Player Matchup

Freya
Freya
A Beast king 1
Freya
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 111L
1,582 Elo+
Party 1
Bakasura
Bakasura
Alertbadger9
Bakasura
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 63L
1,419 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Alertmanatee9
Kumbhakarna
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 6L
1,660 Elo+
Party 1
Team Averages
Level 107
1,500 SR
1,554 Elo+

VS

Team Averages
Level 92
1,485 SR
1,498 Elo+
Medusa
Medusa
 
Medusa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ladydragon607
Sol
Level 87
God Stats
57W - 41L
1,456 SR
Queue Stats
662W - 757L
1,465 Elo+
Solo
Artio
Artio
SheetYogurt
Artio
Level 47
God Stats
12W - 7L
1,500 SR
Queue Stats
95W - 115L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
6,258
569
10,196
10,129
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
Alertbadger9
Bakasura
10
0 / 3 / 1
6,290
572
3,538
10,258
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Alertmanatee9
Kumbhakarna
11
0 / 3 / 0
6,802
618
4,683
11,631
7,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
7 / 0 / 5
8,824
802
14,987
6,076
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 1 / 7
8,185
744
7,561
7,754
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 0 / 11
8,036
731
4,519
12,946
10,255
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
12
12
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
0
5
9.5
L
1
6
0
0.17
L
Bakasura
Alertbadger9
Bakasura
0
3
1
0.17
L
Kumbhakarna
Alertmanatee9
Kumbhakarna
0
3
0
0
W
4
1
7
7.5
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,417
Damage
27,067
32,018
Taken
26,776
13,632
Mitigated
15,652
4,238
Healing
13,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,987
7,776
0
1,721
6,076
2,728
1,284
2,962
3,094
0
47,512
L
10,196
3,469
0
2,483
10,129
2,810
0
4,752
5,151
19,778
0
L
Bakasura
Alertbadger9
Bakasura
3,538
2,183
0
1,183
10,258
3,106
0
2,879
7,233
0
9,235
L
Kumbhakarna
Alertmanatee9
Kumbhakarna
4,683
318
0
572
11,631
7,716
0
3,773
7,554
17,960
0
W
7,561
2,821
163
3,653
7,754
2,669
922
4,630
3,102
29,593
0
W
4,519
219
1,812
6,238
12,946
10,255
255
7,637
5,184
14,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,350
Gold Earned
25,045
83
Minions Killed
125
1
Camps Cleared
8
539,240
Distance Traveled
616,379
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,824
802
71
6
6
213,179
3
L
Freya
6,258
569
20
2
0
161,392
2
L
Bakasura
6,290
572
33
3
0
196,212
3
L
Kumbhakarna
6,802
618
30
3
1
181,636
1
W
Sol
8,185
744
41
4
2
189,059
5
W
Artio
8,036
731
13
1
0
214,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role