Player Matchup

Tyr
Tyr
Dakueriasu
Tyr
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 32L
1,450 Elo+
Solo
He Bo
He Bo
Santu-Kun
He Bo
Level 86
God Stats
4W - 1L
1,787 SR
Queue Stats
38W - 28L
1,678 Elo+
Solo
Izanami
Izanami
beidenvilx
Izanami
Level 125
God Stats
7W - 3L
1,919 SR
Queue Stats
20W - 27L
1,594 Elo+
Solo
Poseidon
Poseidon
sandman447
Poseidon
Level 138
God Stats
1W - 0L
1,171 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sol
Sol
valew18
Sol
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Team Averages
Level 98
1,575 SR
1,544 Elo+

VS

Team Averages
Level 87
1,443 SR
1,422 Elo+
Hou Yi
Hou Yi
Alkaeist
Hou Yi
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,514 Elo+
Solo
Nu Wa
Nu Wa
AnaAeronauta
Nu Wa
Level 138
God Stats
1W - 5L
1,203 SR
Queue Stats
18W - 24L
1,364 Elo+
Solo
Loki
Loki
MatheusWisa
Loki
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bacchus
Bacchus
SoulTiguer
Bacchus
Level 151
God Stats
1W - 4L
1,500 SR
Queue Stats
34W - 29L
1,210 Elo+
Solo
Janus
Janus
iTzPretoCJ
Janus
Level 88
God Stats
15W - 16L
1,511 SR
Queue Stats
149W - 136L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 16
11,339
810
10,042
20,773
20,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

He Bo
Santu-Kun
He Bo
20
8 / 4 / 7
12,316
880
16,468
11,141
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
beidenvilx
Izanami
19
12 / 3 / 8
12,352
882
15,367
13,569
4,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
sandman447
Poseidon
19
2 / 3 / 12
11,445
818
10,786
7,659
2,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
16
1 / 7 / 6
9,988
713
4,495
13,935
4,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Alkaeist
Hou Yi
16
4 / 6 / 7
9,840
703
7,818
12,521
3,008
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 6 / 11
9,490
678
11,476
11,984
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 5 / 6
11,556
825
14,065
13,504
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
SoulTiguer
Bacchus
15
0 / 5 / 6
9,444
675
6,718
15,217
18,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
18
6 / 5 / 4
10,840
774
12,965
14,398
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
55
27
Kills
21
21
Deaths
27
49
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Alkaeist
Hou Yi
4
6
7
1.25
L
0
6
11
0.92
W
4
4
16
3
L
11
5
6
2.8
W
He Bo
Santu-Kun
He Bo
8
4
7
2.88
L
Bacchus
SoulTiguer
Bacchus
0
5
6
0.6
W
Izanami
beidenvilx
Izanami
12
3
8
5.33
L
Janus
6
5
4
1.6
W
Poseidon
sandman447
Poseidon
2
3
12
2.67
W
Sol
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,158
Damage
53,042
67,077
Taken
67,624
34,415
Mitigated
33,549
15,663
Healing
7,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Alkaeist
Hou Yi
7,818
2,652
0
2,218
12,521
3,008
709
4,516
7,969
0
23,684
L
11,476
2,177
0
1,365
11,984
3,507
0
6,930
4,998
32,190
0
W
10,042
1,071
0
6,483
20,773
20,361
1,373
8,310
12,153
309
18,009
L
14,065
2,843
0
1,266
13,504
4,455
219
7,008
6,410
0
37,702
W
He Bo
Santu-Kun
He Bo
16,468
389
0
929
11,141
2,822
1,703
6,003
4,847
56,683
0
L
Bacchus
SoulTiguer
Bacchus
6,718
882
186
1,085
15,217
18,166
0
5,158
9,960
21,913
0
W
Izanami
beidenvilx
Izanami
15,367
11,233
0
4,894
13,569
4,817
918
7,771
5,553
0
48,561
L
Janus
12,965
1,090
175
1,328
14,398
4,413
590
7,897
6,339
44,608
0
W
Poseidon
sandman447
Poseidon
10,786
1,595
0
1,003
7,659
2,412
1,865
3,843
3,689
53,344
0
W
Sol
4,495
1,534
0
2,354
13,935
4,003
3,182
4,147
9,676
19,757
1,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,440
Gold Earned
51,170
261
Minions Killed
249
0
Camps Cleared
0
1,461,664
Distance Traveled
1,322,702
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,840
703
33
2
0
243,953
1
L
Nu Wa
9,490
678
47
3
0
250,551
1
W
Tyr
11,339
810
11
1
0
331,204
3
L
Loki
11,556
825
48
3
0
308,257
2
W
He Bo
12,316
880
86
6
0
294,044
2
L
Bacchus
9,444
675
33
2
0
253,703
0
W
Izanami
12,352
882
49
4
0
256,575
0
L
Janus
10,840
774
88
6
0
266,238
3
W
Poseidon
11,445
818
75
5
0
299,874
4
W
Sol
9,988
713
40
3
0
279,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role