Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Fezukai
King Arthur
Level 115
God Stats
4W - 4L
1,715 SR
Queue Stats
147W - 134L
1,487 Elo+
Solo
Medusa
Medusa
ItsYaBoiTyler
Medusa
Level 86
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 16L
1,849 Elo+
Party 2
Ao Kuang
Ao Kuang
MatrixE1ite
Ao Kuang
Level 120
God Stats
20W - 27L
1,451 SR
Queue Stats
120W - 108L
1,578 Elo+
Solo
Atlas
Atlas
OurMortalSin
Atlas
Level 128
God Stats
3W - 7L
1,703 SR
Queue Stats
28W - 40L
1,940 Elo+
Party 2
Team Averages
Level 114
1,574 SR
1,671 Elo+

VS

Team Averages
Level 104
1,419 SR
1,619 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Fullmetal
Zeus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 52L
1,447 Elo+
Solo
Rama
Rama
WSnue
Rama
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 35L
1,762 Elo+
Party 1
Hel
Hel
Wisq
Hel
Level 59
God Stats
1W - 1L
1,317 SR
Queue Stats
7W - 3L
1,687 Elo+
Solo
Thor
Thor
xXxMRxPFFxXx
Thor
Level 67
God Stats
1W - 3L
1,276 SR
Queue Stats
283W - 296L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 5 / 0
7,629
424
5,574
6,660
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Fezukai
King Arthur
13
0 / 4 / 2
8,308
462
8,629
18,626
10,347
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
9 / 4 / 1
9,797
544
12,494
12,461
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
MatrixE1ite
Ao Kuang
15
3 / 4 / 0
8,942
497
6,273
13,961
4,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 8
8,139
452
7,910
18,054
18,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 0 / 6
9,571
532
11,700
12,791
13,402
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
17
8 / 2 / 7
10,833
602
14,986
9,043
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
WSnue
Rama
14
1 / 5 / 2
8,575
476
6,960
10,387
3,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
Wisq
Hel
12
0 / 5 / 5
7,911
440
3,851
12,738
9,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
11 / 2 / 7
10,548
586
12,012
12,701
4,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
14
Kills
22
22
Deaths
14
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
0
0.2
W
Jormungandr
 
Jormungandr
2
0
6
5
L
King Arthur
Fezukai
King Arthur
0
4
2
0.25
W
Zeus
8
2
7
5.75
L
9
4
1
2.38
L
Ao Kuang
MatrixE1ite
Ao Kuang
3
4
0
0.75
L
1
5
8
1
W
Rama
WSnue
Rama
1
5
2
0.4
W
Hel
Wisq
Hel
0
5
5
0.5
W
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,880
Damage
49,509
69,762
Taken
57,660
39,622
Mitigated
33,653
14,843
Healing
16,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,574
859
0
859
6,660
1,792
0
1,982
4,678
44,045
0
W
Jormungandr
 
Jormungandr
11,700
3,276
0
5,476
12,791
13,402
14
2,094
10,697
62,828
0
L
King Arthur
Fezukai
King Arthur
8,629
1,410
0
3,695
18,626
10,347
0
10,655
7,971
0
48,323
W
Zeus
14,986
4,046
0
1,348
9,043
3,560
0
4,640
4,403
80,907
0
L
12,494
4,729
0
2,085
12,461
4,255
417
3,569
8,892
0
63,975
L
Ao Kuang
MatrixE1ite
Ao Kuang
6,273
1,828
0
3,799
13,961
4,406
0
5,608
8,353
66,231
0
L
7,910
2,750
587
3,818
18,054
18,822
0
8,723
9,331
28,818
1,102
W
Rama
WSnue
Rama
6,960
5,699
0
2,505
10,387
3,121
485
2,571
7,816
0
52,904
W
Hel
Wisq
Hel
3,851
243
2,229
4,113
12,738
9,149
0
5,555
7,183
29,891
0
W
12,012
3,850
0
525
12,701
4,421
0
4,785
7,454
0
57,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,815
Gold Earned
47,438
445
Minions Killed
510
0
Camps Cleared
0
1,663,146
Distance Traveled
1,750,751
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,629
424
75
4
0
258,342
3
W
Jormungandr
9,571
532
131
7
0
365,393
5
L
King Arthur
8,308
462
104
6
0
360,555
2
W
Zeus
10,833
602
136
8
0
337,177
4
L
Medusa
9,797
544
111
6
0
341,425
1
L
Ao Kuang
8,942
497
116
6
0
361,593
4
L
Atlas
8,139
452
39
2
0
341,231
7
W
Rama
8,575
476
108
6
0
343,852
9
W
Hel
7,911
440
53
3
0
329,964
4
W
Thor
10,548
586
82
5
0
374,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role