Player Matchup

Ares
Ares
Gold V
Reclaimzy
Ares
Gold V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 125L
1,549 MMR
Solo
Hou Yi
Hou Yi
Gold V
SavegaActual
Hou Yi
Gold V
Level 48
God Stats
0W - 2L
1,514 SR
Queue Stats
0W - 4L
1,600 MMR
Party 4
Merlin
Merlin
Silver I
Spartann1198
Merlin
Silver I
Level 126
God Stats
2W - 6L
1,319 SR
Queue Stats
24W - 27L
1,538 MMR
Party 4
Osiris
Osiris
Gold V
TheRatMugshot
Osiris
Gold V
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
77W - 89L
1,540 MMR
Party 3
Cliodhna
Cliodhna
Gold V
rule34Biscuit
Cliodhna
Gold V
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 35L
1,586 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,467 SR
1,563 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 153
1,466 SR
1,559 MMR
Janus
Janus
Gold V
CallMeRich
Janus
Gold V
Level 160
God Stats
2W - 1L
1,305 SR
Queue Stats
121W - 92L
1,552 MMR
Party 2
Skadi
Skadi
Silver I
Kevinsanez
Skadi
Silver I
Level 141
God Stats
4W - 4L
1,264 SR
Queue Stats
122W - 116L
1,593 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
PuChrist
Kuzenbo
Bronze III
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,501 MMR
Party 1
Athena
Athena
Gold V
Semoxi
Athena
Gold V
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
40W - 45L
1,551 MMR
Solo
Set
Set
Gold IV
notWarden
Set
Gold IV
Level 149
God Stats
11W - 8L
1,760 SR
Queue Stats
541W - 532L
1,597 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 6 / 7
9,845
394
9,523
23,022
24,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hou Yi
16
1 / 5 / 6
10,820
433
7,059
15,563
4,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
20
6 / 4 / 8
13,003
520
19,727
13,736
8,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 6 / 9
12,314
493
17,973
31,020
25,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cliodhna
rule34Biscuit
Cliodhna
20
13 / 6 / 6
14,043
562
23,943
23,450
9,707
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
AchillesCamazotzBastet

VS

Bans
ApolloDanzaburouGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
8 / 6 / 8
14,563
583
16,926
13,090
7,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
20
6 / 4 / 6
14,057
562
17,740
17,814
7,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Kuzenbo
PuChrist
Kuzenbo
18
3 / 8 / 9
12,484
499
15,015
27,363
43,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
Semoxi
Athena
17
1 / 5 / 11
12,402
496
8,591
27,310
30,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 3 / 7
16,335
653
14,384
22,401
20,254
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
68
26
Kills
27
27
Deaths
26
36
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Janus
8
6
8
2
W
Skadi
6
4
6
2.25
W
Kuzenbo
PuChrist
Kuzenbo
3
8
9
0.94
L
Ares
1
6
7
0.75
L
Hou Yi
1
5
6
0.8
W
Athena
Semoxi
Athena
1
5
11
1.3
L
Merlin
6
4
8
2.5
L
5
6
9
1.58
W
9
3
7
4.17
L
Cliodhna
rule34Biscuit
Cliodhna
13
6
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,225
Damage
72,656
106,791
Taken
107,978
72,460
Mitigated
108,526
25,660
Healing
22,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
16,926
780
0
1,523
13,090
7,656
794
2,449
10,641
110,452
0
W
Skadi
17,740
6,640
0
3,118
17,814
7,044
2,993
5,448
12,366
0
121,225
W
Kuzenbo
PuChrist
Kuzenbo
15,015
3,679
0
5,184
27,363
43,139
240
6,044
21,319
59,975
0
L
Ares
9,523
1,042
0
1,670
23,022
24,641
0
6,418
16,279
28,073
5,517
L
Hou Yi
7,059
2,706
0
4,361
15,563
4,752
504
5,821
9,649
0
69,710
W
Athena
Semoxi
Athena
8,591
2,294
1,920
6,886
27,310
30,433
300
10,318
16,992
29,571
0
L
Merlin
19,727
715
554
2,585
13,736
8,173
492
7,679
5,673
120,807
0
L
17,973
8,799
0
9,019
31,020
25,187
700
14,573
15,241
0
72,880
W
14,384
7,599
0
4,117
22,401
20,254
4,146
4,248
17,982
0
143,727
L
Cliodhna
rule34Biscuit
Cliodhna
23,943
4,040
0
7,471
23,450
9,707
0
7,652
15,479
0
123,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,025
Gold Earned
69,841
642
Minions Killed
705
0
Camps Cleared
0
2,316,044
Distance Traveled
2,461,139
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,563
583
186
7
0
493,364
7
W
Skadi
14,057
562
169
7
0
481,808
5
W
Kuzenbo
12,484
499
96
4
0
448,739
2
L
Ares
9,845
394
40
2
0
452,103
4
L
Hou Yi
10,820
433
118
5
0
438,840
7
W
Athena
12,402
496
48
2
0
483,602
6
L
Merlin
13,003
520
198
8
0
481,156
9
L
Osiris
12,314
493
122
5
0
393,485
4
W
Set
16,335
653
206
8
0
553,626
8
L
Cliodhna
14,043
562
164
7
0
550,460
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role