Player Matchup

Ares
Ares
Grandine1224
Ares
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
III_Smiley
Kukulkan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kali
Kali
PurplePianta
Kali
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 101L
1,541 Elo+
Solo
Cthulhu
Cthulhu
Uchira_Kevin
Cthulhu
Level 59
God Stats
5W - 6L
1,287 SR
Queue Stats
6W - 9L
1,366 Elo+
Party 1
Janus
Janus
iNoTeZ7
Janus
Level 49
God Stats
6W - 9L
1,538 SR
Queue Stats
18W - 36L
1,445 Elo+
Party 1
Team Averages
Level 65
1,465 SR
1,470 Elo+

VS

Team Averages
Level 73
1,586 SR
1,405 Elo+
Heimdallr
Heimdallr
AlexVenne
Heimdallr
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
126W - 133L
1,534 Elo+
Solo
Chang'e
Chang'e
Gl1tchyFox
Chang'e
Level 41
God Stats
1W - 1L
1,729 SR
Queue Stats
5W - 11L
1,174 Elo+
Solo
Ne Zha
Ne Zha
SweIIy
Ne Zha
Level 17
God Stats
36W - 24L
1,500 SR
Queue Stats
227W - 231L
1,500 Elo+
Party 3
Bastet
Bastet
ThatXboXKid3543
Bastet
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,400 Elo+
Solo
Sylvanus
Sylvanus
phdwiizard
Sylvanus
Level 141
God Stats
8W - 6L
1,703 SR
Queue Stats
159W - 153L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 9
12,125
758
17,275
21,168
21,977
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
III_Smiley
Kukulkan
18
1 / 5 / 4
10,895
681
6,487
12,658
3,966
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 5 / 6
11,464
717
10,241
21,692
9,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Uchira_Kevin
Cthulhu
17
2 / 6 / 8
10,916
682
14,054
17,353
22,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
iNoTeZ7
Janus
19
5 / 9 / 5
11,823
739
9,632
15,757
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlexVenne
Heimdallr
20
6 / 6 / 11
12,593
787
17,310
14,325
7,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Gl1tchyFox
Chang'e
20
8 / 2 / 12
13,440
840
15,053
15,838
10,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
SweIIy
Ne Zha
20
7 / 2 / 10
12,559
785
14,869
15,192
8,931
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 4 / 14
12,263
766
16,074
16,203
8,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
phdwiizard
Sylvanus
20
4 / 2 / 13
12,497
781
11,922
17,277
23,792
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
89
16
Kills
29
29
Deaths
16
32
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AlexVenne
Heimdallr
6
6
11
1.92
W
Chang'e
Gl1tchyFox
Chang'e
8
2
12
7
L
4
4
9
2.13
L
Kukulkan
III_Smiley
Kukulkan
1
5
4
0.6
L
4
5
6
1.4
W
Ne Zha
SweIIy
Ne Zha
7
2
10
6
W
4
4
14
2.75
L
Cthulhu
Uchira_Kevin
Cthulhu
2
6
8
1
L
Janus
iNoTeZ7
Janus
5
9
5
0.83
W
Sylvanus
phdwiizard
Sylvanus
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,689
Damage
75,228
88,628
Taken
78,835
62,846
Mitigated
59,625
11,533
Healing
32,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AlexVenne
Heimdallr
17,310
7,739
0
1,367
14,325
7,289
4,169
8,710
5,196
0
54,014
W
Chang'e
Gl1tchyFox
Chang'e
15,053
883
3,745
7,243
15,838
10,755
1,506
8,107
7,205
51,734
0
L
17,275
263
0
720
21,168
21,977
499
4,946
15,563
29,551
0
L
Kukulkan
III_Smiley
Kukulkan
6,487
208
0
661
12,658
3,966
1,042
5,135
7,256
37,257
0
L
10,241
3,319
0
3,764
21,692
9,912
1,439
4,901
16,354
0
47,211
W
Ne Zha
SweIIy
Ne Zha
14,869
3,174
0
4,316
15,192
8,931
1,624
8,289
6,329
0
43,564
W
16,074
3,897
456
4,335
16,203
8,858
1,496
10,916
4,962
0
34,350
L
Cthulhu
Uchira_Kevin
Cthulhu
14,054
320
1,516
2,260
17,353
22,768
376
6,111
10,974
27,183
0
L
Janus
iNoTeZ7
Janus
9,632
727
1,016
1,596
15,757
4,223
1,049
5,507
10,108
36,132
0
W
Sylvanus
phdwiizard
Sylvanus
11,922
1,971
4,096
7,300
17,277
23,792
749
9,135
7,695
31,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,223
Gold Earned
63,352
277
Minions Killed
273
0
Camps Cleared
0
1,555,533
Distance Traveled
1,544,464
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,593
787
80
5
0
279,404
1
W
Chang'e
13,440
840
62
4
0
314,697
0
L
Ares
12,125
758
22
1
0
310,036
0
L
Kukulkan
10,895
681
69
4
0
279,253
0
L
Kali
11,464
717
63
4
0
304,426
1
W
Ne Zha
12,559
785
51
3
0
352,403
1
W
Bastet
12,263
766
39
2
0
311,554
1
L
Cthulhu
10,916
682
50
3
0
346,053
0
L
Janus
11,823
739
73
5
0
315,765
2
W
Sylvanus
12,497
781
41
3
0
286,406
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role