Player Matchup

Thoth
Thoth
FattyJams
Thoth
Level 114
God Stats
1W - 0L
1,852 SR
Queue Stats
17W - 11L
1,731 Elo+
Party 3
Atlas
Atlas
GonzAP11
Atlas
Level 157
God Stats
17W - 21L
1,423 SR
Queue Stats
67W - 111L
1,537 Elo+
Solo
King Arthur
King Arthur
JuanSniper21
King Arthur
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,643 Elo+
Party 1
Thanatos
Thanatos
SirSharthammer
Thanatos
Level 98
God Stats
1W - 0L
1,304 SR
Queue Stats
18W - 11L
1,638 Elo+
Party 3
Charybdis
Charybdis
pz_124
Charybdis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,257 Elo+
Party 1
Team Averages
Level 134
1,516 SR
1,561 Elo+

VS

Team Averages
Level 93
1,422 SR
1,529 Elo+
Anubis
Anubis
BP Comrade
Anubis
Level 65
God Stats
24W - 28L
1,304 SR
Queue Stats
86W - 96L
1,526 Elo+
Solo
Ganesha
Ganesha
Baggians
Ganesha
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,568 Elo+
Party 2
Bakasura
Bakasura
Bi11yn0mate5
Bakasura
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 57L
1,524 Elo+
Party 2
Scylla
Scylla
Drag0nK1ng1401
Scylla
Level 64
God Stats
2W - 8L
1,269 SR
Queue Stats
27W - 34L
1,498 Elo+
Solo
Izanami
Izanami
airesnetto
Izanami
Level 149
God Stats
41W - 47L
1,536 SR
Queue Stats
247W - 278L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
FattyJams
Thoth
19
3 / 1 / 12
12,563
698
15,409
9,601
2,562
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
GonzAP11
Atlas
20
9 / 2 / 12
13,858
770
16,917
23,183
22,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
JuanSniper21
King Arthur
20
2 / 4 / 20
12,996
722
17,209
24,741
19,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
20
10 / 8 / 10
14,637
813
26,774
22,818
7,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
pz_124
Charybdis
20
5 / 2 / 13
14,090
783
18,882
15,618
5,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BP Comrade
Anubis
20
7 / 8 / 5
13,066
726
13,414
20,894
7,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Baggians
Ganesha
18
0 / 5 / 13
12,350
686
10,628
28,447
33,239
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Bi11yn0mate5
Bakasura
18
5 / 8 / 5
12,671
704
13,841
25,899
10,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 6 / 8
11,970
665
15,908
14,985
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
airesnetto
Izanami
20
2 / 2 / 7
12,497
694
14,786
17,592
6,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
55
29
Kills
17
17
Deaths
29
67
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anubis
BP Comrade
Anubis
7
8
5
1.19
L
Ganesha
Baggians
Ganesha
0
5
13
1.3
L
Bakasura
Bi11yn0mate5
Bakasura
5
8
5
0.94
L
3
6
8
1.17
W
Thoth
FattyJams
Thoth
3
1
12
9
W
Atlas
GonzAP11
Atlas
9
2
12
7.5
W
King Arthur
JuanSniper21
King Arthur
2
4
20
3
W
Thanatos
10
8
10
1.88
L
Izanami
airesnetto
Izanami
2
2
7
2.75
W
Charybdis
pz_124
Charybdis
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,191
Damage
68,577
95,961
Taken
107,817
58,878
Mitigated
62,540
33,573
Healing
26,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BP Comrade
Anubis
13,414
685
140
6,020
20,894
7,556
162
4,642
16,040
48,899
0
L
Ganesha
Baggians
Ganesha
10,628
1,595
3,835
7,366
28,447
33,239
146
7,794
20,049
26,644
0
L
Bakasura
Bi11yn0mate5
Bakasura
13,841
9,718
0
4,787
25,899
10,359
385
9,264
16,146
0
31,364
L
15,908
1,472
0
1,379
14,985
5,310
521
6,593
8,253
43,837
0
W
Thoth
FattyJams
Thoth
15,409
1,002
298
2,490
9,601
2,562
3,699
4,975
4,242
48,599
0
W
Atlas
GonzAP11
Atlas
16,917
5,765
2,393
2,492
23,183
22,791
1,858
8,642
13,258
40,672
0
W
King Arthur
JuanSniper21
King Arthur
17,209
2,532
0
1,788
24,741
19,903
304
9,838
13,884
2,917
53,526
W
Thanatos
26,774
8,583
0
17,136
22,818
7,968
340
9,996
12,033
0
53,842
L
Izanami
airesnetto
Izanami
14,786
9,798
0
2,782
17,592
6,076
1,859
4,695
12,767
0
77,922
W
Charybdis
pz_124
Charybdis
18,882
10,400
0
6,976
15,618
5,654
6,221
5,624
9,971
0
62,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,144
Gold Earned
62,554
326
Minions Killed
333
0
Camps Cleared
0
1,772,192
Distance Traveled
1,597,785
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,066
726
80
4
0
274,316
1
L
Ganesha
12,350
686
10
1
0
329,118
3
L
Bakasura
12,671
704
45
3
0
340,229
4
L
Scylla
11,970
665
51
3
0
313,367
2
W
Thoth
12,563
698
64
4
0
358,345
2
W
Atlas
13,858
770
30
2
0
327,236
7
W
King Arthur
12,996
722
65
4
0
379,614
1
W
Thanatos
14,637
813
57
3
0
382,455
2
L
Izanami
12,497
694
147
8
0
340,755
0
W
Charybdis
14,090
783
110
6
0
324,542
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role