Player Matchup

Neith
Neith
Aqualicia
Neith
Level 4
God Stats
0W - 1L
1,731 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Athena
Athena
Arckanious
Athena
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,583 Elo+
Party 1
Chaac
Chaac
BBloniC
Chaac
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,583 Elo+
Party 1
Anubis
Anubis
Chilacayote
Anubis
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 50L
1,583 Elo+
Party 1
Pele
Pele
lokeslocus
Pele
Level 102
God Stats
3W - 2L
1,718 SR
Queue Stats
19W - 13L
1,527 Elo+
Solo
Team Averages
Level 95
1,590 SR
1,555 Elo+

VS

Team Averages
Level 86
1,635 SR
1,862 Elo+
Ares
Ares
 
Ares
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
GMAX999
Chang'e
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 116L
2,064 Elo+
Party 2
Hou Yi
Hou Yi
HerrGenzu
Hou Yi
Level 116
God Stats
4W - 3L
1,715 SR
Queue Stats
350W - 212L
2,041 Elo+
Party 2
Thoth
Thoth
KingHellfire
Thoth
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 121L
1,640 Elo+
Solo
Bastet
Bastet
MoniNudel
Bastet
Level 29
God Stats
15W - 2L
1,958 SR
Queue Stats
233W - 79L
2,064 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aqualicia
Neith
9
0 / 7 / 0
6,153
342
1,992
7,862
1,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
Arckanious
Athena
10
0 / 10 / 2
6,969
387
5,835
16,353
9,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
BBloniC
Chaac
14
3 / 5 / 2
8,674
482
11,157
21,818
16,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
13
2 / 6 / 0
8,773
487
6,245
12,073
3,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 7 / 2
8,249
458
6,201
16,626
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
6 / 1 / 10
10,241
569
9,796
10,277
7,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
GMAX999
Chang'e
19
5 / 3 / 6
11,819
657
14,527
15,310
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
HerrGenzu
Hou Yi
19
13 / 1 / 3
12,628
702
18,563
13,343
4,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 0 / 1
9,825
546
2,524
4,854
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
MoniNudel
Bastet
17
9 / 1 / 9
10,867
604
14,680
13,989
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
6
Kills
35
35
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
1
10
11
L
Neith
Aqualicia
Neith
0
7
0
0
L
Athena
Arckanious
Athena
0
10
2
0.1
L
Chaac
BBloniC
Chaac
3
5
2
0.8
L
Anubis
2
6
0
0.33
W
Chang'e
GMAX999
Chang'e
5
3
6
2.67
W
Hou Yi
HerrGenzu
Hou Yi
13
1
3
14.5
W
2
0
1
2.5
W
Bastet
MoniNudel
Bastet
9
1
9
13.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,430
Damage
60,090
74,732
Taken
57,773
34,643
Mitigated
24,178
14,996
Healing
27,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,796
535
0
1,869
10,277
7,853
298
2,407
7,828
38,062
0
L
Neith
Aqualicia
Neith
1,992
644
0
111
7,862
1,319
0
1,464
6,276
0
19,030
L
Athena
Arckanious
Athena
5,835
1,780
1,625
1,302
16,353
9,992
0
4,370
11,589
22,873
0
L
Chaac
BBloniC
Chaac
11,157
2,392
0
5,263
21,818
16,187
187
12,503
9,060
0
51,615
L
Anubis
6,245
100
0
3,739
12,073
3,688
0
3,683
8,235
51,640
0
W
Chang'e
GMAX999
Chang'e
14,527
2,066
2,449
8,847
15,310
5,326
2,817
1,059
13,677
87,711
0
W
Hou Yi
HerrGenzu
Hou Yi
18,563
10,925
0
7,653
13,343
4,957
6,059
4,004
9,339
0
106,459
W
2,524
296
0
500
4,854
1,474
690
556
4,253
58,849
0
W
Bastet
MoniNudel
Bastet
14,680
4,506
0
6,184
13,989
4,568
850
4,054
9,386
0
66,444
L
6,201
1,206
0
2,956
16,626
3,457
0
3,776
12,725
0
48,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,818
Gold Earned
55,380
367
Minions Killed
628
0
Camps Cleared
0
1,604,819
Distance Traveled
1,697,391
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,241
569
55
3
0
360,050
2
L
Neith
6,153
342
39
2
0
312,969
0
L
Athena
6,969
387
33
2
0
309,677
2
L
Chaac
8,674
482
99
6
0
306,587
2
L
Anubis
8,773
487
102
6
0
309,434
5
W
Chang'e
11,819
657
169
9
0
328,535
2
W
Hou Yi
12,628
702
182
10
0
308,696
0
W
Thoth
9,825
546
125
7
0
298,744
4
W
Bastet
10,867
604
97
5
0
401,366
0
L
Pele
8,249
458
94
5
0
366,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role