Player Matchup

Scylla
Scylla
CiclodKrebs
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,397 Elo+
Party 2
Neith
Neith
Shalyyy
Neith
Level 16
God Stats
11W - 15L
1,335 SR
Queue Stats
13W - 19L
1,311 Elo+
Party 2
Athena
Athena
Zimbaboo
Athena
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 40L
1,585 Elo+
Party 3
Zeus
Zeus
xxSpectr0xx
Zeus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,748 Elo+
Party 3
Tsukuyomi
Tsukuyomi
zTchow
Tsukuyomi
Level 153
God Stats
8W - 2L
1,898 SR
Queue Stats
67W - 57L
1,712 Elo+
Party 3
Team Averages
Level 78
1,546 SR
1,550 Elo+

VS

Team Averages
Level 26
1,373 SR
1,178 Elo+
Neith
Neith
Boriz55
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,130 Elo+
Party 1
Cthulhu
Cthulhu
HojeVcStalindo
Cthulhu
Level 3
God Stats
0W - 2L
1,182 SR
Queue Stats
0W - 2L
1,130 Elo+
Party 1
Chiron
Chiron
J0Y5TICK
Chiron
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 23L
1,373 Elo+
Solo
Kukulkan
Kukulkan
Rarkun
Kukulkan
Level 5
God Stats
0W - 2L
1,182 SR
Queue Stats
0W - 2L
1,130 Elo+
Party 1
Nu Wa
Nu Wa
Switie
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,130 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
16 / 0 / 11
11,567
964
19,599
9,537
4,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
Shalyyy
Neith
15
7 / 0 / 7
9,662
805
3,742
4,884
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Zimbaboo
Athena
15
4 / 1 / 22
10,108
842
6,105
14,816
15,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
12 / 2 / 13
11,153
929
14,038
7,750
3,314
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
zTchow
Tsukuyomi
18
6 / 0 / 23
10,976
915
16,474
10,404
4,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Boriz55
Neith
13
1 / 11 / 0
7,621
635
5,134
12,730
3,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 11 / 3
7,677
640
5,653
18,621
11,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
J0Y5TICK
Chiron
16
2 / 4 / 1
8,971
748
5,908
12,160
3,698
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Rarkun
Kukulkan
14
0 / 10 / 2
7,705
642
2,849
12,245
3,902
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
Switie
Nu Wa
13
0 / 9 / 1
7,535
628
5,563
9,790
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
10
45
Kills
3
3
Deaths
45
76
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Boriz55
Neith
1
11
0
0.09
W
Scylla
16
0
11
21.5
L
0
11
3
0.14
L
Chiron
J0Y5TICK
Chiron
2
4
1
0.63
L
Kukulkan
Rarkun
Kukulkan
0
10
2
0.1
W
Neith
Shalyyy
Neith
7
0
7
10.5
L
Nu Wa
Switie
Nu Wa
0
9
1
0.06
W
Athena
Zimbaboo
Athena
4
1
22
15
W
12
2
13
9.25
W
Tsukuyomi
zTchow
Tsukuyomi
6
0
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,958
Damage
25,107
47,391
Taken
65,546
29,301
Mitigated
25,520
10,243
Healing
6,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Boriz55
Neith
5,134
2,357
0
201
12,730
3,600
0
6,440
6,242
0
11,141
W
Scylla
19,599
2,182
174
1,684
9,537
4,017
2,262
3,629
5,798
51,967
0
L
5,653
521
0
955
18,621
11,323
0
10,636
7,790
14,409
0
L
Chiron
J0Y5TICK
Chiron
5,908
1,982
544
2,823
12,160
3,698
0
7,706
4,298
0
19,959
L
Kukulkan
Rarkun
Kukulkan
2,849
330
280
1,059
12,245
3,902
0
7,830
4,215
16,462
0
W
Neith
Shalyyy
Neith
3,742
798
0
2,003
4,884
1,815
3,330
853
4,031
0
18,295
L
Nu Wa
Switie
Nu Wa
5,563
1,274
158
338
9,790
2,997
428
6,399
3,259
20,393
0
W
Athena
Zimbaboo
Athena
6,105
1,828
621
2,077
14,816
15,622
470
2,598
11,976
13,834
0
W
14,038
1,777
0
825
7,750
3,314
3,735
2,627
4,997
41,071
0
W
Tsukuyomi
zTchow
Tsukuyomi
16,474
3,182
0
2,859
10,404
4,533
1,794
3,698
6,524
0
49,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,466
Gold Earned
39,509
228
Minions Killed
139
0
Camps Cleared
0
1,351,703
Distance Traveled
850,312
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,621
635
12
1
0
120,885
0
W
Scylla
11,567
964
68
6
0
271,816
3
L
Cthulhu
7,677
640
24
2
0
173,987
1
L
Chiron
8,971
748
38
3
0
227,379
4
L
Kukulkan
7,705
642
36
3
0
191,846
0
W
Neith
9,662
805
32
3
0
225,701
1
L
Nu Wa
7,535
628
29
2
0
136,215
1
W
Athena
10,108
842
7
1
0
309,894
8
W
Zeus
11,153
929
62
5
0
252,218
3
W
Tsukuyomi
10,976
915
59
5
0
292,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role