Player Matchup

Kali
Kali
 
Kali
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Alrest
Pele
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 104L
1,500 Elo+
Party 2
Ares
Ares
AnnieSins
Ares
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,172 Elo+
Solo
Apollo
Apollo
l Bachy l
Apollo
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 19L
1,319 Elo+
Party 2
Merlin
Merlin
m0rdecai
Merlin
Level 158
God Stats
3W - 5L
1,500 SR
Queue Stats
228W - 226L
1,560 Elo+
Solo
Team Averages
Level 109
1,500 SR
1,410 Elo+

VS

Team Averages
Level 95
1,560 SR
1,578 Elo+
King Arthur
King Arthur
BerryBlu7959
King Arthur
Level 116
God Stats
1W - 4L
1,500 SR
Queue Stats
130W - 118L
1,764 Elo+
Solo
Chaac
Chaac
LadyLuckySmile
Chaac
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 95L
1,516 Elo+
Solo
Ymir
Ymir
LordProgres
Ymir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
NoxitCZ
Danzaburou
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 14L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
PilsnerUrquel
Cthulhu
Level 156
God Stats
2W - 1L
1,800 SR
Queue Stats
37W - 24L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
19
6 / 3 / 10
12,413
690
15,723
19,059
9,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
Alrest
Pele
20
11 / 4 / 10
14,255
792
24,371
24,553
20,774
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
20
5 / 3 / 20
14,203
789
14,321
23,236
28,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
l Bachy l
Apollo
19
3 / 3 / 19
12,007
667
16,325
14,949
6,126
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
m0rdecai
Merlin
20
3 / 1 / 17
12,550
697
19,805
12,403
5,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BerryBlu7959
King Arthur
20
1 / 8 / 10
11,699
650
10,530
33,558
27,682
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 1 / 0
4,780
266
0
578
60
17
1 / 8 / 5
10,267
570
7,112
26,736
25,369
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
NoxitCZ
Danzaburou
20
6 / 5 / 4
13,557
753
18,011
14,796
6,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
20
5 / 6 / 9
12,629
702
40,131
22,313
24,987
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
41
28
Kills
13
14
Deaths
28
76
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
3
10
3.67
W
Pele
Alrest
Pele
11
4
10
4
W
Ares
5
3
20
5
L
King Arthur
BerryBlu7959
King Arthur
1
8
10
0.75
L
0
1
0
0
L
1
8
5
0.44
L
Danzaburou
NoxitCZ
Danzaburou
6
5
4
1.6
L
Cthulhu
5
6
9
1.58
W
Apollo
l Bachy l
Apollo
3
3
19
4.17
W
Merlin
m0rdecai
Merlin
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,545
Damage
75,784
94,200
Taken
97,981
70,256
Mitigated
84,661
39,465
Healing
27,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
15,723
7,116
1,120
4,717
19,059
9,853
883
7,123
11,936
0
26,094
W
Pele
Alrest
Pele
24,371
5,721
2,498
11,756
24,553
20,774
1,032
11,336
13,217
0
51,417
W
Ares
14,321
291
757
3,169
23,236
28,284
488
11,222
12,014
20,859
0
L
King Arthur
BerryBlu7959
King Arthur
10,530
765
1,257
8,626
33,558
27,682
101
8,865
24,693
0
21,651
L
0
0
0
0
578
60
0
0
578
0
0
L
7,112
1,097
1,122
3,519
26,736
25,369
300
9,784
16,952
14,223
0
L
Danzaburou
NoxitCZ
Danzaburou
18,011
3,826
83
3,134
14,796
6,563
672
5,415
9,381
0
48,076
L
Cthulhu
40,131
170
5,101
4,763
22,313
24,987
159
10,062
12,251
72,007
0
W
Apollo
l Bachy l
Apollo
16,325
11,251
3,338
4,625
14,949
6,126
2,881
9,717
5,232
0
35,108
W
Merlin
m0rdecai
Merlin
19,805
809
4,105
3,380
12,403
5,219
1,074
7,845
4,558
50,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,428
Gold Earned
52,932
203
Minions Killed
173
0
Camps Cleared
0
1,708,065
Distance Traveled
1,211,504
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,413
690
20
1
0
357,519
1
W
Pele
14,255
792
62
3
0
350,214
0
W
Ares
14,203
789
20
1
0
309,750
5
L
King Arthur
11,699
650
27
2
0
310,870
3
L
Chaac
4,780
266
0
0
0
0
0
L
Ymir
10,267
570
12
1
0
265,883
0
L
Danzaburou
13,557
753
71
4
0
301,260
0
L
Cthulhu
12,629
702
63
4
0
333,491
1
W
Apollo
12,007
667
48
3
0
326,203
0
W
Merlin
12,550
697
53
3
0
364,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role