Player Matchup

Chaac
Chaac
Espade
Chaac
Level 106
God Stats
2W - 1L
1,719 SR
Queue Stats
33W - 22L
1,535 Elo+
Party 1
Thanatos
Thanatos
Fincharus
Thanatos
Level 69
God Stats
3W - 1L
1,516 SR
Queue Stats
26W - 23L
1,418 Elo+
Party 3
Charybdis
Charybdis
KekBrainApe
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,418 Elo+
Party 3
Geb
Geb
KingHellfire
Geb
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 121L
1,616 Elo+
Solo
Sol
Sol
ultimat3kill3r
Sol
Level 145
God Stats
8W - 7L
1,378 SR
Queue Stats
114W - 114L
1,384 Elo+
Party 1
Team Averages
Level 95
1,523 SR
1,474 Elo+

VS

Team Averages
Level 49
1,478 SR
1,258 Elo+
Bacchus
Bacchus
Haïse
Bacchus
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 111L
1,026 Elo+
Solo
Loki
Loki
MLG95
Loki
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,316 Elo+
Party 2
Bellona
Bellona
Solniwk0
Bellona
Level 24
God Stats
10W - 11L
1,391 SR
Queue Stats
34W - 40L
1,235 Elo+
Party 4
Apollo
Apollo
ilHaX
Apollo
Level 42
God Stats
6W - 10L
1,500 SR
Queue Stats
25W - 34L
1,415 Elo+
Party 2
Zeus
Zeus
Хрюздюк
Zeus
Level 53
God Stats
6W - 5L
1,500 SR
Queue Stats
157W - 163L
1,299 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Espade
Chaac
10
2 / 0 / 0
6,088
676
2,554
4,274
2,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Fincharus
Thanatos
8
4 / 2 / 0
5,603
623
4,258
5,498
1,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
KekBrainApe
Charybdis
6
0 / 0 / 1
4,315
479
2,067
2,145
443
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 1 / 1
4,784
532
2,927
5,512
2,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
5 / 2 / 1
7,185
798
4,237
5,396
1,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Haïse
Bacchus
7
0 / 1 / 2
4,644
516
1,899
6,746
3,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Loki
MLG95
Loki
6
1 / 2 / 0
4,546
505
280
2,789
979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Solniwk0
Bellona
7
0 / 1 / 0
4,240
471
3,625
5,542
3,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
ilHaX
Apollo
8
3 / 0 / 0
4,986
554
4,080
5,262
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 7 / 1
4,513
501
1,644
4,810
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
11
Kills
5
5
Deaths
11
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
Espade
Chaac
2
0
0
2
W
Thanatos
Fincharus
Thanatos
4
2
0
2
L
Bacchus
Haïse
Bacchus
0
1
2
1
W
Charybdis
KekBrainApe
Charybdis
0
0
1
0.5
W
0
1
1
0.5
L
Loki
MLG95
Loki
1
2
0
0.5
L
Bellona
Solniwk0
Bellona
0
1
0
0
L
Apollo
ilHaX
Apollo
3
0
0
3
W
5
2
1
2.75
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,043
Damage
11,528
22,825
Taken
25,149
8,205
Mitigated
10,722
9,985
Healing
7,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Espade
Chaac
2,554
254
0
1,838
4,274
2,484
0
525
3,410
32
26,784
W
Thanatos
Fincharus
Thanatos
4,258
1,639
0
4,467
5,498
1,423
0
570
4,928
0
21,743
L
Bacchus
Haïse
Bacchus
1,899
326
0
3,137
6,746
3,573
125
1,208
5,538
8,389
0
W
Charybdis
KekBrainApe
Charybdis
2,067
1,160
0
492
2,145
443
0
756
1,337
0
8,294
W
2,927
268
83
1,304
5,512
2,219
0
1,086
4,426
14,563
0
L
Loki
MLG95
Loki
280
31
0
197
2,789
979
0
795
1,994
0
10,492
L
Bellona
Solniwk0
Bellona
3,625
451
0
1,480
5,542
3,660
0
1,325
3,914
2,488
12,838
L
Apollo
ilHaX
Apollo
4,080
3,296
0
2,688
5,262
1,484
338
1,719
3,543
0
26,799
W
4,237
2,324
0
1,801
5,396
1,636
6,100
963
4,201
42,223
0
L
1,644
469
0
170
4,810
1,026
0
2,117
2,693
9,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,975
Gold Earned
22,929
266
Minions Killed
144
0
Camps Cleared
0
777,432
Distance Traveled
694,234
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,088
676
68
8
0
152,094
3
W
Thanatos
5,603
623
58
6
0
186,752
0
L
Bacchus
4,644
516
15
2
0
155,534
2
W
Charybdis
4,315
479
23
3
0
104,736
2
W
Geb
4,784
532
16
2
0
180,211
1
L
Loki
4,546
505
24
3
0
97,161
0
L
Bellona
4,240
471
33
4
0
148,350
0
L
Apollo
4,986
554
56
6
0
171,753
4
W
Sol
7,185
798
101
11
0
153,639
1
L
Zeus
4,513
501
16
2
0
121,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role