Player Matchup

Nu Wa
Nu Wa
Bronze III
BaseMicrobe5
Nu Wa
Bronze III
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
232W - 223L
1,295 MMR
Solo
Ymir
Ymir
Gold V
BlueAssassin0011
Ymir
Gold V
Level 108
God Stats
12W - 4L
1,722 SR
Queue Stats
284W - 303L
1,308 MMR
Solo
Serqet
Serqet
Silver III
WailedCrawdad64
Serqet
Silver III
Level 129
God Stats
13W - 6L
1,896 SR
Queue Stats
147W - 151L
1,360 MMR
Solo
Neith
Neith
Silver II
White Boi 403
Neith
Silver II
Level 157
God Stats
180W - 166L
1,301 SR
Queue Stats
649W - 649L
1,359 MMR
Solo
Achilles
Achilles
Silver III
WhiteAssasin317
Achilles
Silver III
Level 120
God Stats
13W - 11L
1,198 SR
Queue Stats
377W - 347L
1,414 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,523 SR
1,347 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,613 SR
1,353 MMR
Arachne
Arachne
Bronze III
Ballistist
Arachne
Bronze III
Level 86
God Stats
6W - 10L
1,585 SR
Queue Stats
18W - 27L
1,362 MMR
Party 1
Chaac
Chaac
Silver I
EdgyPolecat5419
Chaac
Silver I
Level 68
God Stats
13W - 9L
1,829 SR
Queue Stats
287W - 303L
1,231 MMR
Solo
Artemis
Artemis
Bronze III
PKA951
Artemis
Bronze III
Level 158
God Stats
6W - 6L
1,693 SR
Queue Stats
227W - 219L
1,355 MMR
Solo
Atlas
Atlas
Silver III
Spacious
Atlas
Silver III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,408 MMR
Party 1
Chang'e
Chang'e
Bronze III
Tony Gibroni
Chang'e
Bronze III
Level 84
God Stats
1W - 1L
1,457 SR
Queue Stats
24W - 41L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
8,224
633
11,679
4,391
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 0 / 8
6,897
531
2,800
6,736
5,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

13
5 / 1 / 4
7,849
604
5,012
5,404
1,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

14
7 / 1 / 1
8,151
627
7,965
7,464
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
13
1 / 1 / 1
8,158
628
8,130
9,967
6,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Bans
MulanCliodhnaBastetGeb

VS

Bans
LokiVamanaHadesKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ballistist
Arachne
11
1 / 3 / 0
6,524
502
1,852
10,812
3,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 3 / 0
6,664
513
7,590
12,962
8,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
PKA951
Artemis
10
0 / 3 / 0
5,952
458
3,129
7,956
1,581
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
Spacious
Atlas
8
0 / 3 / 1
5,721
440
2,718
12,199
5,393
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Tony Gibroni
Chang'e
9
0 / 5 / 1
5,711
439
2,604
8,160
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
17
Kills
2
3
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
Ballistist
Arachne
1
3
0
0.33
W
4
0
6
7
W
0
0
8
4
L
1
3
0
0.33
L
Artemis
PKA951
Artemis
0
3
0
0
L
Atlas
Spacious
Atlas
0
3
1
0.17
L
Chang'e
Tony Gibroni
Chang'e
0
5
1
0.1
W
5
1
4
7
W
7
1
1
7.5
W
Achilles
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,586
Damage
17,893
33,962
Taken
52,089
16,911
Mitigated
20,390
12,878
Healing
13,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Ballistist
Arachne
1,852
1,756
0
917
10,812
3,079
0
3,136
7,482
0
43,572
W
11,679
1,800
0
1,068
4,391
1,543
145
1,830
2,423
57,306
0
W
2,800
799
353
2,590
6,736
5,124
156
1,733
4,954
12,891
0
L
7,590
1,825
0
4,870
12,962
8,710
0
783
11,889
0
34,880
L
Artemis
PKA951
Artemis
3,129
1,332
0
2,356
7,956
1,581
0
1,811
6,025
0
29,337
L
Atlas
Spacious
Atlas
2,718
669
1,190
2,447
12,199
5,393
0
4,193
7,582
15,871
0
L
Chang'e
Tony Gibroni
Chang'e
2,604
476
518
1,573
8,160
1,627
0
3,752
4,038
26,053
0
W
5,012
750
0
511
5,404
1,705
0
291
5,041
0
47,250
W
7,965
3,479
0
3,808
7,464
2,419
1,181
1,209
6,163
0
58,319
W
Achilles
8,130
3,287
0
4,548
9,967
6,120
520
0
9,137
0
49,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,279
Gold Earned
30,572
400
Minions Killed
318
0
Camps Cleared
0
1,318,595
Distance Traveled
1,229,738
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,524
502
92
7
0
286,336
1
W
Nu Wa
8,224
633
96
7
0
259,537
4
W
Ymir
6,897
531
10
1
0
258,574
5
L
Chaac
6,664
513
85
7
0
240,434
5
L
Artemis
5,952
458
64
5
0
247,201
4
L
Atlas
5,721
440
16
1
0
239,206
1
L
Chang'e
5,711
439
61
5
0
216,561
2
W
Serqet
7,849
604
82
6
0
315,505
7
W
Neith
8,151
627
112
9
0
224,048
0
W
Achilles
8,158
628
100
8
0
260,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role