Player Matchup

Chaac
Chaac
Dr G Traum
Chaac
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 59L
1,528 Elo+
Party 2
Zeus
Zeus
HeldThrone83275
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Rama
Rama
NeunVier8973389
Rama
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,528 Elo+
Party 2
Thor
Thor
xVenomAgonyx
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hades
Hades
xVenomStrife
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 55
1,500 SR
1,511 Elo+

VS

Team Averages
Level 91
1,609 SR
1,724 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AbortedSon
Nox
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
349W - 333L
1,844 Elo+
Party 3
Danzaburou
Danzaburou
Guenen
Danzaburou
Level 88
God Stats
11W - 16L
1,824 SR
Queue Stats
119W - 116L
1,622 Elo+
Party 3
Chaac
Chaac
Karamartin
Chaac
Level 42
God Stats
6W - 3L
1,722 SR
Queue Stats
26W - 20L
1,956 Elo+
Party 3
Fenrir
Fenrir
YaBoyTH
Fenrir
Level 87
God Stats
5W - 4L
1,500 SR
Queue Stats
32W - 30L
1,699 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 2 / 2
7,048
705
6,708
9,915
4,467
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 8 / 0
7,123
712
1,195
11,056
3,013
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 4 / 2
7,130
713
4,283
8,831
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 10 / 1
6,056
606
2,108
10,648
3,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 7 / 0
6,304
630
2,271
11,038
6,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
7 / 0 / 6
8,957
896
8,593
2,346
898
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 0 / 0
5,810
581
0
0
0
Danzaburou
Guenen
Danzaburou
17
14 / 0 / 9
9,475
948
18,790
6,570
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
14
1 / 2 / 14
7,833
783
7,455
13,044
14,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
YaBoyTH
Fenrir
15
9 / 2 / 10
8,638
864
9,720
8,567
5,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
70
3
Kills
31
31
Deaths
4
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
7
0
6
10
W
0
0
0
0
L
Chaac
1
2
2
1
W
Danzaburou
Guenen
Danzaburou
14
0
9
18.5
L
1
8
0
0.13
W
Chaac
1
2
14
4
L
1
4
2
0.5
W
Fenrir
YaBoyTH
Fenrir
9
2
10
7
L
0
10
1
0.05
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,565
Damage
44,558
51,488
Taken
30,527
20,281
Mitigated
24,060
5,985
Healing
10,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,593
469
0
1,162
2,346
898
602
117
2,229
43,497
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
6,708
1,081
0
2,836
9,915
4,467
0
2,319
7,517
0
20,211
W
Danzaburou
Guenen
Danzaburou
18,790
7,844
0
3,371
6,570
3,270
178
735
5,835
0
37,131
L
1,195
0
75
187
11,056
3,013
933
1,274
9,633
16,577
0
W
Chaac
7,455
1,416
0
4,929
13,044
14,715
261
1,961
9,968
0
14,169
L
4,283
3,741
0
1,793
8,831
2,878
0
964
7,747
0
25,198
W
Fenrir
YaBoyTH
Fenrir
9,720
1,441
0
1,046
8,567
5,177
37
441
8,066
0
23,986
L
2,108
622
0
0
10,648
3,529
34
1,048
9,527
0
3,559
L
2,271
173
63
1,031
11,038
6,394
0
2,988
7,897
10,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,661
Gold Earned
40,713
149
Minions Killed
172
0
Camps Cleared
0
859,527
Distance Traveled
856,030
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,957
896
97
10
0
192,736
2
W
Nox
5,810
581
0
0
0
0
0
L
Chaac
7,048
705
35
4
0
203,834
4
W
Danzaburou
9,475
948
38
4
0
216,070
1
L
Zeus
7,123
712
37
4
0
163,763
0
W
Chaac
7,833
783
11
1
0
228,965
1
L
Rama
7,130
713
52
5
0
162,202
1
W
Fenrir
8,638
864
26
3
0
218,259
1
L
Thor
6,056
606
3
0
0
180,449
1
L
Hades
6,304
630
22
2
0
149,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role