Player Matchup

He Bo
He Bo
BreezyDoge
He Bo
Level 80
God Stats
1W - 1L
1,724 SR
Queue Stats
5W - 2L
1,708 Elo+
Party 2
Bastet
Bastet
Lintys
Bastet
Level 93
God Stats
19W - 20L
1,476 SR
Queue Stats
143W - 152L
1,278 Elo+
Solo
Charybdis
Charybdis
OG BOMB1000
Charybdis
Level 65
God Stats
3W - 6L
1,500 SR
Queue Stats
478W - 467L
1,382 Elo+
Party 1
Cliodhna
Cliodhna
Superwhitegamer
Cliodhna
Level 66
God Stats
3W - 4L
1,714 SR
Queue Stats
10W - 11L
1,600 Elo+
Party 2
Bacchus
Bacchus
lll The Law
Bacchus
Level 87
God Stats
12W - 11L
1,238 SR
Queue Stats
338W - 322L
1,421 Elo+
Party 1
Team Averages
Level 78
1,531 SR
1,478 Elo+

VS

Team Averages
Level 78
1,397 SR
1,468 Elo+
Awilix
Awilix
BobbyMOJO0814
Awilix
Level 87
God Stats
12W - 15L
1,111 SR
Queue Stats
337W - 392L
1,176 Elo+
Party 3
Nike
Nike
CyanGuardian
Nike
Level 65
God Stats
13W - 6L
1,742 SR
Queue Stats
127W - 97L
1,695 Elo+
Solo
Poseidon
Poseidon
DOWxTechN9ne
Poseidon
Level 85
God Stats
12W - 13L
1,264 SR
Queue Stats
332W - 373L
1,300 Elo+
Party 3
Ymir
Ymir
NoCreationz
Ymir
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
82W - 83L
1,511 Elo+
Solo
Sol
Sol
RandomPeople7
Sol
Level 88
God Stats
19W - 9L
1,368 SR
Queue Stats
419W - 384L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
3 / 8 / 2
8,809
489
5,803
9,927
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Lintys
Bastet
16
1 / 5 / 0
9,695
539
10,100
18,190
7,104
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Charybdis
OG BOMB1000
Charybdis
13
0 / 6 / 2
7,970
443
8,124
13,856
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
15
3 / 4 / 2
9,127
507
7,549
14,519
4,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
lll The Law
Bacchus
12
1 / 3 / 3
8,018
445
6,250
13,875
14,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 10
10,751
597
11,796
11,544
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 1 / 4
10,022
557
8,057
12,516
8,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
DOWxTechN9ne
Poseidon
17
9 / 5 / 2
11,201
622
12,345
10,673
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 0 / 13
9,217
512
5,337
11,576
8,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

17
7 / 1 / 5
10,554
586
11,356
9,825
2,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
8
Kills
26
26
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
L
He Bo
3
8
2
0.5
W
2
1
4
4
W
Poseidon
DOWxTechN9ne
Poseidon
9
5
2
2
L
Bastet
Lintys
Bastet
1
5
0
0.2
W
0
0
13
6.5
L
Charybdis
OG BOMB1000
Charybdis
0
6
2
0.17
W
7
1
5
9.5
L
Cliodhna
3
4
2
1
L
Bacchus
lll The Law
Bacchus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,826
Damage
48,891
70,367
Taken
56,134
34,465
Mitigated
27,367
19,844
Healing
19,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,796
5,374
0
4,615
11,544
4,208
449
2,274
9,156
0
67,676
L
He Bo
5,803
239
139
1,073
9,927
3,372
221
6,174
3,704
28,142
0
W
8,057
680
124
3,555
12,516
8,051
529
1,313
11,167
0
55,243
W
Poseidon
DOWxTechN9ne
Poseidon
12,345
1,219
21
2,412
10,673
3,440
190
2,676
7,661
69,969
2,325
L
Bastet
Lintys
Bastet
10,100
3,074
0
5,988
18,190
7,104
0
4,048
13,192
0
57,691
W
5,337
801
1,182
3,679
11,576
8,702
396
3,024
8,512
29,203
0
L
Charybdis
OG BOMB1000
Charybdis
8,124
3,171
0
3,290
13,856
4,364
1,102
5,467
8,340
0
61,535
W
11,356
4,179
0
4,042
9,825
2,966
2,504
2,240
7,585
67,839
1,907
L
Cliodhna
7,549
831
0
5,637
14,519
4,831
0
6,051
8,468
0
59,754
L
Bacchus
lll The Law
Bacchus
6,250
845
0
3,717
13,875
14,794
0
6,665
7,166
22,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,619
Gold Earned
51,745
397
Minions Killed
509
0
Camps Cleared
0
1,667,487
Distance Traveled
1,781,633
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,751
597
102
6
0
410,000
2
L
He Bo
8,809
489
50
3
0
304,250
0
W
Nike
10,022
557
120
7
0
320,479
1
W
Poseidon
11,201
622
114
6
0
363,141
5
L
Bastet
9,695
539
113
6
0
314,918
4
W
Ymir
9,217
512
42
2
0
352,872
6
L
Charybdis
7,970
443
111
6
0
304,027
0
W
Sol
10,554
586
131
7
0
335,141
6
L
Cliodhna
9,127
507
101
6
0
404,496
0
L
Bacchus
8,018
445
22
1
0
339,796
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role