W
2
3
8
2
W
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,271
Damage
38,748
58,671
Taken
80,529
30,889
Mitigated
39,311
15,228
Healing
18,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,800
2,997
0
3,183
11,832
4,325
0
1,461
10,164
0
54,973
L
Chaac
 
Chaac
9,251
2,600
20
7,759
20,288
14,550
0
10,034
9,656
0
72,407
L
Discordia
 
Discordia
6,782
623
0
489
13,176
3,300
0
4,977
8,139
34,118
0
W
Hades
Daneel0
Hades
7,821
202
367
3,669
13,734
5,465
389
2,814
10,592
48,823
0
L
Cu Chulainn
ImSoBasura
Cu Chulainn
7,417
1,270
0
2,734
18,440
13,197
0
8,075
10,191
0
38,780
L
Olorun
J-Zilla101
Olorun
4,646
3,832
335
3,388
16,316
4,299
0
8,080
8,100
32,605
0
L
Ravana
Korouni
Ravana
10,652
2,983
0
3,514
12,309
3,965
0
6,625
5,478
0
58,158
W
Jormungandr
MonkeyDJedi
Jormungandr
14,962
2,515
917
1,586
13,056
14,686
96
3,236
9,472
48,337
0
W
16,182
3,862
0
880
7,130
1,830
535
250
6,427
63,191
0
W
13,506
5,610
580
4,046
12,919
4,583
1,893
2,934
9,815
0
58,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,695
Gold Earned
44,341
448
Minions Killed
432
0
Camps Cleared
0
1,630,702
Distance Traveled
1,564,914
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,738
632
90
5
0
379,318
8
L
Chaac
9,427
555
153
9
0
320,617
5
L
Discordia
8,767
516
63
4
0
300,924
2
W
Hades
9,141
538
89
5
0
316,398
0
L
Cu Chulainn
7,980
469
62
4
0
336,904
2
L
Olorun
8,007
471
62
4
0
273,218
0
L
Ravana
10,160
598
92
5
0
333,251
5
W
Jormungandr
9,005
530
58
3
0
302,584
7
W
Nu Wa
9,718
572
101
6
0
311,592
6
W
Chiron
10,093
594
110
6
0
320,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role