Player Matchup

Freya
Freya
 
Freya
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
LGuettner
Cliodhna
Level 158
God Stats
5W - 5L
1,671 SR
Queue Stats
209W - 141L
1,541 Elo+
Party 3
Thor
Thor
blyden_-
Thor
Level 107
God Stats
4W - 1L
1,558 SR
Queue Stats
39W - 27L
1,339 Elo+
Party 1
Baron Samedi
Baron Samedi
lululephantome
Baron Samedi
Level 28
God Stats
1W - 2L
1,703 SR
Queue Stats
39W - 58L
1,489 Elo+
Party 1
Team Averages
Level 99
1,586 SR
1,474 Elo+

VS

Team Averages
Level 93
1,610 SR
1,589 Elo+
Anhur
Anhur
Fabulous-Choco
Anhur
Level 149
God Stats
2W - 0L
1,829 SR
Queue Stats
127W - 89L
1,558 Elo+
Party 2
Thoth
Thoth
LordOfDeath987
Thoth
Level 108
God Stats
3W - 2L
1,627 SR
Queue Stats
13W - 15L
1,509 Elo+
Party 2
Ratatoskr
Ratatoskr
Sp3ckySaiyan_
Ratatoskr
Level 151
God Stats
15W - 6L
1,500 SR
Queue Stats
151W - 107L
1,592 Elo+
Party 2
Cerberus
Cerberus
Super_Vegita7099
Cerberus
Level 14
God Stats
4W - 2L
1,811 SR
Queue Stats
20W - 7L
1,810 Elo+
Party 2
Gilgamesh
Gilgamesh
XX_AMKO_1
Gilgamesh
Level 45
God Stats
2W - 1L
1,285 SR
Queue Stats
83W - 84L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
6 / 5 / 1
9,015
601
8,260
12,587
2,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
 
Bastet
12
1 / 3 / 2
7,326
488
7,783
10,559
2,603
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cliodhna
LGuettner
Cliodhna
14
2 / 0 / 1
8,002
533
4,549
7,195
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thor
12
1 / 3 / 2
6,791
453
4,516
10,426
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
lululephantome
Baron Samedi
12
0 / 5 / 1
7,338
489
4,811
8,793
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
7,862
524
6,527
10,817
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 3 / 1
7,904
527
4,840
6,638
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
Sp3ckySaiyan_
Ratatoskr
16
8 / 0 / 2
9,278
619
11,704
10,587
3,483
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 1
6,737
449
1,341
7,173
4,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
XX_AMKO_1
Gilgamesh
13
1 / 1 / 1
7,389
493
4,403
11,195
6,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
10
Kills
15
16
Deaths
10
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
6
5
1
1.3
L
Bastet
 
Bastet
1
3
2
0.67
W
3
5
3
0.9
L
Cliodhna
LGuettner
Cliodhna
2
0
1
2.5
W
2
3
1
0.83
W
Ratatoskr
Sp3ckySaiyan_
Ratatoskr
8
0
2
9
W
1
1
1
1.5
W
Gilgamesh
XX_AMKO_1
Gilgamesh
1
1
1
1.5
L
Thor
1
3
2
0.67
L
Baron Samedi
lululephantome
Baron Samedi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,919
Damage
28,815
49,560
Taken
46,410
13,613
Mitigated
19,726
15,678
Healing
10,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,260
2,886
0
4,570
12,587
2,547
27
714
11,873
51,022
0
L
Bastet
 
Bastet
7,783
1,426
0
2,548
10,559
2,603
0
3,062
7,497
0
44,503
W
6,527
2,778
0
2,668
10,817
3,285
0
5,466
5,351
0
43,409
L
Cliodhna
LGuettner
Cliodhna
4,549
0
0
4,755
7,195
2,769
0
120
7,075
0
56,717
W
4,840
191
0
1,620
6,638
1,592
0
244
6,394
51,717
0
W
Ratatoskr
Sp3ckySaiyan_
Ratatoskr
11,704
2,430
0
3,702
10,587
3,483
0
1,324
9,227
0
59,174
W
1,341
58
0
1,029
7,173
4,408
0
1,516
5,657
15,120
0
W
Gilgamesh
XX_AMKO_1
Gilgamesh
4,403
707
0
1,924
11,195
6,958
0
4,139
6,710
0
39,770
L
Thor
4,516
1,206
0
1,326
10,426
2,276
0
2,285
8,141
0
41,394
L
Baron Samedi
lululephantome
Baron Samedi
4,811
329
0
2,479
8,793
3,418
605
0
8,793
35,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,472
Gold Earned
39,170
431
Minions Killed
399
0
Camps Cleared
0
1,482,670
Distance Traveled
1,486,596
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,015
601
105
7
0
266,564
2
L
Bastet
7,326
488
75
5
0
319,550
4
W
Anhur
7,862
524
85
6
0
232,587
4
L
Cliodhna
8,002
533
115
8
0
340,629
7
W
Thoth
7,904
527
120
8
0
294,888
7
W
Ratatoskr
9,278
619
108
7
0
363,132
1
W
Cerberus
6,737
449
25
2
0
305,226
1
W
Gilgamesh
7,389
493
61
4
0
290,763
1
L
Thor
6,791
453
60
4
0
291,225
3
L
Baron Samedi
7,338
489
76
5
0
264,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role