Player Matchup

Heimdallr
Heimdallr
Gold III
Immortal Don 1
Heimdallr
Gold III
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 53L
1,452 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,500 SR
1,452 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,355 SR
1,239 MMR
Merlin
Merlin
Silver II
JBHod
Merlin
Silver II
Level 128
God Stats
1W - 2L
1,355 SR
Queue Stats
14W - 23L
1,239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Immortal Don 1
Heimdallr
17
1 / 0 / 0
10,540
878
4,450
5,105
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
PoseidonSolBellonaSkadiHou Yi

VS

Bans
Ah Muzen CabKaliErlang ShenBakasuraIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JBHod
Merlin
16
0 / 1 / 0
8,886
741
2,073
6,346
5,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Immortal Don 1
Heimdallr
1
0
0
1
L
Merlin
JBHod
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,450
Damage
2,073
5,105
Taken
6,346
3,450
Mitigated
5,198
2,699
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Immortal Don 1
Heimdallr
4,450
2,331
0
2,699
5,105
3,450
1,000
2,349
2,756
0
64,576
L
Merlin
JBHod
Merlin
2,073
47
0
0
6,346
5,198
0
554
5,792
53,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,540
Gold Earned
8,886
137
Minions Killed
108
7
Camps Cleared
4
198,764
Distance Traveled
245,214
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,540
878
137
11
7
198,764
1
L
Merlin
8,886
741
108
9
4
245,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role