Player Matchup

Kukulkan
Kukulkan
CyanTheDog
Kukulkan
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 141L
1,532 Elo+
Party 3
Atlas
Atlas
DeadlyJello00
Atlas
Level 121
God Stats
7W - 6L
1,706 SR
Queue Stats
158W - 163L
1,514 Elo+
Party 1
Medusa
Medusa
SkoobaJesus
Medusa
Level 85
God Stats
11W - 7L
1,889 SR
Queue Stats
120W - 129L
1,467 Elo+
Party 1
Tyr
Tyr
ZombieClan_
Tyr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 116L
1,476 Elo+
Party 3
Thor
Thor
davikiler
Thor
Level 43
God Stats
6W - 5L
1,354 SR
Queue Stats
22W - 27L
1,386 Elo+
Solo
Team Averages
Level 74
1,590 SR
1,475 Elo+

VS

Team Averages
Level 52
1,585 SR
1,544 Elo+
Sobek
Sobek
 
Sobek
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Amurathurr
Danzaburou
Level 28
God Stats
15W - 11L
1,740 SR
Queue Stats
82W - 81L
1,505 Elo+
Party 2
Da Ji
Da Ji
ObliterateX
Da Ji
Level 62
God Stats
7W - 4L
1,688 SR
Queue Stats
141W - 139L
1,531 Elo+
Party 2
Kukulkan
Kukulkan
VersacePoptart
Kukulkan
Level 12
God Stats
6W - 6L
1,495 SR
Queue Stats
7W - 9L
1,436 Elo+
Party 2
Achilles
Achilles
lxl0nesh0t
Achilles
Level 116
God Stats
30W - 38L
1,501 SR
Queue Stats
79W - 90L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CyanTheDog
Kukulkan
14
2 / 5 / 2
9,099
506
4,085
9,461
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 1 / 10
8,497
472
6,940
17,120
13,262
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
18
7 / 0 / 4
10,864
604
17,343
11,182
4,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 1 / 6
10,248
569
13,975
19,659
17,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thor
16
5 / 3 / 5
10,261
570
10,372
14,196
5,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
5 / 2 / 1
8,688
483
8,369
17,854
19,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Amurathurr
Danzaburou
12
1 / 5 / 4
8,042
447
10,456
13,800
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 7 / 2
7,638
424
9,908
14,829
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
14
0 / 2 / 5
8,321
462
6,422
7,454
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
lxl0nesh0t
Achilles
14
1 / 3 / 2
8,324
462
10,579
18,237
17,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
19
Kills
10
10
Deaths
19
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
5
2
1
2.75
L
Danzaburou
Amurathurr
Danzaburou
1
5
4
0.6
W
Kukulkan
CyanTheDog
Kukulkan
2
5
2
0.6
W
2
1
10
7
L
3
7
2
0.57
W
Medusa
7
0
4
9
L
Kukulkan
0
2
5
1.25
W
3
1
6
6
W
Thor
5
3
5
2.5
L
Achilles
lxl0nesh0t
Achilles
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,715
Damage
45,734
71,618
Taken
72,174
43,674
Mitigated
50,360
27,681
Healing
19,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,369
1,864
0
6,258
17,854
19,719
0
2,792
14,813
22,545
0
L
Danzaburou
Amurathurr
Danzaburou
10,456
5,008
0
3,643
13,800
4,094
0
3,548
10,203
0
55,084
W
Kukulkan
CyanTheDog
Kukulkan
4,085
635
0
2,671
9,461
3,172
746
3,020
6,441
45,460
0
W
6,940
1,846
496
3,100
17,120
13,262
130
5,602
11,278
19,895
0
L
9,908
2,020
0
3,186
14,829
5,861
0
2,049
12,607
0
45,056
W
Medusa
17,343
8,313
0
5,651
11,182
4,422
1,536
3,070
8,112
0
91,272
L
Kukulkan
6,422
625
0
1,079
7,454
2,691
0
2,114
5,340
53,541
0
W
13,975
2,998
0
10,137
19,659
17,195
440
2,248
17,411
7,556
51,078
W
Thor
10,372
3,673
0
5,626
14,196
5,623
776
2,530
11,666
0
68,741
L
Achilles
lxl0nesh0t
Achilles
10,579
3,546
0
4,880
18,237
17,995
0
2,767
14,363
5,527
42,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,969
Gold Earned
41,013
503
Minions Killed
398
0
Camps Cleared
0
1,693,149
Distance Traveled
1,648,413
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,688
483
24
1
0
343,008
4
L
Danzaburou
8,042
447
104
6
0
320,659
9
W
Kukulkan
9,099
506
87
5
0
319,263
4
W
Atlas
8,497
472
26
1
0
369,679
3
L
Da Ji
7,638
424
70
4
0
323,615
3
W
Medusa
10,864
604
149
8
0
320,102
7
L
Kukulkan
8,321
462
108
6
0
339,149
0
W
Tyr
10,248
569
127
7
0
358,616
2
W
Thor
10,261
570
114
6
0
325,489
2
L
Achilles
8,324
462
92
5
0
321,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role