Player Matchup

Charybdis
Charybdis
Foppe4
Charybdis
Level 82
God Stats
1W - 4L
1,500 SR
Queue Stats
42W - 30L
1,565 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Schrija
Kumbhakarna
Level 106
God Stats
5W - 4L
1,800 SR
Queue Stats
24W - 16L
1,650 Elo+
Party 1
Ymir
Ymir
grasman63
Ymir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
1,557 Elo+
Party 1
Team Averages
Level 103
1,600 SR
1,591 Elo+

VS

Team Averages
Level 113
1,756 SR
1,680 Elo+
Danzaburou
Danzaburou
Aidang91
Danzaburou
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BigDaddySniffo
Baron Samedi
Level 126
God Stats
18W - 9L
1,810 SR
Queue Stats
303W - 207L
1,892 Elo+
Party 2
Gilgamesh
Gilgamesh
TWOCptMorgan
Gilgamesh
Level 146
God Stats
29W - 14L
1,958 SR
Queue Stats
371W - 220L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Foppe4
Charybdis
11
1 / 8 / 2
7,887
607
5,702
11,856
4,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
Schrija
Kumbhakarna
12
1 / 6 / 3
8,019
617
4,413
18,094
15,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Ymir
12
2 / 7 / 1
8,067
621
6,876
15,767
12,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aidang91
Danzaburou
12
1 / 3 / 14
9,317
717
8,349
7,821
2,812
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
BigDaddySniffo
Baron Samedi
17
13 / 1 / 7
11,278
868
20,561
9,320
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
TWOCptMorgan
Gilgamesh
16
7 / 0 / 12
10,379
798
10,143
10,453
8,643
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
4
Kills
21
21
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aidang91
Danzaburou
1
3
14
2.67
W
Baron Samedi
BigDaddySniffo
Baron Samedi
13
1
7
16.5
L
Charybdis
Foppe4
Charybdis
1
8
2
0.25
L
Kumbhakarna
Schrija
Kumbhakarna
1
6
3
0.42
W
Gilgamesh
TWOCptMorgan
Gilgamesh
7
0
12
13
L
Ymir
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,991
Damage
39,053
45,717
Taken
27,594
32,682
Mitigated
15,723
8,042
Healing
14,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aidang91
Danzaburou
8,349
3,190
0
1,537
7,821
2,812
2,087
3,979
3,744
0
21,552
W
Baron Samedi
BigDaddySniffo
Baron Samedi
20,561
1,249
4,066
6,418
9,320
4,268
217
4,596
4,513
46,144
0
L
Charybdis
Foppe4
Charybdis
5,702
3,294
0
1,002
11,856
4,497
238
4,785
7,071
0
23,901
L
Kumbhakarna
Schrija
Kumbhakarna
4,413
759
1,495
3,895
18,094
15,550
0
7,379
10,715
19,073
0
W
Gilgamesh
TWOCptMorgan
Gilgamesh
10,143
2,897
0
2,126
10,453
8,643
116
2,471
7,763
0
33,260
L
Ymir
6,876
718
481
1,169
15,767
12,635
0
8,585
7,182
21,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,973
Gold Earned
30,974
105
Minions Killed
143
2
Camps Cleared
9
533,192
Distance Traveled
666,972
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,317
717
37
3
1
180,155
0
W
Baron Samedi
11,278
868
64
5
2
239,384
2
L
Charybdis
7,887
607
50
4
0
161,670
0
L
Kumbhakarna
8,019
617
21
2
0
204,855
4
W
Gilgamesh
10,379
798
42
3
6
247,433
5
L
Ymir
8,067
621
34
3
2
166,667
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role