Player Matchup

Gilgamesh
Gilgamesh
Icarusflies
Gilgamesh
Level 54
God Stats
1W - 1L
1,291 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Ymir
Ymir
Nìkko
Ymir
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,870 Elo+
Party 4
Ravana
Ravana
TheBiggest1
Ravana
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,725 Elo+
Party 1
Hachiman
Hachiman
VelveetaSalad
Hachiman
Level 43
God Stats
1W - 1L
1,867 SR
Queue Stats
3W - 1L
1,690 Elo+
Party 4
Aphrodite
Aphrodite
icelokz7
Aphrodite
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,725 Elo+
Party 1
Team Averages
Level 58
1,532 SR
1,702 Elo+

VS

Team Averages
Level 80
1,419 SR
1,351 Elo+
Yemoja
Yemoja
AzTekA 1999
Yemoja
Level 84
God Stats
17W - 18L
1,534 SR
Queue Stats
254W - 299L
1,518 Elo+
Party 2
Vamana
Vamana
Eltuercas123
Vamana
Level 30
God Stats
7W - 11L
1,474 SR
Queue Stats
120W - 166L
1,290 Elo+
Party 2
Kali
Kali
HandyDragoon797
Kali
Level 86
God Stats
1W - 4L
1,306 SR
Queue Stats
295W - 321L
1,455 Elo+
Party 3
Poseidon
Poseidon
Kuroashi28
Poseidon
Level 97
God Stats
9W - 6L
1,281 SR
Queue Stats
228W - 275L
994 Elo+
Party 2
Charybdis
Charybdis
RelativeTrain49
Charybdis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 53L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Icarusflies
Gilgamesh
20
2 / 3 / 12
12,981
481
12,641
23,214
12,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Nìkko
Ymir
20
7 / 1 / 26
14,383
533
18,109
29,783
36,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
20
14 / 5 / 16
13,939
516
30,957
24,006
15,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
VelveetaSalad
Hachiman
20
12 / 1 / 4
14,850
550
17,472
11,246
4,543
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Aphrodite
icelokz7
Aphrodite
20
10 / 1 / 22
14,346
531
27,138
21,902
16,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 9 / 5
10,769
399
7,474
31,506
36,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vamana
18
5 / 8 / 1
12,875
477
24,500
34,169
46,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 10 / 5
13,244
491
17,171
32,846
15,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
Kuroashi28
Poseidon
18
4 / 10 / 2
12,557
465
16,871
18,025
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
RelativeTrain49
Charybdis
18
0 / 8 / 1
11,616
430
10,410
17,565
5,899
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
25
45
Kills
11
11
Deaths
45
80
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
9
5
0.28
L
Vamana
5
8
1
0.69
L
2
10
5
0.45
W
Gilgamesh
Icarusflies
Gilgamesh
2
3
12
2.67
L
Poseidon
Kuroashi28
Poseidon
4
10
2
0.5
W
Ymir
Nìkko
Ymir
7
1
26
20
L
Charybdis
RelativeTrain49
Charybdis
0
8
1
0.06
W
Ravana
14
5
16
4.4
W
Hachiman
VelveetaSalad
Hachiman
12
1
4
14
W
Aphrodite
icelokz7
Aphrodite
10
1
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,317
Damage
76,426
110,151
Taken
134,111
85,935
Mitigated
110,714
50,096
Healing
45,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
7,474
2,038
2,794
5,437
31,506
36,120
647
13,000
18,506
27,936
0
L
Vamana
24,500
12,010
273
14,301
34,169
46,892
2,812
14,399
19,770
6,890
79,882
L
17,171
7,601
0
13,701
32,846
15,908
0
6,793
26,053
0
96,752
W
Gilgamesh
Icarusflies
Gilgamesh
12,641
5,209
0
7,939
23,214
12,785
388
2,806
20,230
0
102,099
L
Poseidon
Kuroashi28
Poseidon
16,871
2,625
933
3,063
18,025
5,895
1,592
7,435
10,590
101,208
0
W
Ymir
Nìkko
Ymir
18,109
4,812
2,762
5,254
29,783
36,680
147
11,100
17,927
60,578
0
L
Charybdis
RelativeTrain49
Charybdis
10,410
4,073
839
3,955
17,565
5,899
1,432
4,226
13,339
0
85,458
W
Ravana
30,957
9,873
0
3,844
24,006
15,241
2,949
4,660
18,549
0
75,349
W
Hachiman
VelveetaSalad
Hachiman
17,472
13,501
0
3,145
11,246
4,543
542
1,033
10,010
0
111,942
W
Aphrodite
icelokz7
Aphrodite
27,138
3,657
10,908
16,244
21,902
16,686
2,292
8,321
13,171
91,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,499
Gold Earned
61,061
614
Minions Killed
599
0
Camps Cleared
0
2,655,545
Distance Traveled
2,075,293
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,769
399
45
2
0
400,960
0
L
Vamana
12,875
477
118
4
0
469,857
2
L
Kali
13,244
491
159
6
0
434,101
6
W
Gilgamesh
12,981
481
162
6
0
565,377
0
L
Poseidon
12,557
465
133
5
0
424,872
3
W
Ymir
14,383
533
60
2
0
525,347
6
L
Charybdis
11,616
430
144
5
0
345,503
6
W
Ravana
13,939
516
61
2
0
528,237
2
W
Hachiman
14,850
550
186
7
0
518,655
2
W
Aphrodite
14,346
531
145
5
0
517,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role