Player Matchup

Atlas
Atlas
Busty Elders
Atlas
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 31L
1,527 Elo+
Party 2
Scylla
Scylla
Chan24k
Scylla
Level 50
God Stats
11W - 4L
1,931 SR
Queue Stats
26W - 42L
1,477 Elo+
Party 2
Geb
Geb
GeneralThump
Geb
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,325 Elo+
Party 2
Artemis
Artemis
Jiancraft
Artemis
Level 125
God Stats
4W - 0L
1,977 SR
Queue Stats
25W - 37L
1,528 Elo+
Party 2
Hou Yi
Hou Yi
RonRonMcDonDon
Hou Yi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,527 Elo+
Party 2
Team Averages
Level 89
1,682 SR
1,477 Elo+

VS

Team Averages
Level 44
1,564 SR
1,454 Elo+
Bellona
Bellona
Anirnialuk
Bellona
Level 18
God Stats
1W - 2L
1,523 SR
Queue Stats
4W - 5L
1,522 Elo+
Solo
Artemis
Artemis
Archer976
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,456 Elo+
Party 1
Da Ji
Da Ji
Arrivederci8323
Da Ji
Level 29
God Stats
3W - 2L
1,482 SR
Queue Stats
14W - 22L
1,377 Elo+
Party 1
Fafnir
Fafnir
ChoosyGorilla10
Fafnir
Level 78
God Stats
1W - 1L
1,815 SR
Queue Stats
35W - 43L
1,463 Elo+
Party 1
Chronos
Chronos
jefferybob
Chronos
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 6
8,240
749
5,325
7,592
6,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Scylla
Chan24k
Scylla
16
7 / 1 / 4
9,240
840
13,566
5,726
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 8
7,465
679
4,876
8,924
4,502
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Jiancraft
Artemis
16
3 / 0 / 6
8,515
774
14,116
7,226
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 0 / 6
9,185
835
9,377
7,265
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anirnialuk
Bellona
12
0 / 2 / 1
6,853
623
4,818
13,510
9,519
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Archer976
Artemis
12
0 / 5 / 1
6,787
617
4,296
8,108
2,423
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 0
7,070
643
2,320
7,143
3,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

13
0 / 2 / 1
7,626
693
4,174
15,311
14,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
jefferybob
Chronos
16
2 / 3 / 0
8,332
757
8,349
13,097
5,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
16
Kills
3
3
Deaths
16
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
Anirnialuk
Bellona
0
2
1
0.25
L
Artemis
Archer976
Artemis
0
5
1
0.1
L
1
4
0
0.25
W
1
0
6
4
W
Scylla
Chan24k
Scylla
7
1
4
9
L
0
2
1
0.25
W
0
2
8
2
W
Artemis
Jiancraft
Artemis
3
0
6
6
W
5
0
6
8
L
Chronos
jefferybob
Chronos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,260
Damage
23,957
36,733
Taken
57,169
20,081
Mitigated
35,981
9,240
Healing
11,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Anirnialuk
Bellona
4,818
698
0
2,067
13,510
9,519
0
6,180
7,330
0
13,045
L
Artemis
Archer976
Artemis
4,296
1,609
0
0
8,108
2,423
120
4,915
3,193
0
11,899
L
2,320
410
0
1,003
7,143
3,915
0
2,516
4,627
0
10,297
W
5,325
2,692
678
1,004
7,592
6,800
446
2,589
5,003
13,157
0
W
Scylla
Chan24k
Scylla
13,566
486
0
122
5,726
2,171
879
1,919
3,770
29,292
0
L
4,174
1,583
604
4,302
15,311
14,609
0
5,019
10,292
17,717
0
W
4,876
1,236
400
544
8,924
4,502
511
2,265
6,462
11,111
0
W
Artemis
Jiancraft
Artemis
14,116
8,124
0
2,944
7,226
3,666
1,678
2,333
4,807
0
43,468
W
9,377
5,632
689
2,859
7,265
2,942
1,423
2,593
4,672
0
37,953
L
Chronos
jefferybob
Chronos
8,349
2,890
359
3,423
13,097
5,515
111
5,137
7,960
37,062
3,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,645
Gold Earned
36,668
180
Minions Killed
175
0
Camps Cleared
0
1,135,063
Distance Traveled
1,014,414
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,853
623
25
2
0
215,580
0
L
Artemis
6,787
617
18
2
0
176,902
0
L
Da Ji
7,070
643
18
2
0
197,336
0
W
Atlas
8,240
749
16
1
0
212,304
1
W
Scylla
9,240
840
43
4
0
245,833
0
L
Fafnir
7,626
693
40
4
0
213,425
1
W
Geb
7,465
679
6
1
0
244,067
0
W
Artemis
8,515
774
51
5
0
208,007
0
W
Hou Yi
9,185
835
64
6
0
224,852
0
L
Chronos
8,332
757
74
7
0
211,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role