Player Matchup

Amaterasu
Amaterasu
MrAgin73
Amaterasu
Level 148
God Stats
5W - 2L
1,500 SR
Queue Stats
106W - 113L
1,614 Elo+
Party 2
Da Ji
Da Ji
SgtMiserable
Da Ji
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Tesseract7
Ymir
Level 116
God Stats
29W - 20L
1,742 SR
Queue Stats
177W - 171L
1,458 Elo+
Party 2
Izanami
Izanami
TheSummerPhoenix
Izanami
Level 91
God Stats
7W - 5L
1,715 SR
Queue Stats
226W - 233L
1,419 Elo+
Party 2
Poseidon
Poseidon
Zinntage
Poseidon
Level 55
God Stats
8W - 8L
1,931 SR
Queue Stats
79W - 70L
1,464 Elo+
Solo
Team Averages
Level 107
1,678 SR
1,491 Elo+

VS

Team Averages
Level 100
1,541 SR
1,543 Elo+
Fenrir
Fenrir
 
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BarrySoap
Sylvanus
Level 86
God Stats
10W - 8L
1,638 SR
Queue Stats
116W - 94L
1,506 Elo+
Party 1
Cernunnos
Cernunnos
FlameWarrior77
Cernunnos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Persephone
Persephone
Jakillsky
Persephone
Level 129
God Stats
6W - 11L
1,500 SR
Queue Stats
377W - 386L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
reneq
Ne Zha
Level 154
God Stats
13W - 10L
1,565 SR
Queue Stats
100W - 89L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MrAgin73
Amaterasu
14
4 / 2 / 4
8,800
629
7,380
12,342
7,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
10 / 2 / 3
9,445
675
9,973
11,052
3,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
7 / 1 / 5
8,779
627
5,589
9,892
6,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
1 / 6 / 2
8,053
575
7,676
9,904
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Zinntage
Poseidon
15
7 / 5 / 7
9,359
669
9,659
8,912
2,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 7 / 2
8,300
593
9,956
11,559
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
BarrySoap
Sylvanus
11
0 / 4 / 8
6,712
479
5,480
12,865
10,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
FlameWarrior77
Cernunnos
13
6 / 4 / 0
8,099
579
5,184
8,718
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Jakillsky
Persephone
11
3 / 8 / 1
7,669
548
5,947
11,330
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
reneq
Ne Zha
15
1 / 6 / 4
8,295
593
7,721
12,241
8,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
29
Kills
16
16
Deaths
29
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
7
2
1
L
Sylvanus
BarrySoap
Sylvanus
0
4
8
1
L
Cernunnos
FlameWarrior77
Cernunnos
6
4
0
1.5
L
Persephone
Jakillsky
Persephone
3
8
1
0.44
W
Amaterasu
MrAgin73
Amaterasu
4
2
4
3
W
10
2
3
5.75
W
7
1
5
9.5
W
1
6
2
0.33
W
Poseidon
Zinntage
Poseidon
7
5
7
2.1
L
Ne Zha
reneq
Ne Zha
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,277
Damage
34,288
52,102
Taken
56,713
23,312
Mitigated
30,165
16,802
Healing
13,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,956
2,573
0
1,361
11,559
4,311
0
3,236
8,323
0
40,891
L
Sylvanus
BarrySoap
Sylvanus
5,480
1,427
339
2,419
12,865
10,640
0
4,709
8,156
19,359
6,268
L
Cernunnos
FlameWarrior77
Cernunnos
5,184
2,517
0
2,007
8,718
2,843
316
1,392
7,326
0
48,946
L
Persephone
Jakillsky
Persephone
5,947
944
0
2,678
11,330
3,849
27
6,208
5,114
35,931
0
W
Amaterasu
MrAgin73
Amaterasu
7,380
3,610
133
6,975
12,342
7,666
0
1,555
10,787
0
42,371
W
9,973
3,213
0
1,578
11,052
3,886
152
1,001
10,000
0
50,719
W
5,589
1,006
369
2,428
9,892
6,728
0
3,455
6,421
24,246
3,580
W
7,676
4,636
0
2,986
9,904
2,637
1,070
2,715
7,155
0
58,029
W
Poseidon
Zinntage
Poseidon
9,659
1,778
0
2,333
8,912
2,395
188
2,415
6,497
52,418
0
L
Ne Zha
reneq
Ne Zha
7,721
4,342
0
4,413
12,241
8,522
0
693
11,548
0
51,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,436
Gold Earned
39,075
406
Minions Killed
374
0
Camps Cleared
0
1,399,804
Distance Traveled
1,202,679
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,300
593
56
4
0
260,350
6
L
Sylvanus
6,712
479
38
3
0
231,161
3
L
Cernunnos
8,099
579
99
7
0
234,381
3
L
Persephone
7,669
548
68
5
0
222,094
4
W
Amaterasu
8,800
629
85
6
0
296,955
2
W
Da Ji
9,445
675
75
5
0
284,570
8
W
Ymir
8,779
627
39
3
0
286,655
6
W
Izanami
8,053
575
116
8
0
272,100
2
W
Poseidon
9,359
669
91
7
0
259,524
3
L
Ne Zha
8,295
593
113
8
0
254,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role