Player Matchup

Tsukuyomi
Tsukuyomi
Gold V
Chococať
Tsukuyomi
Gold V
Level 158
God Stats
10W - 5L
1,572 SR
Queue Stats
114W - 103L
1,731 MMR
Solo
Merlin
Merlin
Gold II
MugiwaraAsis
Merlin
Gold II
Level 160
God Stats
17W - 11L
1,791 SR
Queue Stats
61W - 61L
1,781 MMR
Solo
Rama
Rama
Gold II
NeteroUchiha
Rama
Gold II
Level 137
God Stats
5W - 9L
1,766 SR
Queue Stats
211W - 207L
1,696 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
TheCmenDmen
Gilgamesh
Gold V
Level 58
God Stats
8W - 7L
1,500 SR
Queue Stats
136W - 129L
1,718 MMR
Solo
Chaac
Chaac
Gold V
Ðreamscappe
Chaac
Gold V
Level 61
God Stats
27W - 21L
1,769 SR
Queue Stats
188W - 180L
1,768 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,680 SR
1,739 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,544 SR
1,644 MMR
Poseidon
Poseidon
Gold II
 
Poseidon
Gold II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Gold V
 
Chronos
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Silver I
GawrGura
Serqet
Silver I
Level 65
God Stats
4W - 0L
1,500 SR
Queue Stats
36W - 13L
1,685 MMR
Solo
Bastet
Bastet
Gold I
TheGreatAthalos
Bastet
Gold I
Level 160
God Stats
4W - 1L
1,345 SR
Queue Stats
63W - 56L
1,774 MMR
Solo
Hachiman
Hachiman
Gold II
Tr1ckyMoon
Hachiman
Gold II
Level 155
God Stats
11W - 5L
1,872 SR
Queue Stats
47W - 42L
1,763 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chococať
Tsukuyomi
9
2 / 2 / 0
6,120
471
4,741
6,046
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
11
0 / 3 / 2
6,736
518
2,374
4,727
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 7 / 0
6,287
484
2,882
10,375
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
TheCmenDmen
Gilgamesh
10
1 / 6 / 0
6,615
509
5,477
12,975
7,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
0 / 3 / 0
5,921
455
5,470
8,146
5,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
KaliCamazotzApollo

VS

Bans
CliodhnaThothAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
5 / 1 / 4
9,790
753
5,641
6,668
2,347
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
 
Chronos
15
4 / 0 / 4
9,437
726
7,405
10,675
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
GawrGura
Serqet
13
2 / 0 / 11
8,498
654
4,007
9,932
7,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 1 / 4
8,705
670
5,439
7,572
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
Tr1ckyMoon
Hachiman
16
7 / 1 / 3
10,260
789
8,921
7,720
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
3
Kills
21
21
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
1
4
7
W
Chronos
 
Chronos
4
0
4
6
L
Tsukuyomi
Chococať
Tsukuyomi
2
2
0
1
W
Serqet
GawrGura
Serqet
2
0
11
7.5
L
Merlin
0
3
2
0.33
L
0
7
0
0
L
Gilgamesh
TheCmenDmen
Gilgamesh
1
6
0
0.17
W
3
1
4
5
W
Hachiman
Tr1ckyMoon
Hachiman
7
1
3
8.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,944
Damage
31,413
42,269
Taken
42,567
16,981
Mitigated
17,418
8,927
Healing
17,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,641
1,358
0
2,665
6,668
2,347
1,374
938
5,730
78,699
0
W
Chronos
 
Chronos
7,405
2,278
0
4,718
10,675
2,963
4,605
416
10,259
58,115
0
L
Tsukuyomi
Chococať
Tsukuyomi
4,741
1,398
0
2,406
6,046
1,909
0
1,930
4,026
0
27,631
W
Serqet
GawrGura
Serqet
4,007
814
0
1,769
9,932
7,638
524
173
9,759
0
19,703
L
Merlin
2,374
0
0
364
4,727
1,508
0
1,632
3,064
43,994
0
L
2,882
2,070
0
2,304
10,375
1,384
0
1,300
9,075
0
35,975
L
Gilgamesh
TheCmenDmen
Gilgamesh
5,477
1,569
0
1,319
12,975
7,075
0
3,903
9,072
0
20,468
W
5,439
1,554
0
4,327
7,572
2,019
0
847
6,725
0
48,469
W
Hachiman
Tr1ckyMoon
Hachiman
8,921
4,321
0
4,188
7,720
2,451
2,555
0
7,720
0
65,399
L
5,470
1,307
0
2,534
8,146
5,105
0
4,281
3,729
0
30,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,679
Gold Earned
46,690
329
Minions Killed
502
0
Camps Cleared
0
1,135,486
Distance Traveled
1,447,918
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,790
753
142
11
0
315,033
3
W
Chronos
9,437
726
130
10
0
282,999
4
L
Tsukuyomi
6,120
471
54
4
0
200,841
0
W
Serqet
8,498
654
23
2
0
297,737
7
L
Merlin
6,736
518
101
8
0
254,158
6
L
Rama
6,287
484
83
6
0
224,035
7
L
Gilgamesh
6,615
509
33
3
0
263,898
3
W
Bastet
8,705
670
86
7
0
312,153
5
W
Hachiman
10,260
789
121
9
0
239,996
4
L
Chaac
5,921
455
58
4
0
192,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role