Player Matchup

Sun Wukong
Sun Wukong
KaZim99i
Sun Wukong
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,687 Elo+
Party 1
Sol
Sol
Kolodziej42
Sol
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,687 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TajemniczyPP
Morgan Le Fay
Level 108
God Stats
3W - 0L
1,729 SR
Queue Stats
8W - 4L
1,687 Elo+
Party 1
Ullr
Ullr
kasprzako
Ullr
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,687 Elo+
Party 1
Khepri
Khepri
riftmat
Khepri
Level 69
God Stats
4W - 1L
1,994 SR
Queue Stats
8W - 3L
1,721 Elo+
Party 1
Team Averages
Level 97
1,645 SR
1,694 Elo+

VS

Team Averages
Level 87
1,500 SR
1,485 Elo+
Hades
Hades
Benjstyle
Hades
Level 160
God Stats
25W - 25L
1,500 SR
Queue Stats
144W - 162L
1,520 Elo+
Solo
Chronos
Chronos
Danbear
Chronos
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 127L
1,547 Elo+
Party 2
Loki
Loki
DeNinjaZX6
Loki
Level 49
God Stats
4W - 6L
1,500 SR
Queue Stats
101W - 104L
1,547 Elo+
Party 2
Terra
Terra
DirtyPinkSocks
Terra
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,604 Elo+
Party 3
Anhur
Anhur
Rokthum
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,206 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KaZim99i
Sun Wukong
18
5 / 3 / 6
11,569
551
12,176
18,340
16,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 2 / 3
11,235
535
18,982
15,160
5,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
TajemniczyPP
Morgan Le Fay
16
2 / 5 / 4
10,609
505
9,587
15,187
6,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
19
11 / 1 / 5
12,255
584
15,428
14,684
7,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
riftmat
Khepri
15
0 / 1 / 8
9,587
457
6,132
13,848
18,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Benjstyle
Hades
17
1 / 5 / 2
10,545
502
12,566
19,517
17,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Danbear
Chronos
16
5 / 6 / 2
10,345
493
17,351
17,171
6,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
4 / 6 / 2
10,186
485
7,608
16,105
5,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 3 / 1
8,837
421
4,689
18,996
19,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Rokthum
Anhur
13
0 / 4 / 3
8,009
381
7,507
11,985
5,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
24
Kills
12
12
Deaths
24
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hades
Benjstyle
Hades
1
5
2
0.4
L
Chronos
Danbear
Chronos
5
6
2
1
L
4
6
2
0.83
L
2
3
1
0.83
W
Sun Wukong
KaZim99i
Sun Wukong
5
3
6
2.67
W
6
2
3
3.75
L
Anhur
Rokthum
Anhur
0
4
3
0.38
W
Morgan Le Fay
TajemniczyPP
Morgan Le Fay
2
5
4
0.8
W
Ullr
11
1
5
13.5
W
Khepri
riftmat
Khepri
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,305
Damage
49,721
77,219
Taken
83,774
54,783
Mitigated
54,661
28,160
Healing
24,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Benjstyle
Hades
12,566
1,691
247
9,433
19,517
17,623
690
4,675
14,760
77,314
0
L
Chronos
Danbear
Chronos
17,351
6,067
0
4,364
17,171
6,695
1,530
8,005
8,784
75,029
0
L
7,608
1,611
0
955
16,105
5,996
0
5,468
10,522
0
74,288
L
4,689
1,305
1,781
5,293
18,996
19,337
0
9,533
9,463
13,962
0
W
Sun Wukong
KaZim99i
Sun Wukong
12,176
3,474
0
7,445
18,340
16,446
580
10,138
8,110
5,323
69,349
W
18,982
6,367
0
7,312
15,160
5,550
528
5,517
9,541
93,834
1,719
L
Anhur
Rokthum
Anhur
7,507
2,882
0
2,241
11,985
5,010
0
7,065
4,920
0
46,548
W
Morgan Le Fay
TajemniczyPP
Morgan Le Fay
9,587
1,208
0
3,801
15,187
6,936
1,304
6,942
8,029
67,872
0
W
Ullr
15,428
4,953
643
5,295
14,684
7,608
147
5,861
8,713
0
81,822
W
Khepri
riftmat
Khepri
6,132
328
391
3,273
13,848
18,243
208
5,403
8,220
23,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,255
Gold Earned
47,922
545
Minions Killed
522
0
Camps Cleared
0
2,056,399
Distance Traveled
1,928,470
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,545
502
165
8
0
308,326
6
L
Chronos
10,345
493
128
6
0
417,680
0
L
Loki
10,186
485
109
5
0
411,195
0
L
Terra
8,837
421
17
1
0
412,147
2
W
Sun Wukong
11,569
551
136
6
0
380,514
6
W
Sol
11,235
535
172
8
0
397,462
7
L
Anhur
8,009
381
103
5
0
379,122
1
W
Morgan Le Fay
10,609
505
112
5
0
394,435
4
W
Ullr
12,255
584
104
5
0
477,907
2
W
Khepri
9,587
457
21
1
0
406,081
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role