Player Matchup

Atlas
Atlas
CaterKill
Atlas
Level 158
God Stats
3W - 1L
1,736 SR
Queue Stats
8W - 6L
1,844 Elo+
Party 2
Mulan
Mulan
Pedrinabad99
Mulan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,683 Elo+
Party 3
Medusa
Medusa
RianZki
Medusa
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,844 Elo+
Party 2
Tiamat
Tiamat
SfaIkon98
Tiamat
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,683 Elo+
Party 3
Mercury
Mercury
alexchitac
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,683 Elo+
Party 3
Team Averages
Level 83
1,547 SR
1,748 Elo+

VS

Team Averages
Level 45
1,372 SR
1,472 Elo+
Scylla
Scylla
MonkeiiBoii
Scylla
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,648 Elo+
Party 1
Ganesha
Ganesha
Sanatah
Ganesha
Level 28
God Stats
1W - 5L
1,326 SR
Queue Stats
103W - 112L
1,208 Elo+
Party 4
Amaterasu
Amaterasu
Skeleturd
Amaterasu
Level 46
God Stats
0W - 1L
1,247 SR
Queue Stats
1W - 1L
1,648 Elo+
Party 1
Thor
Thor
StevoBills
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,648 Elo+
Party 1
Neith
Neith
electrowill
Neith
Level 35
God Stats
8W - 8L
1,285 SR
Queue Stats
146W - 154L
1,207 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CaterKill
Atlas
16
9 / 2 / 6
11,519
549
13,299
22,385
18,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
14 / 2 / 6
12,522
596
16,980
18,568
22,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
RianZki
Medusa
17
4 / 2 / 10
12,182
580
15,134
18,077
7,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
SfaIkon98
Tiamat
18
2 / 1 / 10
12,277
585
8,750
11,170
6,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
alexchitac
Mercury
17
5 / 2 / 11
11,817
563
6,414
12,416
4,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
0 / 4 / 2
8,695
414
4,125
9,487
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Sanatah
Ganesha
16
0 / 7 / 6
10,264
489
8,060
23,186
25,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Skeleturd
Amaterasu
13
0 / 5 / 1
7,813
372
2,455
12,682
8,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 12 / 0
8,071
384
3,369
19,726
9,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
9 / 8 / 0
13,525
644
19,013
17,523
5,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
34
Kills
9
9
Deaths
36
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Atlas
CaterKill
Atlas
9
2
6
6
L
Scylla
0
4
2
0.25
W
14
2
6
8.5
W
Medusa
RianZki
Medusa
4
2
10
4.5
L
Ganesha
Sanatah
Ganesha
0
7
6
0.43
W
Tiamat
SfaIkon98
Tiamat
2
1
10
7
L
Amaterasu
Skeleturd
Amaterasu
0
5
1
0.1
L
0
12
0
0
W
Mercury
alexchitac
Mercury
5
2
11
5.25
L
9
8
0
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,577
Damage
37,022
82,616
Taken
82,604
59,145
Mitigated
51,940
30,037
Healing
13,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
CaterKill
Atlas
13,299
3,763
1,263
7,008
22,385
18,824
497
3,937
18,009
51,748
0
L
Scylla
4,125
619
0
873
9,487
2,783
2,934
2,386
6,828
50,524
0
W
16,980
2,352
0
6,132
18,568
22,041
1,763
2,245
15,880
0
65,999
W
Medusa
RianZki
Medusa
15,134
8,865
0
8,847
18,077
7,132
6,769
2,541
15,508
0
96,958
L
Ganesha
Sanatah
Ganesha
8,060
944
680
3,984
23,186
25,635
251
7,380
15,323
37,327
0
W
Tiamat
SfaIkon98
Tiamat
8,750
638
0
3,516
11,170
6,526
3,229
1,800
9,370
84,304
0
L
Amaterasu
Skeleturd
Amaterasu
2,455
185
0
2,160
12,682
8,306
1,788
2,778
9,575
4,738
24,098
L
3,369
1,453
0
2,722
19,726
9,533
2,336
2,855
16,374
0
40,433
W
Mercury
alexchitac
Mercury
6,414
2,084
0
3,271
12,416
4,622
2,254
1,918
10,397
0
66,581
L
19,013
4,272
0
2,745
17,523
5,683
237
6,048
11,232
0
84,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,317
Gold Earned
48,368
602
Minions Killed
413
0
Camps Cleared
0
2,022,672
Distance Traveled
1,872,839
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,519
549
64
3
0
404,145
3
L
Scylla
8,695
414
98
5
0
341,129
7
W
Mulan
12,522
596
110
5
0
395,998
5
W
Medusa
12,182
580
144
7
0
395,026
5
L
Ganesha
10,264
489
25
1
0
403,423
4
W
Tiamat
12,277
585
155
7
0
370,820
3
L
Amaterasu
7,813
372
46
2
0
428,057
4
L
Thor
8,071
384
82
4
0
317,321
1
W
Mercury
11,817
563
129
6
0
456,683
2
L
Neith
13,525
644
162
8
0
382,909
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role