Player Matchup

Cupid
Cupid
HOLAXZ
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,258 Elo+
Solo
Hades
Hades
Hellspawner26
Hades
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,674 Elo+
Party 2
Kukulkan
Kukulkan
andydal2002
Kukulkan
Level 4
God Stats
1W - 1L
1,827 SR
Queue Stats
1W - 3L
1,674 Elo+
Party 2
Bacchus
Bacchus
ezecrak46
Bacchus
Level 45
God Stats
1W - 2L
1,503 SR
Queue Stats
1W - 5L
1,674 Elo+
Party 2
Achilles
Achilles
rpgp18
Achilles
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,335 Elo+
Party 2
Team Averages
Level 28
1,566 SR
1,523 Elo+

VS

Team Averages
Level 94
1,566 SR
1,682 Elo+
Tiamat
Tiamat
DoofEviIInc
Tiamat
Level 137
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 16L
1,949 Elo+
Party 1
Gilgamesh
Gilgamesh
LUNARSxxCYR
Gilgamesh
Level 88
God Stats
17W - 19L
1,420 SR
Queue Stats
25W - 24L
1,451 Elo+
Solo
Chiron
Chiron
LatchedGlint406
Chiron
Level 117
God Stats
9W - 5L
1,561 SR
Queue Stats
29W - 25L
1,594 Elo+
Party 1
Nox
Nox
ReachTheBleach
Nox
Level 7
God Stats
4W - 4L
1,848 SR
Queue Stats
7W - 6L
1,745 Elo+
Party 1
Loki
Loki
gabsmmceve16
Loki
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
HOLAXZ
Cupid
12
1 / 2 / 1
7,592
584
952
2,195
604
Short Bow

Short Bow

+15%
Attack Speed

16
4 / 5 / 4
9,635
741
10,968
15,719
10,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
andydal2002
Kukulkan
16
4 / 10 / 4
10,226
787
9,067
12,555
4,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ezecrak46
Bacchus
15
3 / 5 / 8
9,255
712
9,206
16,367
21,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Achilles
rpgp18
Achilles
15
1 / 5 / 5
8,771
675
7,427
15,466
19,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
5 / 2 / 12
10,375
798
19,064
9,347
7,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
LUNARSxxCYR
Gilgamesh
16
4 / 2 / 8
10,249
788
8,287
13,826
12,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
7 / 1 / 13
10,957
843
12,697
9,881
4,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 5 / 11
9,183
706
3,916
6,723
2,562
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
10 / 4 / 9
11,882
914
13,386
11,491
7,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
80
13
Kills
27
27
Deaths
14
22
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
2
12
5.5
L
Cupid
HOLAXZ
Cupid
1
2
1
0.75
L
4
5
4
1.2
W
Gilgamesh
LUNARSxxCYR
Gilgamesh
4
2
8
4
W
7
1
13
13.5
W
1
5
11
1.3
L
Kukulkan
andydal2002
Kukulkan
4
10
4
0.6
L
Bacchus
ezecrak46
Bacchus
3
5
8
1.4
W
10
4
9
3.63
L
Achilles
rpgp18
Achilles
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,620
Damage
57,350
62,302
Taken
51,268
56,439
Mitigated
34,185
7,526
Healing
11,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
19,064
2,748
0
2,367
9,347
7,624
310
6,794
2,503
31,965
0
L
Cupid
HOLAXZ
Cupid
952
457
162
421
2,195
604
0
882
1,149
0
3,878
L
10,968
1,612
1,249
2,804
15,719
10,961
0
7,409
7,637
27,675
0
W
Gilgamesh
LUNARSxxCYR
Gilgamesh
8,287
1,704
0
960
13,826
12,115
1,499
7,059
6,478
0
26,327
W
12,697
4,479
1,055
4,797
9,881
4,240
2,538
6,095
3,473
0
39,363
W
3,916
470
0
22
6,723
2,562
430
4,975
1,566
7,900
0
L
Kukulkan
andydal2002
Kukulkan
9,067
869
0
943
12,555
4,473
0
1,390
10,701
17,220
0
L
Bacchus
ezecrak46
Bacchus
9,206
766
315
569
16,367
21,011
0
6,722
8,942
15,853
0
W
13,386
3,034
0
2,794
11,491
7,644
1,200
4,318
7,025
0
50,721
L
Achilles
rpgp18
Achilles
7,427
1,296
0
1,063
15,466
19,390
0
5,292
9,369
0
24,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,479
Gold Earned
52,646
121
Minions Killed
226
0
Camps Cleared
0
979,401
Distance Traveled
1,424,144
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,375
798
48
4
0
293,831
3
L
Cupid
7,592
584
8
1
0
59,490
0
L
Hades
9,635
741
43
3
0
238,451
0
W
Gilgamesh
10,249
788
45
3
0
308,921
0
W
Chiron
10,957
843
58
4
0
263,122
0
W
Nox
9,183
706
8
1
0
269,143
0
L
Kukulkan
10,226
787
21
2
0
185,324
1
L
Bacchus
9,255
712
13
1
0
248,692
1
W
Loki
11,882
914
67
5
0
289,127
0
L
Achilles
8,771
675
36
3
0
247,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role