Player Matchup

Medusa
Medusa
CobraStrike209
Medusa
Level 47
God Stats
9W - 14L
1,647 SR
Queue Stats
20W - 37L
1,495 Elo+
Solo
Chaac
Chaac
CuriousGeorgePTY
Chaac
Level 43
God Stats
1W - 4L
1,566 SR
Queue Stats
28W - 21L
1,431 Elo+
Party 1
Zeus
Zeus
StarPoet4093516
Zeus
Level 42
God Stats
0W - 1L
1,286 SR
Queue Stats
5W - 15L
1,466 Elo+
Solo
Poseidon
Poseidon
Titanswrath1103
Poseidon
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 55L
1,379 Elo+
Solo
Atlas
Atlas
haroldthecopter
Atlas
Level 78
God Stats
16W - 12L
1,566 SR
Queue Stats
71W - 54L
1,457 Elo+
Party 1
Team Averages
Level 61
1,513 SR
1,446 Elo+

VS

Team Averages
Level 62
1,625 SR
1,470 Elo+
Sylvanus
Sylvanus
Aq Bro vs Wade
Sylvanus
Level 66
God Stats
4W - 3L
1,945 SR
Queue Stats
21W - 12L
1,500 Elo+
Party 2
Vamana
Vamana
Aq Iconic
Vamana
Level 131
God Stats
7W - 9L
1,559 SR
Queue Stats
154W - 140L
1,606 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Bearholdinsnake
Tsukuyomi
Level 47
God Stats
14W - 18L
1,360 SR
Queue Stats
50W - 58L
1,367 Elo+
Solo
Sol
Sol
Delifeld
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,438 Elo+
Party 3
Ah Puch
Ah Puch
Tylerkench
Ah Puch
Level 39
God Stats
2W - 0L
1,762 SR
Queue Stats
2W - 1L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 2
10,809
772
10,176
11,908
3,882
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 2 / 5
10,306
736
9,712
15,620
10,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 8 / 3
9,408
672
7,520
12,665
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
16
2 / 11 / 1
9,629
688
11,872
20,084
9,047
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 3 / 9
10,003
715
15,390
22,426
20,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
1 / 4 / 11
10,278
734
5,858
17,211
21,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
Aq Iconic
Vamana
20
6 / 0 / 7
12,484
892
17,293
18,379
9,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Bearholdinsnake
Tsukuyomi
19
11 / 5 / 8
11,545
825
16,203
13,637
6,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
3 / 3 / 10
10,956
783
17,447
13,330
5,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
Tylerkench
Ah Puch
17
8 / 5 / 6
10,788
771
14,693
12,878
6,983
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
15
Kills
29
29
Deaths
17
20
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
4
11
1.63
W
Vamana
Aq Iconic
Vamana
6
0
7
9.5
W
Tsukuyomi
Bearholdinsnake
Tsukuyomi
11
5
8
3
L
6
5
2
1.4
L
3
2
5
2.75
W
3
3
10
2.67
L
2
8
3
0.44
L
Poseidon
2
11
1
0.23
W
Ah Puch
Tylerkench
Ah Puch
8
5
6
2.2
L
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,670
Damage
71,494
82,703
Taken
75,435
48,065
Mitigated
49,271
13,789
Healing
27,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
5,858
2,354
2,868
5,303
17,211
21,101
601
7,998
9,213
20,775
0
W
Vamana
Aq Iconic
Vamana
17,293
10,892
2,178
9,434
18,379
9,586
495
8,610
9,769
0
70,446
W
Tsukuyomi
Bearholdinsnake
Tsukuyomi
16,203
3,408
0
1,352
13,637
6,364
0
6,931
6,706
0
31,427
L
10,176
3,790
103
1,038
11,908
3,882
489
6,725
5,121
0
27,429
L
9,712
1,125
0
3,161
15,620
10,963
0
8,702
6,756
0
28,096
W
17,447
7,595
0
3,581
13,330
5,237
4,242
3,999
9,331
48,342
0
L
7,520
1,233
0
667
12,665
3,539
70
5,597
7,040
29,220
0
L
Poseidon
11,872
2,526
0
2,732
20,084
9,047
1,028
5,218
14,741
36,418
0
W
Ah Puch
Tylerkench
Ah Puch
14,693
1,466
420
2,584
12,878
6,983
564
7,244
5,634
34,963
0
L
15,390
5,744
442
5,646
22,426
20,634
0
11,724
10,494
27,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,155
Gold Earned
56,051
228
Minions Killed
277
0
Camps Cleared
0
1,260,131
Distance Traveled
1,367,125
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,278
734
26
2
0
239,195
2
W
Vamana
12,484
892
109
8
0
307,520
0
W
Tsukuyomi
11,545
825
31
2
0
305,319
4
L
Medusa
10,809
772
62
4
0
230,619
0
L
Chaac
10,306
736
43
3
0
286,886
0
W
Sol
10,956
783
68
5
0
283,319
0
L
Zeus
9,408
672
27
2
0
207,842
0
L
Poseidon
9,629
688
69
5
0
221,805
0
W
Ah Puch
10,788
771
43
3
0
231,772
0
L
Atlas
10,003
715
27
2
0
312,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role