Player Matchup

Izanami
Izanami
Agent-Bappo
Izanami
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 92L
1,387 Elo+
Party 2
Da Ji
Da Ji
AlmightyKingKei
Da Ji
Level 114
God Stats
5W - 3L
1,194 SR
Queue Stats
56W - 77L
1,396 Elo+
Party 2
Mulan
Mulan
Sourishscarf737
Mulan
Level 41
God Stats
4W - 6L
1,200 SR
Queue Stats
41W - 48L
1,463 Elo+
Party 2
Jormungandr
Jormungandr
iSelIweed
Jormungandr
Level 98
God Stats
2W - 2L
1,496 SR
Queue Stats
19W - 41L
1,200 Elo+
Party 2
Baron Samedi
Baron Samedi
tjmax2000
Baron Samedi
Level 122
God Stats
3W - 6L
1,500 SR
Queue Stats
66W - 95L
1,409 Elo+
Party 2
Team Averages
Level 101
1,378 SR
1,371 Elo+

VS

Team Averages
Level 51
1,500 SR
1,716 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
AHydroHomie
Hercules
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
437W - 418L
1,447 Elo+
Party 1
Thanatos
Thanatos
ItsJustChrome
Thanatos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,891 Elo+
Party 3
Hou Yi
Hou Yi
Itsmexbeandip
Hou Yi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,891 Elo+
Party 3
Sol
Sol
Limxtz
Sol
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,851 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Agent-Bappo
Izanami
10
0 / 0 / 2
5,759
524
5,202
4,431
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 4
5,981
544
3,745
6,402
2,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 1 / 0
7,059
642
4,103
9,010
5,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
iSelIweed
Jormungandr
10
1 / 0 / 0
5,913
538
4,641
5,837
2,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
tjmax2000
Baron Samedi
11
5 / 0 / 0
6,664
606
3,601
4,141
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
0 / 0 / 0
5,068
461
3,612
9,803
5,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
AHydroHomie
Hercules
10
2 / 4 / 0
5,497
500
3,571
6,526
5,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
ItsJustChrome
Thanatos
9
1 / 4 / 0
5,320
484
3,071
8,526
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 0
4,580
416
1,092
4,916
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Limxtz
Sol
11
1 / 3 / 0
5,962
542
2,832
5,477
1,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
12
Kills
4
4
Deaths
12
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
0
0
0
L
Hercules
AHydroHomie
Hercules
2
4
0
0.5
W
Izanami
Agent-Bappo
Izanami
0
0
2
1
W
2
3
4
1.33
L
Thanatos
ItsJustChrome
Thanatos
1
4
0
0.25
L
0
1
0
0
L
Sol
Limxtz
Sol
1
3
0
0.33
W
4
1
0
4
W
Jormungandr
iSelIweed
Jormungandr
1
0
0
1
W
Baron Samedi
tjmax2000
Baron Samedi
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,292
Damage
14,178
29,821
Taken
35,248
13,953
Mitigated
17,280
9,230
Healing
14,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,612
673
247
3,225
9,803
5,780
0
2,753
7,050
21,203
0
L
Hercules
AHydroHomie
Hercules
3,571
1,321
0
2,123
6,526
5,855
0
0
6,526
0
21,533
W
Izanami
Agent-Bappo
Izanami
5,202
4,050
0
2,402
4,431
1,365
58
1,916
2,515
0
42,191
W
3,745
594
0
907
6,402
2,545
0
886
5,516
0
27,352
L
Thanatos
ItsJustChrome
Thanatos
3,071
1,110
0
6,223
8,526
2,399
0
1,567
6,959
0
27,423
L
1,092
309
0
1,051
4,916
1,417
0
1,888
3,028
0
17,903
L
Sol
Limxtz
Sol
2,832
712
0
1,355
5,477
1,829
0
2,034
3,443
33,272
2,933
W
4,103
1,044
0
2,748
9,010
5,280
150
0
8,447
0
33,443
W
Jormungandr
iSelIweed
Jormungandr
4,641
1,439
0
2,182
5,837
2,815
0
1,661
4,176
25,698
0
W
Baron Samedi
tjmax2000
Baron Samedi
3,601
171
0
991
4,141
1,948
44
1,765
2,376
33,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,376
Gold Earned
26,427
333
Minions Killed
241
0
Camps Cleared
0
998,161
Distance Traveled
1,029,972
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,068
461
26
2
0
212,258
2
L
Hercules
5,497
500
42
4
0
198,655
0
W
Izanami
5,759
524
95
9
0
198,828
1
W
Da Ji
5,981
544
55
5
0
224,957
1
L
Thanatos
5,320
484
58
5
0
217,013
1
L
Hou Yi
4,580
416
45
4
0
192,153
1
L
Sol
5,962
542
70
6
0
209,893
5
W
Mulan
7,059
642
84
8
0
184,909
5
W
Jormungandr
5,913
538
31
3
0
200,560
7
W
Baron Samedi
6,664
606
68
6
0
188,907
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role