Player Matchup

Chiron
Chiron
Afro_Caramel
Chiron
Level 95
God Stats
2W - 2L
1,713 SR
Queue Stats
30W - 25L
1,632 Elo+
Party 1
Cthulhu
Cthulhu
Banshee6351
Cthulhu
Level 44
God Stats
2W - 12L
1,512 SR
Queue Stats
35W - 58L
1,603 Elo+
Solo
Nox
Nox
Damn_Zip
Nox
Level 29
God Stats
4W - 7L
1,289 SR
Queue Stats
24W - 24L
1,504 Elo+
Solo
Cliodhna
Cliodhna
Jman2
Cliodhna
Level 68
God Stats
4W - 2L
1,766 SR
Queue Stats
69W - 68L
1,516 Elo+
Party 1
Bellona
Bellona
JunkJesus
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,562 Elo+
Party 1
Team Averages
Level 53
1,556 SR
1,563 Elo+

VS

Team Averages
Level 44
1,452 SR
1,489 Elo+
Loki
Loki
BigTryHard12
Loki
Level 87
God Stats
2W - 1L
1,289 SR
Queue Stats
34W - 31L
1,598 Elo+
Party 2
Scylla
Scylla
HugeFatGuyBig
Scylla
Level 64
God Stats
7W - 3L
1,410 SR
Queue Stats
32W - 24L
1,565 Elo+
Party 2
Kukulkan
Kukulkan
NastyIrish
Kukulkan
Level 16
God Stats
9W - 1L
1,722 SR
Queue Stats
29W - 40L
1,473 Elo+
Solo
Geb
Geb
Zdrok
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,245 Elo+
Solo
Neith
Neith
crazyguy1433685
Neith
Level 28
God Stats
13W - 13L
1,337 SR
Queue Stats
38W - 36L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
7
0 / 1 / 1
4,019
804
554
953
261
Mace

Mace

+10
Physical Power

Cthulhu
Banshee6351
Cthulhu
10
0 / 1 / 1
4,696
939
2,385
5,486
3,960
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
3 / 0 / 1
5,406
1,081
3,444
2,688
970
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Jman2
Cliodhna
10
2 / 3 / 1
4,780
956
3,784
5,903
2,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
JunkJesus
Bellona
9
1 / 2 / 3
4,560
912
3,600
4,381
2,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
5,242
1,048
1,503
2,672
679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 1 / 2
5,082
1,016
3,437
3,034
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
NastyIrish
Kukulkan
10
0 / 0 / 4
4,619
924
3,437
2,925
1,031
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Zdrok
Geb
9
0 / 2 / 6
4,734
947
2,481
4,953
2,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
1 / 1 / 3
4,495
899
2,377
3,575
886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
7
7
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
1
1
0.5
L
Cthulhu
Banshee6351
Cthulhu
0
1
1
0.5
W
3
2
2
2
L
3
0
1
3.5
W
3
1
2
4
L
Cliodhna
Jman2
Cliodhna
2
3
1
0.83
L
Bellona
JunkJesus
Bellona
1
2
3
1.25
W
Kukulkan
NastyIrish
Kukulkan
0
0
4
2
W
Geb
Zdrok
Geb
0
2
6
1.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,767
Damage
13,235
19,411
Taken
17,159
10,212
Mitigated
5,940
3,738
Healing
2,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
554
270
45
90
953
261
0
407
546
0
1,715
L
Cthulhu
Banshee6351
Cthulhu
2,385
130
121
1,135
5,486
3,960
0
2,450
3,036
11,481
0
W
1,503
352
0
431
2,672
679
0
303
2,242
0
10,459
L
3,444
170
0
639
2,688
970
0
1,554
1,134
10,528
0
W
3,437
361
0
440
3,034
815
0
2,076
958
11,183
0
L
Cliodhna
Jman2
Cliodhna
3,784
490
0
611
5,903
2,230
0
2,387
3,516
0
11,750
L
Bellona
JunkJesus
Bellona
3,600
651
361
736
4,381
2,791
28
2,557
1,824
0
5,091
W
Kukulkan
NastyIrish
Kukulkan
3,437
752
35
262
2,925
1,031
143
1,224
1,665
15,094
0
W
Geb
Zdrok
Geb
2,481
231
20
860
4,953
2,529
174
701
4,042
4,761
0
W
2,377
819
0
549
3,575
886
344
1,525
2,013
0
7,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,461
Gold Earned
24,172
70
Minions Killed
86
0
Camps Cleared
0
507,145
Distance Traveled
569,713
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,019
804
1
0
0
21,202
0
L
Cthulhu
4,696
939
24
5
0
135,513
2
W
Loki
5,242
1,048
17
3
0
117,273
1
L
Nox
5,406
1,081
20
4
0
106,624
1
W
Scylla
5,082
1,016
22
4
0
107,580
2
L
Cliodhna
4,780
956
21
4
0
113,139
0
L
Bellona
4,560
912
4
1
0
130,667
1
W
Kukulkan
4,619
924
33
7
0
123,120
1
W
Geb
4,734
947
7
1
0
114,422
0
W
Neith
4,495
899
7
1
0
107,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role