Player Matchup

Achilles
Achilles
 
Achilles
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
SKELLY444
Hades
Level 138
God Stats
12W - 20L
1,620 SR
Queue Stats
790W - 769L
1,493 Elo+
Party 3
Atlas
Atlas
jachan9
Atlas
Level 104
God Stats
2W - 5L
1,500 SR
Queue Stats
512W - 494L
1,622 Elo+
Party 1
Team Averages
Level 123
1,524 SR
1,523 Elo+

VS

Team Averages
Level 113
1,586 SR
1,543 Elo+
King Arthur
King Arthur
CaUsAl_DiNo_BaNa
King Arthur
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
251W - 287L
1,541 Elo+
Party 2
Poseidon
Poseidon
ElDirt
Poseidon
Level 103
God Stats
2W - 2L
1,715 SR
Queue Stats
143W - 161L
1,566 Elo+
Party 2
Amaterasu
Amaterasu
Third_Edition_
Amaterasu
Level 109
God Stats
29W - 16L
1,715 SR
Queue Stats
262W - 301L
1,569 Elo+
Party 2
Chiron
Chiron
sadthebonegod
Chiron
Level 129
God Stats
52W - 33L
1,500 SR
Queue Stats
208W - 213L
1,458 Elo+
Party 2
Ra
Ra
stomach-stream
Ra
Level 72
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 11L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 3 / 0
6,030
603
2,943
8,366
5,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
 
Loki
8
1 / 4 / 4
5,324
532
3,845
6,263
1,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
 
Rama
8
0 / 5 / 1
4,943
494
1,130
7,793
1,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
SKELLY444
Hades
10
2 / 0 / 2
5,886
589
3,018
6,772
2,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
jachan9
Atlas
9
2 / 2 / 0
5,695
570
3,028
8,195
2,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaUsAl_DiNo_BaNa
King Arthur
11
4 / 2 / 6
6,435
644
6,223
6,519
2,365
Poseidon
ElDirt
Poseidon
11
3 / 2 / 1
6,151
615
1,923
5,132
1,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Third_Edition_
Amaterasu
11
3 / 2 / 3
6,507
651
4,653
6,899
5,801
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 0 / 2
6,729
673
6,652
4,327
1,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 2 / 1
5,729
573
3,562
3,667
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
8
Kills
14
14
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
3
0
1
L
Loki
 
Loki
1
4
4
0.75
L
Rama
 
Rama
0
5
1
0.1
W
King Arthur
CaUsAl_DiNo_BaNa
King Arthur
4
2
6
3.5
W
Poseidon
ElDirt
Poseidon
3
2
1
1.75
L
Hades
SKELLY444
Hades
2
0
2
3
W
Amaterasu
Third_Edition_
Amaterasu
3
2
3
2.25
L
Atlas
jachan9
Atlas
2
2
0
1
W
4
0
2
5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,964
Damage
23,013
37,389
Taken
26,544
13,166
Mitigated
11,770
14,754
Healing
8,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,943
1,211
0
2,695
8,366
5,110
196
197
8,169
0
26,245
L
Loki
 
Loki
3,845
1,338
0
2,026
6,263
1,423
0
763
5,464
0
25,502
L
Rama
 
Rama
1,130
1,060
0
1,967
7,793
1,483
0
489
7,304
0
22,791
W
King Arthur
CaUsAl_DiNo_BaNa
King Arthur
6,223
747
125
299
6,519
2,365
174
1,604
4,915
0
33,025
W
Poseidon
ElDirt
Poseidon
1,923
475
0
3,082
5,132
1,147
263
350
4,753
32,985
0
L
Hades
SKELLY444
Hades
3,018
635
133
4,116
6,772
2,776
0
2,243
4,369
34,518
0
W
Amaterasu
Third_Edition_
Amaterasu
4,653
3,471
0
1,786
6,899
5,801
351
0
6,512
0
28,575
L
Atlas
jachan9
Atlas
3,028
1,282
964
2,853
8,195
2,374
0
1,469
6,598
20,881
0
W
6,652
2,559
275
2,381
4,327
1,285
1,082
1,631
2,696
0
44,563
W
3,562
636
0
862
3,667
1,172
0
2,461
1,206
29,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,878
Gold Earned
31,551
278
Minions Killed
361
0
Camps Cleared
0
968,240
Distance Traveled
1,019,301
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,030
603
68
7
0
195,874
0
L
Loki
5,324
532
55
6
0
228,429
0
L
Rama
4,943
494
53
5
0
145,713
0
W
King Arthur
6,435
644
59
6
0
210,057
0
W
Poseidon
6,151
615
77
8
0
220,277
1
L
Hades
5,886
589
80
8
0
202,191
2
W
Amaterasu
6,507
651
68
7
0
185,538
1
L
Atlas
5,695
570
22
2
0
196,033
3
W
Chiron
6,729
673
84
8
0
195,433
0
W
Ra
5,729
573
73
7
0
207,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role