Player Matchup

Medusa
Medusa
DrunkenBlade
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
Rasmus_PD
Cthulhu
Level 24
God Stats
1W - 2L
1,493 SR
Queue Stats
10W - 16L
1,272 Elo+
Solo
Nemesis
Nemesis
SwollySmoly
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,142 Elo+
Solo
Janus
Janus
TheJinxer
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,436 Elo+
Party 1
Achilles
Achilles
zaser5
Achilles
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,498 Elo+
Party 1
Team Averages
Level 39
1,499 SR
1,372 Elo+

VS

Team Averages
Level 69
1,565 SR
1,487 Elo+
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Artnoiser
Zhong Kui
Level 61
God Stats
10W - 5L
1,645 SR
Queue Stats
87W - 54L
1,540 Elo+
Party 2
Athena
Athena
InvaderZIM420
Athena
Level 19
God Stats
10W - 3L
1,537 SR
Queue Stats
82W - 44L
1,505 Elo+
Party 2
Kali
Kali
MaiKEN92
Kali
Level 27
God Stats
16W - 13L
1,505 SR
Queue Stats
50W - 60L
1,385 Elo+
Solo
Aphrodite
Aphrodite
Melit
Aphrodite
Level 129
God Stats
8W - 4L
1,639 SR
Queue Stats
97W - 61L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 4 / 1
8,518
774
13,307
10,267
3,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Rasmus_PD
Cthulhu
13
1 / 3 / 3
7,470
679
6,040
10,433
4,124
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
SwollySmoly
Nemesis
12
0 / 6 / 1
6,875
625
2,286
9,818
2,946
Heavy Mace

Heavy Mace

+30
Physical Power

Janus
TheJinxer
Janus
15
2 / 7 / 2
8,334
758
8,539
8,759
2,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
zaser5
Achilles
13
0 / 6 / 1
7,393
672
11,531
15,542
9,604
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
13 / 1 / 8
10,204
928
14,931
11,578
5,041
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Artnoiser
Zhong Kui
16
7 / 1 / 12
9,056
823
16,849
15,516
12,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 0 / 15
7,908
719
3,459
8,284
7,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
15
3 / 1 / 12
8,545
777
6,489
9,633
4,918
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Melit
Aphrodite
15
3 / 3 / 15
8,479
771
6,002
9,747
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
88
6
Kills
26
26
Deaths
6
8
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
13
1
8
17
W
Zhong Kui
Artnoiser
Zhong Kui
7
1
12
13
L
Medusa
3
4
1
0.88
W
0
0
15
7.5
W
Kali
3
1
12
9
W
Aphrodite
Melit
Aphrodite
3
3
15
3.5
L
Cthulhu
Rasmus_PD
Cthulhu
1
3
3
0.83
L
Nemesis
SwollySmoly
Nemesis
0
6
1
0.08
L
Janus
TheJinxer
Janus
2
7
2
0.43
L
Achilles
zaser5
Achilles
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,703
Damage
47,730
54,819
Taken
54,758
23,316
Mitigated
35,392
5,028
Healing
25,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,931
8,148
505
3,800
11,578
5,041
2,413
2,909
8,669
0
39,324
W
Zhong Kui
Artnoiser
Zhong Kui
16,849
1,793
718
5,478
15,516
12,584
1,792
5,040
10,476
30,512
0
L
Medusa
13,307
6,758
10
1,032
10,267
3,763
0
7,210
3,057
0
27,726
W
3,459
1,060
0
498
8,284
7,706
118
2,542
5,742
6,874
0
W
Kali
6,489
3,107
0
3,549
9,633
4,918
0
2,645
6,988
0
18,440
W
Aphrodite
Melit
Aphrodite
6,002
173
6,155
4,882
9,747
5,143
845
1,443
8,304
20,443
0
L
Cthulhu
Rasmus_PD
Cthulhu
6,040
386
0
1,132
10,433
4,124
540
4,651
5,782
14,327
0
L
Nemesis
SwollySmoly
Nemesis
2,286
610
0
1,186
9,818
2,946
479
3,832
5,986
0
8,442
L
Janus
TheJinxer
Janus
8,539
301
0
320
8,759
2,879
170
6,122
2,637
23,813
0
L
Achilles
zaser5
Achilles
11,531
1,904
0
1,348
15,542
9,604
325
4,495
11,047
0
34,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,590
Gold Earned
44,192
164
Minions Killed
170
0
Camps Cleared
0
976,502
Distance Traveled
1,152,182
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,204
928
68
6
0
217,521
0
W
Zhong Kui
9,056
823
36
3
0
229,569
0
L
Medusa
8,518
774
39
4
0
187,558
3
W
Athena
7,908
719
6
1
0
236,293
0
W
Kali
8,545
777
29
3
0
256,154
1
W
Aphrodite
8,479
771
31
3
0
212,645
0
L
Cthulhu
7,470
679
21
2
0
209,518
3
L
Nemesis
6,875
625
16
1
0
173,282
0
L
Janus
8,334
758
41
4
0
189,995
0
L
Achilles
7,393
672
47
4
0
216,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role