Player Matchup

Zeus
Zeus
Platinum IV
 
Zeus
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Gold I
SkorpionBlack6
Heimdallr
Gold I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 89L
1,903 MMR
Solo
Fenrir
Fenrir
Platinum I
Tylarz
Fenrir
Platinum I
Level 160
God Stats
4W - 3L
1,715 SR
Queue Stats
159W - 136L
2,050 MMR
Party 3
He Bo
He Bo
Gold III
Valо
He Bo
Gold III
Level 159
God Stats
11W - 3L
1,854 SR
Queue Stats
206W - 155L
1,912 MMR
Party 2
Chaac
Chaac
Gold II
lZeldris
Chaac
Gold II
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 27L
1,592 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,614 SR
1,791 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,529 SR
1,747 MMR
Ullr
Ullr
Platinum I
 
Ullr
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
 
Gilgamesh
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Platinum IV
Gingy
Scylla
Platinum IV
Level 160
God Stats
24W - 19L
1,645 SR
Queue Stats
465W - 435L
1,807 MMR
Solo
Bellona
Bellona
Platinum I
Glaivus
Bellona
Platinum I
Level 160
God Stats
9W - 6L
1,500 SR
Queue Stats
392W - 369L
2,134 MMR
Solo
Ares
Ares
Platinum III
ResetDiff
Ares
Platinum III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,797 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 6 / 2
9,044
565
8,578
10,054
3,003
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
SkorpionBlack6
Heimdallr
13
1 / 5 / 1
7,798
487
7,869
10,705
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Tylarz
Fenrir
11
1 / 5 / 5
7,017
439
2,542
16,339
10,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Valо
He Bo
14
2 / 5 / 2
8,121
508
7,596
9,865
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
lZeldris
Chaac
14
1 / 2 / 2
8,422
526
8,976
17,267
19,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
CliodhnaSolThothApollo

VS

Bans
GebBastetCamazotzAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
5 / 1 / 2
10,689
668
10,783
10,954
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
 
Gilgamesh
16
3 / 3 / 4
9,713
607
15,568
15,762
20,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Gingy
Scylla
16
4 / 1 / 6
10,040
628
7,719
4,421
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Glaivus
Bellona
17
6 / 1 / 5
10,897
681
8,451
13,305
8,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
13
5 / 2 / 7
9,088
568
6,735
12,214
9,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
8
Kills
23
23
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
6
2
0.67
W
Ullr
 
Ullr
5
1
2
6
W
Gilgamesh
 
Gilgamesh
3
3
4
1.67
W
Scylla
Gingy
Scylla
4
1
6
7
W
Bellona
Glaivus
Bellona
6
1
5
8.5
W
Ares
5
2
7
4.25
L
Heimdallr
SkorpionBlack6
Heimdallr
1
5
1
0.3
L
Fenrir
Tylarz
Fenrir
1
5
5
0.7
L
He Bo
Valо
He Bo
2
5
2
0.6
L
Chaac
lZeldris
Chaac
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,561
Damage
49,256
64,230
Taken
56,656
40,620
Mitigated
42,980
20,128
Healing
15,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,578
1,373
0
2,549
10,054
3,003
0
3,353
6,701
65,225
0
W
Ullr
 
Ullr
10,783
4,227
0
3,426
10,954
2,986
0
2,883
8,071
0
92,650
W
Gilgamesh
 
Gilgamesh
15,568
6,760
134
4,666
15,762
20,150
0
2,863
12,899
0
66,168
W
Scylla
Gingy
Scylla
7,719
839
0
803
4,421
1,462
0
1,740
2,681
72,751
0
W
Bellona
Glaivus
Bellona
8,451
3,375
0
2,025
13,305
8,389
1,228
6,201
7,104
0
84,837
W
Ares
6,735
657
701
3,277
12,214
9,993
0
3,528
8,451
15,369
3,018
L
Heimdallr
SkorpionBlack6
Heimdallr
7,869
4,248
0
2,540
10,705
3,292
0
18
10,687
0
55,860
L
Fenrir
Tylarz
Fenrir
2,542
535
589
2,453
16,339
10,730
0
5,945
10,394
0
13,106
L
He Bo
Valо
He Bo
7,596
429
0
2,704
9,865
4,356
0
3,605
6,260
64,303
0
L
Chaac
lZeldris
Chaac
8,976
4,460
0
9,293
17,267
19,239
238
1,057
16,210
0
59,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,402
Gold Earned
50,427
479
Minions Killed
569
0
Camps Cleared
0
1,476,426
Distance Traveled
1,667,086
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,044
565
133
8
0
276,257
6
W
Ullr
10,689
668
162
10
0
323,016
3
W
Gilgamesh
9,713
607
108
7
0
319,727
0
W
Scylla
10,040
628
130
8
0
304,752
5
W
Bellona
10,897
681
152
10
0
390,665
1
W
Ares
9,088
568
17
1
0
328,926
8
L
Heimdallr
7,798
487
103
6
0
276,320
6
L
Fenrir
7,017
439
12
1
0
317,120
5
L
He Bo
8,121
508
112
7
0
307,520
0
L
Chaac
8,422
526
119
7
0
299,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role