Player Matchup

Skadi
Skadi
CheemTheGod
Skadi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,481 Elo+
Solo
Thor
Thor
DeGOAT1234
Thor
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 181L
1,713 Elo+
Party 3
Bastet
Bastet
akuma779
Bastet
Level 88
God Stats
9W - 2L
1,500 SR
Queue Stats
62W - 58L
1,513 Elo+
Party 1
Ymir
Ymir
iMissPushing-
Ymir
Level 63
God Stats
0W - 5L
1,500 SR
Queue Stats
300W - 270L
1,554 Elo+
Party 3
Agni
Agni
lViggo_YT
Agni
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
602W - 633L
1,513 Elo+
Party 1
Team Averages
Level 51
1,500 SR
1,555 Elo+

VS

Team Averages
Level 63
1,404 SR
1,356 Elo+
Nox
Nox
Borthatmann
Nox
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,225 Elo+
Solo
Ravana
Ravana
Kingfleek185
Ravana
Level 34
God Stats
4W - 2L
1,500 SR
Queue Stats
212W - 233L
1,429 Elo+
Solo
Charybdis
Charybdis
KonkyDong6007
Charybdis
Level 15
God Stats
12W - 5L
1,382 SR
Queue Stats
14W - 9L
1,302 Elo+
Party 2
Bellona
Bellona
Yo Sniper 5000
Bellona
Level 123
God Stats
7W - 1L
1,500 SR
Queue Stats
61W - 44L
1,395 Elo+
Party 2
Sobek
Sobek
thegreatwoz4271
Sobek
Level 109
God Stats
4W - 4L
1,139 SR
Queue Stats
103W - 84L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,808
434
6,305
11,522
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 8 / 1
6,334
352
4,346
13,119
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
akuma779
Bastet
16
0 / 2 / 2
9,062
503
6,249
10,716
5,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 7 / 1
6,846
380
2,990
15,528
7,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
13
1 / 6 / 1
8,016
445
7,046
8,225
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 10
10,210
567
8,018
8,095
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
15
10 / 1 / 9
10,665
593
11,711
8,637
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
KonkyDong6007
Charybdis
15
8 / 0 / 4
10,356
575
9,919
12,367
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 0 / 1
11,797
655
5,935
11,511
9,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 13
9,067
504
5,864
14,845
15,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
66
3
Kills
29
29
Deaths
3
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
L
1
6
0
0.17
L
1
8
1
0.19
W
Ravana
10
1
9
14.5
W
Charybdis
KonkyDong6007
Charybdis
8
0
4
10
W
5
0
1
5.5
L
Bastet
akuma779
Bastet
0
2
2
0.5
L
0
7
1
0.07
L
Agni
1
6
1
0.25
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,936
Damage
41,447
59,110
Taken
55,455
20,600
Mitigated
34,770
10,164
Healing
22,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,018
977
0
1,882
8,095
2,656
2,058
2,135
5,669
52,272
0
L
6,305
2,372
0
2,552
11,522
2,549
0
3,266
8,224
0
49,453
L
4,346
640
0
2,183
13,119
3,216
0
3,120
9,922
0
22,467
W
Ravana
11,711
3,851
0
3,602
8,637
3,561
0
1,941
6,510
0
54,126
W
Charybdis
KonkyDong6007
Charybdis
9,919
5,105
0
5,053
12,367
3,993
1,875
1,997
10,260
0
64,997
W
5,935
2,008
0
6,795
11,511
9,086
2,594
637
10,454
0
86,178
L
Bastet
akuma779
Bastet
6,249
1,641
0
3,024
10,716
5,159
0
1,172
9,502
0
67,015
L
2,990
1,123
28
1,982
15,528
7,770
0
4,968
10,346
15,637
0
L
Agni
7,046
64
0
395
8,225
1,906
31
929
7,234
35,816
0
W
5,864
711
268
5,327
14,845
15,474
13
2,626
11,937
23,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,066
Gold Earned
52,095
370
Minions Killed
519
0
Camps Cleared
0
1,740,475
Distance Traveled
1,799,933
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,210
567
115
6
0
341,985
1
L
Skadi
7,808
434
90
5
0
338,445
4
L
Thor
6,334
352
39
2
0
363,568
3
W
Ravana
10,665
593
92
5
0
375,821
1
W
Charybdis
10,356
575
108
6
0
333,661
0
W
Bellona
11,797
655
174
10
0
360,021
1
L
Bastet
9,062
503
140
8
0
398,264
1
L
Ymir
6,846
380
21
1
0
303,202
1
L
Agni
8,016
445
80
4
0
336,996
9
W
Sobek
9,067
504
30
2
0
388,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role