Player Matchup

Janus
Janus
 
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Isaac202
Poseidon
Level 89
God Stats
4W - 3L
1,322 SR
Queue Stats
21W - 25L
1,555 Elo+
Solo
Thanatos
Thanatos
Mirage Scorpion
Thanatos
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,241 Elo+
Solo
Erlang Shen
Erlang Shen
clasy
Erlang Shen
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
232W - 226L
1,284 Elo+
Solo
Team Averages
Level 102
1,464 SR
1,416 Elo+

VS

Team Averages
Level 125
1,544 SR
1,394 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
JGamez070699
He Bo
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 55L
1,230 Elo+
Solo
Izanami
Izanami
StoniestBowl2
Izanami
Level 108
God Stats
33W - 39L
1,721 SR
Queue Stats
145W - 162L
1,536 Elo+
Solo
Horus
Horus
chiefjones_
Horus
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 124L
1,520 Elo+
Solo
Cliodhna
Cliodhna
xXxXGHOSTGANGXx
Cliodhna
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
3 / 1 / 2
7,496
577
3,475
5,987
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
 
Medusa
11
4 / 2 / 5
6,981
537
7,845
7,274
1,936
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Isaac202
Poseidon
12
5 / 2 / 6
7,330
564
7,527
6,754
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
12
3 / 2 / 2
6,983
537
6,432
10,477
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
clasy
Erlang Shen
9
1 / 3 / 12
6,212
478
4,882
10,361
7,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 1 / 4
7,210
555
4,958
6,643
2,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 3 / 5
6,479
498
7,849
7,289
1,604
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
10
1 / 4 / 1
6,054
466
3,647
9,328
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 1
5,340
411
2,157
11,661
4,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
10
4 / 3 / 3
6,553
504
5,776
9,003
2,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
16
Kills
10
10
Deaths
16
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
2
4
W
Medusa
 
Medusa
4
2
5
3.25
L
Neith
 
Neith
2
1
4
4
W
Poseidon
Isaac202
Poseidon
5
2
6
4
L
3
3
5
1.83
W
Thanatos
3
2
2
2
L
Izanami
1
4
1
0.38
L
0
5
1
0.1
W
Erlang Shen
clasy
Erlang Shen
1
3
12
2.33
L
Cliodhna
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,161
Damage
24,387
40,853
Taken
43,924
16,047
Mitigated
13,495
16,663
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,475
34
0
0
5,987
1,344
1,530
1,441
4,275
39,559
0
W
Medusa
 
Medusa
7,845
3,170
0
909
7,274
1,936
350
186
7,048
0
41,651
L
Neith
 
Neith
4,958
974
266
2,520
6,643
2,531
694
1,657
4,632
0
42,891
W
Poseidon
Isaac202
Poseidon
7,527
1,630
0
1,071
6,754
1,622
174
1,732
4,964
41,015
0
L
7,849
334
0
635
7,289
1,604
0
3,900
3,389
31,826
0
W
Thanatos
6,432
1,845
0
9,679
10,477
3,339
226
1,294
9,104
0
42,468
L
Izanami
3,647
2,849
0
2,363
9,328
1,883
852
1,721
7,607
0
32,450
L
2,157
1,318
907
3,545
11,661
4,541
38
1,551
10,110
0
11,404
W
Erlang Shen
clasy
Erlang Shen
4,882
2,152
572
4,432
10,361
7,806
0
3,196
6,528
0
15,330
L
Cliodhna
5,776
1,264
6
2,706
9,003
2,936
0
2,173
6,830
0
26,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,002
Gold Earned
31,636
331
Minions Killed
242
0
Camps Cleared
0
1,228,415
Distance Traveled
1,135,557
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,496
577
91
7
0
259,194
0
W
Medusa
6,981
537
73
6
0
212,746
2
L
Neith
7,210
555
77
6
0
222,315
3
W
Poseidon
7,330
564
66
5
0
269,523
0
L
He Bo
6,479
498
46
4
0
223,659
6
W
Thanatos
6,983
537
86
7
0
254,253
4
L
Izanami
6,054
466
63
5
0
209,121
1
L
Horus
5,340
411
11
1
0
242,373
5
W
Erlang Shen
6,212
478
15
1
0
232,699
5
L
Cliodhna
6,553
504
45
3
0
238,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role