Player Matchup

Hun Batz
Hun Batz
Fari07
Hun Batz
Level 149
God Stats
4W - 3L
1,636 SR
Queue Stats
267W - 248L
1,594 Elo+
Party 2
Athena
Athena
HectorMorejon03
Athena
Level 109
God Stats
9W - 10L
1,740 SR
Queue Stats
171W - 161L
1,683 Elo+
Party 2
Tyr
Tyr
Ironbird101
Tyr
Level 41
God Stats
18W - 20L
1,786 SR
Queue Stats
368W - 381L
1,622 Elo+
Solo
Cernunnos
Cernunnos
chechucedillo27
Cernunnos
Level 73
God Stats
5W - 3L
1,809 SR
Queue Stats
67W - 53L
1,737 Elo+
Party 2
Olorun
Olorun
iTz_Fari89
Olorun
Level 44
God Stats
15W - 8L
1,408 SR
Queue Stats
385W - 351L
1,664 Elo+
Party 2
Team Averages
Level 83
1,676 SR
1,660 Elo+

VS

Team Averages
Level 70
1,589 SR
1,573 Elo+
Cliodhna
Cliodhna
BndyOnDaBeat
Cliodhna
Level 41
God Stats
9W - 9L
1,389 SR
Queue Stats
140W - 131L
1,530 Elo+
Party 1
Erlang Shen
Erlang Shen
M8wrld
Erlang Shen
Level 96
God Stats
6W - 6L
1,862 SR
Queue Stats
64W - 49L
1,638 Elo+
Party 1
Chang'e
Chang'e
MisterT1711
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,468 Elo+
Party 3
Sobek
Sobek
hcila75
Sobek
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 67L
1,762 Elo+
Party 1
Medusa
Medusa
xtr3me-theking
Medusa
Level 40
God Stats
2W - 3L
1,694 SR
Queue Stats
7W - 10L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fari07
Hun Batz
20
14 / 0 / 7
13,354
668
18,528
11,580
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 0 / 14
11,386
569
9,280
19,309
20,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 3 / 3
11,187
559
7,554
18,241
20,341
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
chechucedillo27
Cernunnos
20
3 / 3 / 6
12,866
643
11,586
16,883
7,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
iTz_Fari89
Olorun
20
5 / 1 / 9
12,815
641
15,970
12,534
6,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BndyOnDaBeat
Cliodhna
15
0 / 6 / 1
9,057
453
5,773
17,127
5,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
M8wrld
Erlang Shen
17
3 / 3 / 0
10,894
545
16,444
18,635
18,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
MisterT1711
Chang'e
12
1 / 5 / 0
7,976
399
6,612
14,911
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
hcila75
Sobek
12
0 / 6 / 3
8,436
422
7,043
23,384
24,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

12
3 / 6 / 1
8,700
435
9,989
12,638
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
26
Kills
7
7
Deaths
26
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BndyOnDaBeat
Cliodhna
0
6
1
0.08
W
Hun Batz
Fari07
Hun Batz
14
0
7
17.5
W
3
0
14
10
W
1
3
3
0.83
L
Erlang Shen
M8wrld
Erlang Shen
3
3
0
1
L
Chang'e
MisterT1711
Chang'e
1
5
0
0.2
W
Cernunnos
chechucedillo27
Cernunnos
3
3
6
2
L
Sobek
hcila75
Sobek
0
6
3
0.25
W
Olorun
iTz_Fari89
Olorun
5
1
9
9.5
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,918
Damage
45,861
78,547
Taken
86,695
59,456
Mitigated
56,813
33,361
Healing
27,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BndyOnDaBeat
Cliodhna
5,773
882
271
4,990
17,127
5,936
0
3,749
13,378
0
68,453
W
Hun Batz
Fari07
Hun Batz
18,528
5,296
0
5,387
11,580
5,033
604
899
10,445
0
123,015
W
9,280
2,004
544
3,556
19,309
20,746
64
4,182
15,127
46,958
0
W
7,554
1,065
0
6,985
18,241
20,341
446
2,188
16,053
1,503
52,583
L
Erlang Shen
M8wrld
Erlang Shen
16,444
7,695
0
9,291
18,635
18,950
754
2,917
15,718
10,033
67,454
L
Chang'e
MisterT1711
Chang'e
6,612
740
719
4,271
14,911
4,749
604
9,850
5,061
33,188
0
W
Cernunnos
chechucedillo27
Cernunnos
11,586
6,795
0
9,630
16,883
7,241
4,583
3,007
13,876
0
112,718
L
Sobek
hcila75
Sobek
7,043
820
0
6,003
23,384
24,240
14
5,397
17,987
30,531
0
W
Olorun
iTz_Fari89
Olorun
15,970
9,198
201
7,058
12,534
6,095
2,768
5,907
6,627
101,004
0
L
9,989
4,757
0
2,344
12,638
2,938
833
3,417
9,221
0
44,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,608
Gold Earned
45,063
703
Minions Killed
480
0
Camps Cleared
0
2,022,271
Distance Traveled
1,757,489
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,057
453
121
6
0
408,164
0
W
Hun Batz
13,354
668
185
9
0
438,677
4
W
Athena
11,386
569
61
3
0
412,895
6
W
Tyr
11,187
559
108
5
0
408,365
7
L
Erlang Shen
10,894
545
160
8
0
369,848
2
L
Chang'e
7,976
399
80
4
0
325,818
0
W
Cernunnos
12,866
643
177
9
0
363,258
0
L
Sobek
8,436
422
40
2
0
373,741
2
W
Olorun
12,815
641
172
9
0
399,076
2
L
Medusa
8,700
435
79
4
0
279,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role