Player Matchup

Sol
Sol
 
Sol
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Joshhhharrisonn
Hou Yi
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 21L
1,506 Elo+
Solo
Cabrakan
Cabrakan
LiberNine142
Cabrakan
Level 128
God Stats
0W - 2L
1,768 SR
Queue Stats
26W - 36L
1,446 Elo+
Party 1
Loki
Loki
White_Wolf4412
Loki
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 65L
1,531 Elo+
Party 1
Osiris
Osiris
salinassergio296
Osiris
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,620 Elo+
Party 1
Team Averages
Level 102
1,554 SR
1,521 Elo+

VS

Team Averages
Level 122
1,504 SR
1,635 Elo+
Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
LadTheImpaler
Cliodhna
Level 71
God Stats
4W - 3L
1,522 SR
Queue Stats
205W - 190L
1,383 Elo+
Solo
Ganesha
Ganesha
jeffwyler1234
Ganesha
Level 127
God Stats
13W - 8L
1,500 SR
Queue Stats
90W - 82L
1,713 Elo+
Party 2
Discordia
Discordia
mollo_300
Discordia
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 122L
1,650 Elo+
Party 2
Hou Yi
Hou Yi
monitoklk33
Hou Yi
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 173L
1,930 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 4 / 1
6,226
479
5,327
8,296
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 5 / 2
5,365
413
6,888
8,864
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
LiberNine142
Cabrakan
9
1 / 6 / 1
6,145
473
4,084
13,034
9,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 3 / 1
6,879
529
4,804
10,282
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 4 / 0
6,095
469
3,011
6,523
5,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
5 / 1 / 3
8,168
628
5,851
8,562
2,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
LadTheImpaler
Cliodhna
15
5 / 0 / 0
9,049
696
4,569
6,749
2,851
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
12
0 / 1 / 10
7,860
605
6,475
11,629
12,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
mollo_300
Discordia
15
4 / 1 / 2
8,677
667
4,578
4,516
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
12
8 / 1 / 2
7,852
604
10,268
7,109
2,554
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
22
22
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
1
0.13
W
Loki
 
Loki
5
1
3
6.5
L
0
5
2
0.2
W
Cliodhna
LadTheImpaler
Cliodhna
5
0
0
5
L
Cabrakan
LiberNine142
Cabrakan
1
6
1
0.25
L
2
3
1
0.83
W
Ganesha
0
1
10
5
W
Discordia
mollo_300
Discordia
4
1
2
5
W
Hou Yi
8
1
2
9
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,114
Damage
31,741
46,999
Taken
38,565
23,065
Mitigated
21,943
10,747
Healing
12,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,327
1,152
0
2,521
8,296
2,583
515
1,871
6,274
33,806
4,750
W
Loki
 
Loki
5,851
1,851
0
4,047
8,562
2,920
258
1,610
6,952
0
50,545
L
6,888
2,946
0
1,750
8,864
1,820
0
2,920
5,920
0
29,374
W
Cliodhna
LadTheImpaler
Cliodhna
4,569
441
0
1,977
6,749
2,851
0
559
5,693
0
51,628
L
Cabrakan
LiberNine142
Cabrakan
4,084
815
0
2,164
13,034
9,794
0
3,181
9,842
18,741
0
L
4,804
1,064
0
3,306
10,282
2,953
0
2,023
8,089
0
44,285
W
Ganesha
6,475
1,143
612
2,573
11,629
12,234
438
3,111
8,518
27,408
2,860
W
Discordia
mollo_300
Discordia
4,578
797
0
1,111
4,516
1,384
323
1,835
2,681
55,082
0
W
Hou Yi
10,268
6,318
0
1,762
7,109
2,554
2,138
1,937
5,172
0
42,589
L
3,011
420
0
1,006
6,523
5,915
0
0
6,523
0
27,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,710
Gold Earned
41,606
296
Minions Killed
459
0
Camps Cleared
0
1,181,328
Distance Traveled
1,284,256
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,226
479
84
6
0
220,073
3
W
Loki
8,168
628
107
8
0
280,976
6
L
Hou Yi
5,365
413
47
4
0
234,187
0
W
Cliodhna
9,049
696
116
9
0
257,658
1
L
Cabrakan
6,145
473
22
2
0
225,645
2
L
Loki
6,879
529
81
6
0
265,254
1
W
Ganesha
7,860
605
8
1
0
260,508
2
W
Discordia
8,677
667
119
9
0
261,769
4
W
Hou Yi
7,852
604
109
8
0
223,345
2
L
Osiris
6,095
469
62
5
0
236,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role