Player Matchup

Horus
Horus
Silver I
Clerek
Horus
Silver I
Level 145
God Stats
21W - 8L
1,699 SR
Queue Stats
27W - 19L
1,497 MMR
Solo
Sol
Sol
Silver III
FullCDR
Sol
Silver III
Level 158
God Stats
6W - 5L
1,500 SR
Queue Stats
241W - 247L
1,499 MMR
Solo
Guan Yu
Guan Yu
Gold V
KelpyGee
Guan Yu
Gold V
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 34L
1,498 MMR
Solo
Merlin
Merlin
Bronze III
Raffigi
Merlin
Bronze III
Level 154
God Stats
7W - 2L
1,500 SR
Queue Stats
133W - 136L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
coolino
Gilgamesh
Silver I
Level 124
God Stats
9W - 5L
1,947 SR
Queue Stats
143W - 131L
1,499 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,629 SR
1,499 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,500 SR
1,494 MMR
Rama
Rama
Gold IV
Chaos2Night
Rama
Gold IV
Level 160
God Stats
4W - 13L
1,500 SR
Queue Stats
515W - 525L
1,470 MMR
Solo
Olorun
Olorun
Bronze III
Chinoxhu99
Olorun
Bronze III
Level 61
God Stats
0W - 4L
1,500 SR
Queue Stats
79W - 97L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
EmperorTestacles
Erlang Shen
Bronze III
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
MisterSandman09
Ymir
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
SixPoint
Amaterasu
Bronze III
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 43L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Clerek
Horus
7
0 / 1 / 7
5,345
535
3,407
5,915
4,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sol
12
5 / 0 / 0
7,629
763
4,241
2,718
717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
KelpyGee
Guan Yu
11
1 / 0 / 2
5,903
590
6,412
5,369
4,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Raffigi
Merlin
12
2 / 0 / 3
6,737
674
4,606
3,344
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
coolino
Gilgamesh
10
5 / 0 / 0
6,013
601
3,781
4,819
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Morgan Le FayBastetGebAtlas

VS

Bans
MulanOdinCamazotzPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,440
544
2,175
5,674
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Chinoxhu99
Olorun
8
0 / 1 / 0
4,996
500
3,520
4,926
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
EmperorTestacles
Erlang Shen
7
0 / 4 / 1
4,693
469
2,401
7,762
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
1 / 5 / 0
4,537
454
1,385
7,437
2,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
SixPoint
Amaterasu
10
0 / 1 / 0
5,323
532
1,477
7,510
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
13
Kills
1
1
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Olorun
Chinoxhu99
Olorun
0
1
0
0
W
Horus
Clerek
Horus
0
1
7
3.5
L
Erlang Shen
EmperorTestacles
Erlang Shen
0
4
1
0.13
W
Sol
5
0
0
5
W
Guan Yu
KelpyGee
Guan Yu
1
0
2
2
L
1
5
0
0.2
W
Merlin
Raffigi
Merlin
2
0
3
3.5
L
Amaterasu
SixPoint
Amaterasu
0
1
0
0
W
Gilgamesh
coolino
Gilgamesh
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,447
Damage
10,958
22,165
Taken
33,309
12,967
Mitigated
8,772
10,014
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,175
1,805
0
2,349
5,674
1,178
0
2,361
3,313
0
33,133
L
Olorun
Chinoxhu99
Olorun
3,520
1,772
101
1,879
4,926
1,187
0
1,075
3,851
26,779
0
W
Horus
Clerek
Horus
3,407
1,689
357
2,171
5,915
4,215
0
2,148
3,663
0
12,334
L
Erlang Shen
EmperorTestacles
Erlang Shen
2,401
1,268
0
2,323
7,762
1,995
0
1,797
5,838
0
17,234
W
Sol
4,241
2,659
0
1,548
2,718
717
1,154
174
2,544
55,861
0
W
Guan Yu
KelpyGee
Guan Yu
6,412
1,310
30
2,823
5,369
4,990
24
0
5,369
0
27,791
L
1,385
537
0
917
7,437
2,200
0
3,614
3,823
6,999
0
W
Merlin
Raffigi
Merlin
4,606
228
0
505
3,344
1,113
0
1,152
2,072
50,094
0
L
Amaterasu
SixPoint
Amaterasu
1,477
580
0
3,605
7,510
2,212
0
0
7,005
0
23,893
W
Gilgamesh
coolino
Gilgamesh
3,781
580
0
2,580
4,819
1,932
0
1,159
3,612
0
27,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,627
Gold Earned
24,989
363
Minions Killed
230
0
Camps Cleared
0
1,022,519
Distance Traveled
973,406
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,440
544
70
7
0
180,103
2
L
Olorun
4,996
500
58
6
0
184,114
1
W
Horus
5,345
535
13
1
0
201,310
4
L
Erlang Shen
4,693
469
37
4
0
192,008
1
W
Sol
7,629
763
115
12
0
184,358
5
W
Guan Yu
5,903
590
56
6
0
212,183
4
L
Ymir
4,537
454
5
1
0
201,288
1
W
Merlin
6,737
674
107
11
0
188,883
2
L
Amaterasu
5,323
532
60
6
0
215,893
2
W
Gilgamesh
6,013
601
72
7
0
235,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role