Player Matchup

Thanatos
Thanatos
OUCTOPUS
Thanatos
Level 63
God Stats
2W - 4L
1,441 SR
Queue Stats
121W - 99L
1,571 Elo+
Solo
Izanami
Izanami
PaperBoi33
Izanami
Level 46
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Richard419
Sun Wukong
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 157L
1,353 Elo+
Solo
Agni
Agni
cris_cross11
Agni
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Solo
Bacchus
Bacchus
foggels
Bacchus
Level 34
God Stats
8W - 11L
1,419 SR
Queue Stats
36W - 61L
1,345 Elo+
Party 2
Team Averages
Level 59
1,472 SR
1,454 Elo+

VS

Team Averages
Level 87
1,599 SR
1,447 Elo+
Heimdallr
Heimdallr
CelticCreamKing
Heimdallr
Level 127
God Stats
41W - 27L
1,874 SR
Queue Stats
156W - 144L
1,429 Elo+
Party 1
Yemoja
Yemoja
Fashu_
Yemoja
Level 69
God Stats
7W - 7L
1,463 SR
Queue Stats
611W - 645L
1,544 Elo+
Solo
Scylla
Scylla
GALERORDVALL
Scylla
Level 68
God Stats
6W - 9L
1,175 SR
Queue Stats
43W - 51L
1,400 Elo+
Solo
Ravana
Ravana
LightSlayer117
Ravana
Level 116
God Stats
5W - 3L
1,829 SR
Queue Stats
73W - 66L
1,477 Elo+
Party 1
Mulan
Mulan
sageraptor445
Mulan
Level 56
God Stats
3W - 1L
1,655 SR
Queue Stats
5W - 8L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
OUCTOPUS
Thanatos
14
4 / 6 / 4
9,513
476
8,044
19,221
8,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
PaperBoi33
Izanami
16
2 / 2 / 1
10,096
505
5,072
9,574
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Richard419
Sun Wukong
18
4 / 2 / 1
11,597
580
14,416
15,590
16,993
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 4 / 2
10,652
533
12,108
10,726
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
foggels
Bacchus
12
0 / 4 / 2
7,421
371
6,283
13,776
10,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CelticCreamKing
Heimdallr
19
4 / 0 / 2
11,300
565
8,577
11,114
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Fashu_
Yemoja
15
0 / 1 / 6
9,705
485
4,226
11,385
11,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
16
4 / 4 / 4
10,344
517
12,596
10,407
3,340
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 5 / 5
12,057
603
14,235
15,067
5,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
0 / 4 / 3
10,375
519
9,939
19,205
13,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
14
Kills
18
18
Deaths
14
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CelticCreamKing
Heimdallr
4
0
2
5
W
Yemoja
Fashu_
Yemoja
0
1
6
3
W
Scylla
4
4
4
1.5
W
10
5
5
2.5
L
Thanatos
OUCTOPUS
Thanatos
4
6
4
1
L
Izanami
PaperBoi33
Izanami
2
2
1
1.25
L
Sun Wukong
Richard419
Sun Wukong
4
2
1
2.25
L
4
4
2
1.25
L
Bacchus
foggels
Bacchus
0
4
2
0.25
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,923
Damage
49,573
68,887
Taken
67,178
41,080
Mitigated
38,840
23,118
Healing
23,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CelticCreamKing
Heimdallr
8,577
4,009
1
4,776
11,114
4,607
3,152
2,657
8,030
0
105,175
W
Yemoja
Fashu_
Yemoja
4,226
821
4,801
2,385
11,385
11,683
540
3,270
7,607
29,258
0
W
Scylla
12,596
776
0
2,300
10,407
3,340
606
4,285
5,669
54,744
0
W
14,235
4,337
0
2,284
15,067
5,665
414
5,887
8,776
0
77,950
L
Thanatos
OUCTOPUS
Thanatos
8,044
3,014
0
12,032
19,221
8,075
0
3,673
15,408
0
60,401
L
Izanami
PaperBoi33
Izanami
5,072
3,130
0
4,893
9,574
2,780
506
3,693
5,881
0
67,817
L
Sun Wukong
Richard419
Sun Wukong
14,416
4,624
0
1,709
15,590
16,993
309
1,709
12,971
0
84,129
L
12,108
550
0
1,830
10,726
3,231
946
3,443
7,283
78,957
0
L
Bacchus
foggels
Bacchus
6,283
438
730
1,924
13,776
10,001
0
5,080
8,645
18,669
0
W
9,939
1,071
0
7,406
19,205
13,545
0
746
18,373
4,386
63,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,279
Gold Earned
53,781
585
Minions Killed
560
0
Camps Cleared
0
2,007,803
Distance Traveled
2,002,542
32
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,300
565
182
9
0
385,560
1
W
Yemoja
9,705
485
35
2
0
372,892
0
W
Scylla
10,344
517
80
4
0
421,594
2
W
Ravana
12,057
603
116
6
0
438,839
0
L
Thanatos
9,513
476
94
5
0
389,434
11
L
Izanami
10,096
505
142
7
0
377,562
5
L
Sun Wukong
11,597
580
176
9
0
385,253
2
L
Agni
10,652
533
145
7
0
386,956
10
L
Bacchus
7,421
371
28
1
0
468,598
4
W
Mulan
10,375
519
147
7
0
383,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role