Player Matchup

Chang'e
Chang'e
Levyathin
Chang'e
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 39L
1,695 Elo+
Party 1
Ah Puch
Ah Puch
MeepRose9988
Ah Puch
Level 114
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 67L
1,584 Elo+
Party 1
Vulcan
Vulcan
Premiumskills00
Vulcan
Level 62
God Stats
3W - 0L
1,537 SR
Queue Stats
45W - 34L
1,581 Elo+
Party 1
Hercules
Hercules
The B1G Salami
Hercules
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 93L
1,541 Elo+
Party 1
Kali
Kali
XKillerJay
Kali
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,496 Elo+
Party 1
Team Averages
Level 114
1,507 SR
1,579 Elo+

VS

Team Averages
Level 83
1,500 SR
1,367 Elo+
Tsukuyomi
Tsukuyomi
LetDatChoppaSing
Tsukuyomi
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 117L
1,592 Elo+
Party 2
Ra
Ra
PartyMonsterBR7
Ra
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
178W - 160L
1,304 Elo+
Solo
Kuzenbo
Kuzenbo
Pltd
Kuzenbo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,158 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TrickZxFade
Morgan Le Fay
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 201L
1,350 Elo+
Party 2
Susano
Susano
TrickZxGravity
Susano
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 123L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Levyathin
Chang'e
19
2 / 4 / 24
12,433
691
11,849
17,973
11,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
MeepRose9988
Ah Puch
20
8 / 2 / 19
14,326
796
29,062
15,683
6,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
18 / 5 / 11
14,995
833
34,271
14,784
6,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
17
9 / 8 / 14
12,643
702
12,693
32,102
27,375
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 5 / 18
13,478
749
10,080
20,789
9,285
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
19
5 / 11 / 13
12,605
700
21,792
21,546
7,858
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
7 / 9 / 11
12,886
716
21,318
20,064
11,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kuzenbo
Pltd
Kuzenbo
18
1 / 7 / 14
10,698
594
8,985
23,162
36,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
TrickZxFade
Morgan Le Fay
18
5 / 8 / 10
11,118
618
18,189
16,059
5,640
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 8 / 7
12,127
674
10,672
23,104
8,876
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
79
43
Kills
24
24
Deaths
43
86
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
5
11
13
1.05
W
Chang'e
Levyathin
Chang'e
2
4
24
3.5
W
Ah Puch
MeepRose9988
Ah Puch
8
2
19
8.75
L
7
9
11
1.39
L
Kuzenbo
Pltd
Kuzenbo
1
7
14
1.14
W
18
5
11
4.7
W
Hercules
9
8
14
2
L
Morgan Le Fay
TrickZxFade
Morgan Le Fay
5
8
10
1.25
L
6
8
7
1.19
W
6
5
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,955
Damage
80,956
101,331
Taken
103,935
60,889
Mitigated
70,001
47,783
Healing
26,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
21,792
4,877
1,555
1,698
21,546
7,858
0
16,360
4,976
0
43,554
W
Chang'e
Levyathin
Chang'e
11,849
907
13,202
7,813
17,973
11,615
1,450
9,867
7,884
41,272
0
W
Ah Puch
MeepRose9988
Ah Puch
29,062
1,460
0
2,727
15,683
6,443
1,885
7,796
7,675
55,448
0
L
21,318
520
6,998
5,337
20,064
11,217
0
14,012
5,233
44,701
0
L
Kuzenbo
Pltd
Kuzenbo
8,985
2,990
959
511
23,162
36,410
0
15,847
6,325
18,459
0
W
34,271
5,362
1,155
1,888
14,784
6,171
583
7,801
6,827
48,724
0
W
Hercules
12,693
3,951
1,525
9,885
32,102
27,375
238
13,692
18,062
0
20,285
L
Morgan Le Fay
TrickZxFade
Morgan Le Fay
18,189
763
2,944
2,603
16,059
5,640
0
11,429
4,436
37,671
0
L
10,672
1,121
927
3,155
23,104
8,876
0
16,164
6,270
0
26,004
W
10,080
3,692
2,529
7,059
20,789
9,285
2,090
8,195
12,391
0
19,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,875
Gold Earned
59,434
187
Minions Killed
176
0
Camps Cleared
0
1,590,982
Distance Traveled
1,467,362
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,605
700
28
2
0
267,618
0
W
Chang'e
12,433
691
60
3
0
339,716
0
W
Ah Puch
14,326
796
53
3
0
315,278
0
L
Ra
12,886
716
59
3
0
253,308
2
L
Kuzenbo
10,698
594
25
1
0
336,430
0
W
Vulcan
14,995
833
44
2
0
323,009
0
W
Hercules
12,643
702
14
1
0
286,959
1
L
Morgan Le Fay
11,118
618
29
2
0
300,553
1
L
Susano
12,127
674
35
2
0
309,453
0
W
Kali
13,478
749
16
1
0
326,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role