Player Matchup

Mulan
Mulan
Airborne11B
Mulan
Level 145
God Stats
1W - 1L
1,711 SR
Queue Stats
102W - 117L
1,544 Elo+
Solo
Set
Set
DampWizard
Set
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 52L
1,699 Elo+
Party 3
Tiamat
Tiamat
Trumpster69000
Tiamat
Level 80
God Stats
30W - 34L
1,598 SR
Queue Stats
56W - 65L
1,529 Elo+
Party 3
Thoth
Thoth
Zar Vukasee
Thoth
Level 98
God Stats
8W - 7L
1,924 SR
Queue Stats
60W - 54L
1,817 Elo+
Party 3
Ra
Ra
zRaqqs
Ra
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 62L
1,392 Elo+
Solo
Team Averages
Level 108
1,646 SR
1,596 Elo+

VS

Team Averages
Level 110
1,451 SR
1,375 Elo+
Atlas
Atlas
Ironicxz_72
Atlas
Level 103
God Stats
1W - 0L
1,255 SR
Queue Stats
15W - 14L
1,481 Elo+
Party 1
Chang'e
Chang'e
JK-Unknow
Chang'e
Level 99
God Stats
95W - 76L
1,675 SR
Queue Stats
1,099W - 1,113L
1,462 Elo+
Party 2
Artemis
Artemis
JuanDanielSB11
Artemis
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 20L
1,268 Elo+
Party 1
Serqet
Serqet
fire-phoenix421
Serqet
Level 111
God Stats
3W - 6L
1,326 SR
Queue Stats
500W - 524L
1,398 Elo+
Party 2
Kumbhakarna
Kumbhakarna
tCrOsSt
Kumbhakarna
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 1
10,301
542
8,571
16,721
6,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 3 / 1
10,046
529
9,174
18,919
9,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
0 / 5 / 1
7,528
396
3,286
10,371
6,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 6 / 1
8,510
448
3,745
10,303
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
13
0 / 8 / 2
8,707
458
9,564
11,442
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 4
10,852
571
10,241
15,771
17,626
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
JK-Unknow
Chang'e
18
9 / 1 / 3
11,535
607
12,900
11,405
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
7 / 1 / 1
11,894
626
9,886
11,566
4,329
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 2 / 7
11,102
584
8,953
13,107
5,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
tCrOsSt
Kumbhakarna
12
2 / 2 / 11
9,271
488
4,528
15,365
15,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
9
Kills
27
27
Deaths
9
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
L
4
3
1
1.5
W
5
3
4
2.33
W
Chang'e
JK-Unknow
Chang'e
9
1
3
10.5
W
7
1
1
7.5
L
0
5
1
0.1
L
0
6
1
0.08
W
4
2
7
3.75
W
Kumbhakarna
tCrOsSt
Kumbhakarna
2
2
11
3.75
L
Ra
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,340
Damage
46,508
67,756
Taken
67,214
28,225
Mitigated
46,965
19,222
Healing
27,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,571
1,784
0
7,693
16,721
6,837
0
3,227
13,098
0
81,328
L
9,174
4,041
0
4,136
18,919
9,381
0
10,468
7,557
0
64,474
W
10,241
2,917
0
5,261
15,771
17,626
391
0
15,771
55,116
0
W
Chang'e
JK-Unknow
Chang'e
12,900
264
2,021
7,734
11,405
3,980
0
5,502
5,519
74,568
0
W
9,886
3,400
0
5,762
11,566
4,329
3,472
2,888
8,638
0
104,529
L
3,286
778
441
4,048
10,371
6,285
0
3,524
6,847
20,776
0
L
3,745
78
0
555
10,303
2,325
0
1,408
8,775
61,127
0
W
8,953
1,160
0
2,327
13,107
5,757
0
2,038
10,967
0
79,097
W
Kumbhakarna
tCrOsSt
Kumbhakarna
4,528
717
1,117
2,804
15,365
15,273
0
5,417
9,724
18,099
0
L
Ra
9,564
823
303
2,046
11,442
3,397
333
9,042
2,400
56,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,092
Gold Earned
54,654
507
Minions Killed
552
0
Camps Cleared
0
1,724,902
Distance Traveled
1,776,541
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,301
542
129
7
0
359,882
3
L
Set
10,046
529
112
6
0
367,967
5
W
Atlas
10,852
571
114
6
0
319,524
7
W
Chang'e
11,535
607
136
7
0
383,589
4
W
Artemis
11,894
626
173
9
0
321,584
2
L
Tiamat
7,528
396
34
2
0
346,604
4
L
Thoth
8,510
448
116
6
0
326,666
2
W
Serqet
11,102
584
108
6
0
433,505
7
W
Kumbhakarna
9,271
488
21
1
0
318,339
6
L
Ra
8,707
458
116
6
0
323,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role