Player Matchup

Thor
Thor
Aneurin
Thor
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 101L
1,485 Elo+
Solo
Xing Tian
Xing Tian
Hazard32
Xing Tian
Level 137
God Stats
30W - 30L
1,500 SR
Queue Stats
1,261W - 1,366L
1,465 Elo+
Party 2
Nu Wa
Nu Wa
Mezram
Nu Wa
Level 123
God Stats
14W - 24L
1,500 SR
Queue Stats
670W - 674L
1,487 Elo+
Party 2
Guan Yu
Guan Yu
Rattatattatatata
Guan Yu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,193 Elo+
Party 2
Izanami
Izanami
Stupefacente
Izanami
Level 60
God Stats
7W - 6L
1,537 SR
Queue Stats
411W - 437L
1,478 Elo+
Party 2
Team Averages
Level 100
1,507 SR
1,421 Elo+

VS

Team Averages
Level 104
1,504 SR
1,453 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Giannone
Sylvanus
Level 73
God Stats
4W - 6L
1,436 SR
Queue Stats
55W - 71L
1,404 Elo+
Solo
Vulcan
Vulcan
TYfromAFTV
Vulcan
Level 82
God Stats
4W - 1L
1,500 SR
Queue Stats
50W - 51L
1,515 Elo+
Party 1
Izanami
Izanami
myanacondadoes1
Izanami
Level 68
God Stats
3W - 0L
1,738 SR
Queue Stats
20W - 19L
1,455 Elo+
Party 1
Thanatos
Thanatos
poshtaka
Thanatos
Level 135
God Stats
29W - 32L
1,345 SR
Queue Stats
115W - 126L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Aneurin
Thor
14
2 / 7 / 0
8,639
480
4,950
15,119
11,897
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
Hazard32
Xing Tian
13
4 / 1 / 7
8,855
492
8,506
13,502
8,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Mezram
Nu Wa
13
3 / 4 / 7
8,355
464
14,779
9,470
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 7
8,906
495
8,656
14,144
5,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
Stupefacente
Izanami
15
1 / 4 / 1
8,959
498
5,603
11,532
3,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
9 / 2 / 2
12,036
669
17,126
14,193
5,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Giannone
Sylvanus
14
1 / 3 / 7
9,321
518
5,376
17,564
7,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
TYfromAFTV
Vulcan
15
3 / 2 / 5
9,622
535
12,353
9,982
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 5 / 0
9,916
551
7,428
13,085
5,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
poshtaka
Thanatos
18
6 / 0 / 5
10,853
603
5,533
11,749
4,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
12
Kills
20
20
Deaths
12
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
2
2
5
L
Thor
Aneurin
Thor
2
7
0
0.29
W
Sylvanus
Giannone
Sylvanus
1
3
7
1.5
L
Xing Tian
Hazard32
Xing Tian
4
1
7
7.5
L
Nu Wa
Mezram
Nu Wa
3
4
7
1.63
L
2
4
7
1.38
L
Izanami
Stupefacente
Izanami
1
4
1
0.38
W
Vulcan
TYfromAFTV
Vulcan
3
2
5
2.75
W
1
5
0
0.2
W
Thanatos
poshtaka
Thanatos
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,494
Damage
47,816
63,767
Taken
66,573
32,973
Mitigated
26,273
10,732
Healing
36,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,126
8,044
0
5,838
14,193
5,686
4,568
3,268
10,713
0
91,434
L
Thor
Aneurin
Thor
4,950
1,096
0
1,402
15,119
11,897
488
2,451
12,596
0
48,275
W
Sylvanus
Giannone
Sylvanus
5,376
322
3,623
7,035
17,564
7,644
143
7,013
9,981
18,657
0
L
Xing Tian
Hazard32
Xing Tian
8,506
520
0
2,648
13,502
8,923
0
5,941
7,319
21,225
0
L
Nu Wa
Mezram
Nu Wa
14,779
2,693
0
482
9,470
2,883
0
3,002
6,216
54,096
0
L
8,656
1,072
682
1,608
14,144
5,916
0
3,676
10,274
0
66,151
L
Izanami
Stupefacente
Izanami
5,603
3,835
0
3,910
11,532
3,354
0
1,859
9,633
0
66,176
W
Vulcan
TYfromAFTV
Vulcan
12,353
2,749
40
2,058
9,982
3,047
0
4,942
4,628
66,074
0
W
7,428
3,392
0
3,228
13,085
5,294
933
3,898
9,041
0
86,110
W
Thanatos
poshtaka
Thanatos
5,533
556
0
14,788
11,749
4,602
0
2,838
8,663
0
69,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,714
Gold Earned
51,748
463
Minions Killed
558
0
Camps Cleared
0
1,704,105
Distance Traveled
1,754,027
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,036
669
141
8
0
318,990
2
L
Thor
8,639
480
122
7
0
320,397
1
W
Sylvanus
9,321
518
26
1
0
343,870
5
L
Xing Tian
8,855
492
18
1
0
357,996
9
L
Nu Wa
8,355
464
80
4
0
321,384
5
L
Guan Yu
8,906
495
104
6
0
403,298
3
L
Izanami
8,959
498
139
8
0
301,030
5
W
Vulcan
9,622
535
112
6
0
354,711
2
W
Izanami
9,916
551
154
9
0
320,581
2
W
Thanatos
10,853
603
125
7
0
415,875
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role