Player Matchup

Fenrir
Fenrir
RealMuffinMan
Fenrir
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
596W - 449L
1,648 Elo+
Party 1
Horus
Horus
ZæœZ
Horus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 23L
1,821 Elo+
Party 1
Agni
Agni
turnshavetabled
Agni
Level 75
God Stats
6W - 4L
1,285 SR
Queue Stats
351W - 254L
1,704 Elo+
Party 1
Team Averages
Level 87
1,428 SR
1,724 Elo+

VS

Team Averages
Level 96
1,540 SR
1,598 Elo+
Achilles
Achilles
 
Achilles
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
HeirsToTheSun
Ravana
Level 106
God Stats
2W - 4L
1,416 SR
Queue Stats
36W - 30L
1,585 Elo+
Party 2
Chang'e
Chang'e
Mernda
Chang'e
Level 87
God Stats
3W - 2L
1,704 SR
Queue Stats
48W - 47L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 6
10,450
804
12,073
15,719
11,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Horus
ZæœZ
Horus
14
4 / 5 / 6
9,765
751
14,271
15,478
9,765
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 5 / 6
9,600
738
12,901
7,692
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
6 / 4 / 8
9,863
759
10,319
18,694
23,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 4 / 9
9,827
756
13,664
16,251
17,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Mernda
Chang'e
15
4 / 5 / 9
9,703
746
9,955
12,866
9,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
13
Kills
16
16
Deaths
13
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
6
4
8
2.5
L
6
4
9
2.63
L
Chang'e
Mernda
Chang'e
4
5
9
1.7
W
7
6
6
1.67
W
Horus
ZæœZ
Horus
4
5
6
1.4
W
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,245
Damage
33,938
38,889
Taken
47,811
23,887
Mitigated
50,597
8,583
Healing
17,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,319
2,438
926
2,835
18,694
23,579
0
6,619
12,075
0
22,163
L
13,664
3,510
0
5,114
16,251
17,322
0
4,616
11,635
0
37,151
L
Chang'e
Mernda
Chang'e
9,955
786
3,441
4,889
12,866
9,696
367
3,410
9,456
31,841
0
W
12,073
2,919
0
3,161
15,719
11,764
0
4,118
10,634
0
19,407
W
Horus
ZæœZ
Horus
14,271
7,591
1,585
3,337
15,478
9,765
0
4,786
9,809
2,208
31,730
W
12,901
719
0
500
7,692
2,358
0
1,305
5,903
39,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,815
Gold Earned
29,393
130
Minions Killed
124
4
Camps Cleared
8
710,200
Distance Traveled
732,679
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,863
759
22
2
1
240,680
3
L
Ravana
9,827
756
41
3
3
254,020
2
L
Chang'e
9,703
746
61
5
4
237,979
5
W
Fenrir
10,450
804
27
2
0
246,948
2
W
Horus
9,765
751
38
3
2
230,877
0
W
Agni
9,600
738
65
5
2
232,375
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role