Player Matchup

Scylla
Scylla
Gold I
 
Scylla
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
AKUUUUMMMPPPOOOO
Erlang Shen
Silver I
Level 123
God Stats
3W - 4L
1,570 SR
Queue Stats
106W - 100L
1,683 MMR
Party 2
Apollo
Apollo
Silver I
Lockxee
Apollo
Silver I
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,683 MMR
Party 2
Geb
Geb
Gold IV
TheColtrain98
Geb
Gold IV
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
141W - 135L
1,677 MMR
Solo
Thor
Thor
Silver I
kryo78
Thor
Silver I
Level 148
God Stats
1W - 1L
1,742 SR
Queue Stats
10W - 9L
1,683 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,562 SR
1,645 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,649 SR
1,686 MMR
Sol
Sol
Platinum IV
ALEJANDROMT44
Sol
Platinum IV
Level 156
God Stats
8W - 0L
1,685 SR
Queue Stats
492W - 461L
1,786 MMR
Party 1
Osiris
Osiris
Gold IV
B1akeyy
Osiris
Gold IV
Level 139
God Stats
10W - 13L
1,511 SR
Queue Stats
218W - 201L
1,541 MMR
Party 1
Janus
Janus
Platinum IV
BlackScar
Janus
Platinum IV
Level 160
God Stats
5W - 6L
1,749 SR
Queue Stats
122W - 103L
1,800 MMR
Party 3
Loki
Loki
Gold III
Kuradal
Loki
Gold III
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 131L
1,641 MMR
Party 3
Sobek
Sobek
Gold IV
Obiewan
Sobek
Gold IV
Level 159
God Stats
4W - 7L
1,798 SR
Queue Stats
139W - 127L
1,659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 3 / 1
5,348
535
2,660
4,581
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
AKUUUUMMMPPPOOOO
Erlang Shen
8
1 / 5 / 0
4,898
490
4,244
8,785
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
Lockxee
Apollo
8
0 / 3 / 0
4,818
482
2,591
5,853
1,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 4 / 1
4,405
441
1,162
7,733
3,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
kryo78
Thor
9
1 / 3 / 0
5,377
538
4,993
8,205
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThothGilgameshAgni

VS

Bans
BastetCamazotzCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
6,875
688
4,294
6,205
1,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
B1akeyy
Osiris
9
4 / 0 / 5
6,243
624
7,464
6,333
4,022
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
BlackScar
Janus
12
6 / 0 / 3
6,938
694
4,096
2,744
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
Kuradal
Loki
12
4 / 0 / 4
6,876
688
6,802
5,343
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sobek
Obiewan
Sobek
10
2 / 1 / 4
5,670
567
3,762
8,612
9,230
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
18
18
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
1
0.17
L
Erlang Shen
AKUUUUMMMPPPOOOO
Erlang Shen
1
5
0
0.2
W
2
1
4
4
W
Osiris
B1akeyy
Osiris
4
0
5
6.5
W
Janus
BlackScar
Janus
6
0
3
7.5
W
Loki
Kuradal
Loki
4
0
4
6
L
Apollo
Lockxee
Apollo
0
3
0
0
W
Sobek
Obiewan
Sobek
2
1
4
4
L
0
4
1
0.13
L
Thor
kryo78
Thor
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,650
Damage
26,418
35,157
Taken
29,237
11,630
Mitigated
16,998
6,084
Healing
13,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,660
205
0
530
4,581
1,086
0
418
4,141
34,469
0
L
Erlang Shen
AKUUUUMMMPPPOOOO
Erlang Shen
4,244
1,972
0
1,353
8,785
2,966
0
3,514
5,129
0
25,522
W
4,294
3,346
0
2,786
6,205
1,329
3,040
413
5,792
49,354
0
W
Osiris
B1akeyy
Osiris
7,464
2,437
405
2,775
6,333
4,022
0
2,378
3,955
0
17,023
W
Janus
BlackScar
Janus
4,096
377
0
410
2,744
774
146
37
2,707
44,955
0
W
Loki
Kuradal
Loki
6,802
2,069
0
3,192
5,343
1,643
0
493
4,850
0
46,437
L
Apollo
Lockxee
Apollo
2,591
1,854
0
625
5,853
1,495
0
3,321
2,494
0
23,808
W
Sobek
Obiewan
Sobek
3,762
836
0
3,801
8,612
9,230
0
501
8,111
18,546
0
L
1,162
259
25
1,481
7,733
3,256
0
1,846
5,887
6,414
0
L
Thor
kryo78
Thor
4,993
2,243
0
2,070
8,205
2,827
0
2,851
5,354
0
25,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,846
Gold Earned
32,602
245
Minions Killed
359
0
Camps Cleared
0
919,237
Distance Traveled
1,099,601
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,348
535
72
7
0
195,177
2
L
Erlang Shen
4,898
490
49
5
0
195,274
1
W
Sol
6,875
688
93
9
0
199,953
4
W
Osiris
6,243
624
29
3
0
215,570
4
W
Janus
6,938
694
97
10
0
218,283
4
W
Loki
6,876
688
106
11
0
256,259
2
L
Apollo
4,818
482
62
6
0
155,568
1
W
Sobek
5,670
567
34
3
0
209,536
4
L
Geb
4,405
441
7
1
0
187,863
3
L
Thor
5,377
538
55
6
0
185,355
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role