Player Matchup

Kukulkan
Kukulkan
Andrewjkb
Kukulkan
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
287W - 293L
1,397 Elo+
Solo
Gilgamesh
Gilgamesh
K1NGTHUUND3R
Gilgamesh
Level 96
God Stats
6W - 9L
1,398 SR
Queue Stats
128W - 136L
1,501 Elo+
Party 4
Zeus
Zeus
WICKED RUNNER18
Zeus
Level 44
God Stats
1W - 6L
1,515 SR
Queue Stats
92W - 103L
1,428 Elo+
Party 4
Anubis
Anubis
xXIts420SmurfXx
Anubis
Level 16
God Stats
4W - 7L
1,500 SR
Queue Stats
17W - 27L
1,488 Elo+
Party 2
Cupid
Cupid
xXitsmurf431Xx
Cupid
Level 26
God Stats
0W - 2L
1,103 SR
Queue Stats
66W - 91L
1,159 Elo+
Party 2
Team Averages
Level 42
1,403 SR
1,395 Elo+

VS

Team Averages
Level 54
1,453 SR
1,533 Elo+
Zeus
Zeus
ATT ROB
Zeus
Level 47
God Stats
16W - 12L
1,267 SR
Queue Stats
91W - 90L
1,285 Elo+
Party 3
Olorun
Olorun
CIassicBlack
Olorun
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,877 Elo+
Party 1
Athena
Athena
Sense Floss
Athena
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Medusa
Medusa
SenseFlight
Medusa
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 111L
1,285 Elo+
Party 3
Charybdis
Charybdis
babyscoobz
Charybdis
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Andrewjkb
Kukulkan
16
2 / 5 / 6
9,723
748
8,970
11,763
4,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
K1NGTHUUND3R
Gilgamesh
18
11 / 6 / 5
12,063
928
15,044
23,220
22,257
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

16
2 / 8 / 12
9,629
741
13,686
15,370
5,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 7 / 3
8,538
657
6,615
13,504
5,499
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 6 / 6
8,772
675
5,006
12,818
10,500
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ATT ROB
Zeus
18
8 / 3 / 11
11,446
880
22,588
7,733
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
15
1 / 5 / 9
9,451
727
7,625
12,363
5,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
15
0 / 6 / 10
9,747
750
1,978
16,426
16,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
19
11 / 1 / 9
12,182
937
18,929
14,506
6,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
babyscoobz
Charybdis
20
12 / 3 / 7
11,889
915
16,852
12,982
5,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
78
17
Kills
32
32
Deaths
18
32
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Zeus
ATT ROB
Zeus
8
3
11
4.5
L
Kukulkan
Andrewjkb
Kukulkan
2
5
6
1
W
Olorun
1
5
9
1.1
L
Gilgamesh
K1NGTHUUND3R
Gilgamesh
11
6
5
2.25
W
Athena
0
6
10
0.83
W
Medusa
11
1
9
15.5
L
2
8
12
1
W
Charybdis
babyscoobz
Charybdis
12
3
7
5.17
L
1
7
3
0.36
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,321
Damage
67,972
76,675
Taken
64,010
47,537
Mitigated
37,511
15,729
Healing
17,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
ATT ROB
Zeus
22,588
803
640
1,260
7,733
3,388
462
2,686
5,047
54,165
0
L
Kukulkan
Andrewjkb
Kukulkan
8,970
682
0
12
11,763
4,059
276
4,633
7,040
28,314
0
W
Olorun
7,625
3,662
778
3,447
12,363
5,589
529
7,441
4,820
23,591
0
L
Gilgamesh
K1NGTHUUND3R
Gilgamesh
15,044
3,822
984
8,376
23,220
22,257
0
10,219
12,491
0
35,896
W
Athena
1,978
897
0
1,873
16,426
16,742
55
7,135
9,085
8,071
0
W
Medusa
18,929
8,931
0
6,646
14,506
6,177
2,110
6,160
8,346
0
60,091
L
13,686
1,584
796
2,879
15,370
5,222
0
8,148
7,060
39,547
0
W
Charybdis
babyscoobz
Charybdis
16,852
10,428
0
3,039
12,982
5,615
2,843
5,849
7,133
0
41,447
L
6,615
450
70
1,798
13,504
5,499
0
3,273
10,189
21,046
0
L
5,006
2,194
210
604
12,818
10,500
0
5,134
7,585
0
13,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,725
Gold Earned
54,715
185
Minions Killed
250
0
Camps Cleared
0
1,180,820
Distance Traveled
1,316,781
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,446
880
71
5
0
254,951
3
L
Kukulkan
9,723
748
37
3
0
251,544
0
W
Olorun
9,451
727
38
3
0
252,492
0
L
Gilgamesh
12,063
928
33
3
0
256,789
2
W
Athena
9,747
750
12
1
0
267,739
1
W
Medusa
12,182
937
74
6
0
293,059
0
L
Zeus
9,629
741
56
4
0
216,816
2
W
Charybdis
11,889
915
55
4
0
248,540
0
L
Anubis
8,538
657
37
3
0
209,727
2
L
Cupid
8,772
675
22
2
0
245,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role