Player Matchup

Susano
Susano
Bronze III
Baconnate
Susano
Bronze III
Level 135
God Stats
1W - 2L
1,988 SR
Queue Stats
3W - 5L
1,537 MMR
Party 1
Athena
Athena
Silver I
Manuel94Garcia
Athena
Silver I
Level 146
God Stats
27W - 40L
1,297 SR
Queue Stats
193W - 202L
1,591 MMR
Solo
Achilles
Achilles
Gold IV
MightyDare98
Achilles
Gold IV
Level 125
God Stats
49W - 57L
1,567 SR
Queue Stats
227W - 223L
1,595 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Prof_Longshot
Morgan Le Fay
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 89L
1,586 MMR
Solo
Neith
Neith
Bronze III
YourNeedsMet
Neith
Bronze III
Level 110
God Stats
1W - 3L
1,543 SR
Queue Stats
2W - 4L
1,598 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,579 SR
1,581 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,464 SR
1,581 MMR
Bastet
Bastet
Gold IV
ElMotoroloR6
Bastet
Gold IV
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
339W - 331L
1,625 MMR
Solo
Vamana
Vamana
Bronze III
JusBakinMuffins
Vamana
Bronze III
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,569 MMR
Party 2
Charybdis
Charybdis
Silver I
LaFlamma__
Charybdis
Silver I
Level 146
God Stats
7W - 8L
1,500 SR
Queue Stats
211W - 206L
1,551 MMR
Solo
Bacchus
Bacchus
Silver I
nOt DeNotS
Bacchus
Silver I
Level 160
God Stats
2W - 2L
1,304 SR
Queue Stats
62W - 64L
1,569 MMR
Solo
Scylla
Scylla
Silver I
xxJEWKES06xx
Scylla
Silver I
Level 116
God Stats
3W - 5L
1,517 SR
Queue Stats
35W - 30L
1,593 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Baconnate
Susano
19
9 / 7 / 7
12,562
523
20,889
22,600
9,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 13
10,024
418
6,398
16,969
13,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
MightyDare98
Achilles
20
9 / 4 / 1
13,438
560
21,174
28,608
38,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Prof_Longshot
Morgan Le Fay
15
1 / 10 / 6
10,234
426
7,416
18,266
6,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 5 / 8
10,582
441
7,289
15,698
4,419
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AtlasCthulhuMulanGeb

VS

Bans
ArtioBellonaOdinPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
10 / 4 / 12
14,805
617
19,126
20,375
8,829
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 2 / 8
14,064
586
18,652
24,045
24,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
LaFlamma__
Charybdis
20
8 / 4 / 10
14,891
620
22,739
21,249
8,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
nOt DeNotS
Bacchus
15
1 / 5 / 13
11,582
483
9,065
22,875
30,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Scylla
19
5 / 5 / 11
13,515
563
8,550
12,238
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
82
20
Kills
28
28
Deaths
20
35
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Susano
Baconnate
Susano
9
7
7
1.79
W
Bastet
10
4
12
4
W
4
2
8
4
W
Charybdis
LaFlamma__
Charybdis
8
4
10
3.25
L
0
2
13
3.25
L
Achilles
MightyDare98
Achilles
9
4
1
2.38
L
Morgan Le Fay
Prof_Longshot
Morgan Le Fay
1
10
6
0.4
L
1
5
8
1
W
Bacchus
nOt DeNotS
Bacchus
1
5
13
1.5
W
Scylla
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,166
Damage
78,132
102,141
Taken
100,782
72,923
Mitigated
78,502
24,230
Healing
36,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Baconnate
Susano
20,889
7,015
0
6,697
22,600
9,567
0
4,806
17,794
0
98,038
W
Bastet
19,126
5,986
0
5,394
20,375
8,829
1,256
3,276
16,715
0
107,282
W
18,652
6,814
0
10,066
24,045
24,998
1,431
4,606
18,414
15,550
79,503
W
Charybdis
LaFlamma__
Charybdis
22,739
12,208
0
13,018
21,249
8,939
5,926
3,321
17,762
0
140,703
L
6,398
1,752
0
3,323
16,969
13,796
0
5,304
11,665
20,500
0
L
Achilles
MightyDare98
Achilles
21,174
3,865
0
9,249
28,608
38,577
286
5,122
23,486
0
79,537
L
Morgan Le Fay
Prof_Longshot
Morgan Le Fay
7,416
1,186
0
1,284
18,266
6,564
575
3,713
14,553
59,809
0
L
7,289
1,412
694
2,983
15,698
4,419
546
2,758
12,940
0
70,362
W
Bacchus
nOt DeNotS
Bacchus
9,065
1,473
0
4,998
22,875
30,928
208
5,278
17,409
31,576
0
W
Scylla
8,550
537
0
3,205
12,238
4,808
1,383
3,548
8,488
83,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,840
Gold Earned
68,857
535
Minions Killed
591
0
Camps Cleared
0
2,189,709
Distance Traveled
2,271,397
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,562
523
141
6
0
498,672
9
W
Bastet
14,805
617
107
4
0
523,164
3
W
Vamana
14,064
586
147
6
0
459,757
0
W
Charybdis
14,891
620
176
7
0
436,108
7
L
Athena
10,024
418
33
1
0
501,801
10
L
Achilles
13,438
560
155
6
0
462,112
1
L
Morgan Le Fay
10,234
426
102
4
0
310,862
3
L
Neith
10,582
441
104
4
0
416,262
2
W
Bacchus
11,582
483
40
2
0
438,068
3
W
Scylla
13,515
563
121
5
0
414,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role